ian77 -> Suggestions for Diplomacy (8/19/2005 4:20:55 PM)
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I hope this is not too presumptuous of me but I should like to make a series of Game Play suggestions. These are not necessarily my own original ideas; Diplomacy 1. The ability to name diplomats. 2. The ability to disband (You’re fired!) diplomats 3. A Declare Peace clause in treaty negotiations – the same effects/penalty as ceasefire, but can include other negotiated settlements. This would not require anyone to surrender, nor force peace to be made with X VPs to pay. For example, if Spain and Britain are at war, once Spain captures Gibraltar, and presuming Britain does not have Portugal, what is there to fight about? It is very difficult for either side to prosecute a war with the other, they should make Peace, IMHO, and Spain should take Gibraltar as its own province. 4. Enforced Peace, if there has been no military conflict either at sea or on land for 12 months between two nations who are at war an enforced peace should “breakout”. Afterall if there has been no military conflict for 12 months a defacto state of peace already exists! However unlike a ceasefire things do not revert to their pre-war situations. Conquered provinces and troop dispositions remain in place, conquered province ownership markers remain as they are. My reasoning is that if Nation A has not been able to even get a single militia unit into contact with Nation B, how can they continue to wage war? Using the above Britain Spain war, if Britain does not agree to peace with Spain and is unable to make any kind of military contact (win or loose, fight or flee) either at sea or on land Enforced Peace happens. Gibraltar remains Spanish with the little Union Jack, but Spain is now free to conduct other actions, war if necessary, against other nations that may have been at war with Britain and prevented Spanish action. The same is true for Britain. Ian
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