bradfordkay -> RE: Quiet...the awful quiet (8/25/2005 9:44:48 AM)
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You still have fuel and supplies to haul about in UV. You'll want to use your TKs and AOs to haul the fuel to places where ships will need it (generally your larger ports, but also any port where you might base PTs). All ships run on fuel, but nothing else does. Supplies will be for your land and air forces, and is usually hauled by AKs. APs can also haul it, but are more valuable for hauling troops. You can create Fast Transport TFs of ships with over 24kt (20? 21?) speed (usually APDs, DDs, CLs and CAs) to get supplies into bases under heavy enemy air threat (FT TFs will go in, unload and withdraw at night so they are less vulnerable to air strikes - but they also haul a lot less cargo or troops). You can set Transport TFs to constant suppply between any two friendly bases, but this is best done between rear bases. In the early going of any scenario, I would recommend handling all supply yourself, just to become more familiar with what is happening. Logistics are the key to UV/WITP. If you don't get the fuel and supplies to your units, they aren't going to perform for you. I hope that this helps.
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