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highblooded -> I've been out of touch for a long while- please help! (9/21/2005 6:41:25 PM)
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Hello everyone! I haven't played for quite some time(ie. since the game came out plus a couple of months). I've started scanning some of the changes you folks have been making, and it sounds like many of the issues I had at the beginning have finally been worked out. That being the case, what would be the best scenario to download at this point. I am very detail oriented so the breaking down of groups to squadrons sounds great, as does the lowering of transport capabilities. What I really am looking for is realistic feel and capabilities of units. I probably will only be playing against the AI for some time, which Scenario is best for that and how often are reloads recommended( To keep the AI from breaking down) It appears the new maps are AI incompatible. Correct me if I'm wrong. The major issues I had in the beginning were: Chinese overuns by Japanese, Horrible Russian setups and good OOBs(many units were missing)-Any russian navies created yet?(if playing Japanese I would like the option of Going North) AI 'deathstar' CV groups and poor transport routing. Poorly executed OObs with seemingly allied baised ratings for air ( allied airpower was better but in many cases it seemed excessive)and ground units(especially Russian Ground units) Obviously many other problems had cropped up, but this game was my dream come true, a real Grognards dream come true. But with time for gaming being somewhat limited, I could not spend the time I felt was necessary to overhaul the system myself. I really appreciate the time everyone else has spent doing so for all other players. All that being said I'm sure this has been gone over before, but I simply can't spend a full week searching out and reading every topic that has been bought up and subsequently solved. Thanks to all who may respond, and I hope to soon be playing my Dream Game again!
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