RE: River Crossings,good or bad for playability? (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room



Message


dereck -> RE: River Crossings,good or bad for playability? (10/27/2005 4:20:50 AM)

quote:

I thought if you already had troops on the other side of the river you wouldn't shock attack


I repeat the above because I HAD troops engaged with the Japanese before I brought reinforcements in from the north and west (admittedly) across rivers but they were joining an already existing battle.




Nikademus -> RE: River Crossings,good or bad for playability? (10/27/2005 4:27:06 AM)

yup.

It prevents gamey play. Its not perfect, but then again the neither is the entire river rule itself. I still prefer it over nothing which was what we had before. Limitations of a co-occupancy hex based system.





dereck -> RE: River Crossings,good or bad for playability? (10/27/2005 4:34:49 AM)

God I wish I was still at 1.3 *sigh*

From what you answered I should NOT be shock attacking because I was ALREADY attacking before I moved those troops across the river.

I don't mind that initial shock attack but NOT BEING ABLE to change it to deliberate attack *explitive deletes* me off.




Nikademus -> RE: River Crossings,good or bad for playability? (10/27/2005 4:37:15 AM)

the code supports specific LCU attacks but doesn't support some units shock attacking while other units delib attack.




dereck -> RE: River Crossings,good or bad for playability? (10/27/2005 6:40:32 AM)

*embarrased*

I have to admit I missed ONE unit that was set to shock attack while I had every other at deliberate. That was causing the continued shock attacks.

I have to stop multi-tasking while drinking non-caffeinated drinks [8|]




Page: <<   < prev  1 [2]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1