Veldor -> 7 Reasons Why I Hate Matrix Games! (10/15/2005 8:01:30 AM)
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I originally posted this today on another forum where a thread had angered me a lot, mostly not because of its content specifically, but because of how many times I keep coming across stuff like this… I don’t post all that often anymore and I therefore have a lot I’d like to say to no one person in general…. Complaint #1: Matrix games cost too much! I paid $65 for AH’s the Longest Day at a time where most other wargames from AH were priced about $25 - $30. Did I go around saying don’t buy AH games because they charge too much? NO. It was one special “Monster Game”. Maybe the justification was more apparent back then because it was physically more stuff.. But the situation with Matrix is no different. WiTP is ONE game priced that high. And whether or not you can believe that significantly more work went into it or not vs a game half the price there is unmistakable truth in the fact that the game is for a niche of a niche and therefore could never sell in quite the quantities another wargame could (which is already a small enough quantity as it is). Whether or not each of us thinks wargaming is dying or not… I think we can all agree on the fact that it is not growing in any significant way. A game has to have some remote hope of profitability to generally be made. All you do every time you b!tch about the price of WiTP is put one more nail in the coffin of any future potential games of that complexity and magnitude. Is that what you really want? Complaint #2: I’m not paying for the same game again! No one says you have to and certainly no one is forcing you to. Whether or not you see value in purchasing the game again is up to you. I would try to argue that every dollar you spend on wargaming helps and advances our hobby further, but I know I wouldn’t get very far with that line of reasoning… Realize that not everyone owns every single Talonsoft title already. I know I don’t. Perhaps because Operational games were never really my favorite and they seemed to have a lot of them. Maybe I had just selected other titles or wargames at the time. But in either case TOAW was one of the few operational level games that I liked. And as I only really had an opportunity to purchase and play TOAW2 as I remember it, I am among those that would love to purchase the complete product and know that it is supported, will work on my system, and will not require me to hunt around for info on how to get it patched and up to snuff. Not everyone who buys these re-releases will have owned the original game or any Talonsoft game for that matter… Complaint #3: Matrix is gobbling up all the wargames! No Major Publisher will even LOOK at a wargame these days. Almost every computer wargame publishing company that ever had a title In stores is now defunct. I personally can’t even count much past half a dozen companies that even publish wargame titles regularly. I’m not going to quite say that Matrix has somehow come to the rescue but, to me, if you’re a fan of computer wargames and you refuse to buy Matrix titles based on whatever reasoning, then your really no fan of wargaming at all. Why? Because what would you have happen? Matrix goes out of business? That would show them for pricing WiTP so high right? How would that help any of us? Not only would we loose one of an already far too few wargame publishing companies but we would send yet another message to would be start-up or other publishing companies that wargaming simply can’t be a profitable venture. Yeah that’s exactly what we want… Furthermore, Matrix has supported far more smaller and first-time developers than ANY publisher anywhere near their size has. This is where the future of wargaming lies, there are only so many existing titles out there. If you kill Matrix many of those current and future developers will die off as well… Complaint #4: Combat Leader is taking FOREVER and will never be completed! Combat Leader could have been just a remake of SPWAW. Heck some people still claim exactly that. But it set out to be much more than that. It was ambitious yes, probably far too ambitious. But it is easy (and fast) to churn out the same game over and over again. Every OTHER game genre out there has been doing this for years. Why take the time, money, and risk of creating an innovative title when you can simply take a known formula that works, mix things up a bit, and have another game out in months? Why else do you think we see so many versions of Age of Empires/ Command&Conquer/ Doom/etc? Even large development companies get their innovative game ideas turned down regularly because of risk. An Age of Empires clone has a certain guaranteed sell rate based on its much much lower developmental costs. A fresh new game design takes a LOT more time. There is a certain guaranteed amount of trial and error to it. It’s certainly going to take far longer than a mere clone of something else. Its main programmer, as I understand it, also has a full time job. Not that uncommon in todays world for wargame developers. If you want to help this not be the case, buy more wargames! It now looks like it may well be scrapped and started again? Welcome back to the trial and error part. Some things just don’t work out when you set out to do something new and different (and Grand in this case as so many of us have such high hopes for such a title). I think its commendable, and selfless of Matrix Games to be committed to producing the best possible game regardless of the time required (and hence, in many ways, the cost and effort as well). Complaint #5: Matrix has too much on its plate already! Why is it that so many think every single title bearing any association with Matrix Games is being worked on by the same 2 or 3 programmers? Game Publishing companies PUBLISH GAMES, they don’t necessarily make them directly. Sometimes it’s even a completely finished game a publishing company will sign on and publish, having virtually no input on game design, graphics, etc. Now certainly Matrix IS busy, and may well be starting to be in need of purchasing a bigger plate, but the thought that each new title signed on is somehow robbing from the progress or integrity of the others is ludicrous… Complaint #6: Matrix has profit, and not the gamer in mind! I’m not even going to address this one. Because if you’ve read my responses to all the complaints above and would still state this… Well draw your own conclusions… To the one related statement though, that refers to a preference to have had one or more talonsoft titles released freely as open-source I would say pretty much the same thing I say to those who insist their freebie ports to Cyberboard/Vassal are better than what Wargame Publishers are putting out these days (because they don’t cost anything and were made by wargamers for wargamers (With the gamer in mind!))… And I would say..NOW WHO IS BEING GREEDY? Yes you are. You want it for free. Who cares about the future of our hobby as long as I don’t have to shell out cash for anything? It is no different. The world is built on money. You want to save it, others want you to spend it. And votes with your dollar therefore are some of the most powerful votes. But as I’ve said earlier why on earth would you want to vote against wargaming? Complaint #7: Matrix Games is trying to exploit free laborers! God forbid you help a company like Matrix because they can make some money off your efforts? Isn’t that exactly what playtesting has been since the beginning of time? I know when I playtested for Avalon Hill I didn’t get paid and I’d like to think they made a lot more money because of my efforts. In that way I helped the hobby I loved and had a great time doing it. I also helped a game I loved be that much better so it could be enjoyed by that many more people with the same hobby as myself. Why necessarily pay people for something that other equally, if not more qualified people will do for free? Simply because they have strong opinions on the game and perhaps value the early involvement and sense of accomplishment that comes out of being part of a project like that. Complaint #8 You’re a Matrix Fan-Boy! If you call me this then it is likely because you have no reasonable dispute for any of the above. You should also know that several Matrix titles are included in my original disappointment in many wargames today. But I do feel that Matrix’s heart is in the right place, and has the wargamer in mind to the absolute greatest extent possible for a company that has to be and/or become profitable. I believe there are a few key differences with Matrix, which I’ve previously pointed out elsewhere in this post, but ALL publishers and developers of wargames I try to support. Even certain members of Battlefront’s staff, who at times seem to be oddly compelled to badmouth Matrix. And In Summary! As a few of you may know, I’ve been developing my own wargames for the past year now. I have a well paying full-time job and have absolutely no real reason I am forced to develop wargames. And even though I do plan on making money, there are probably far quicker and easier ways in which I could do so. While I am sure that may come across to some as a bit arrogant, it is stated as background and preface to the following: If I didn’t know better I’d think all wargamers were nothing but a bunch of grumpy, and broke, former fans of the hobby. It is so disheartening to continually read how no one seems happy with anything currently happening in this hobby. Maybe everyone is still holding grudges from what happened to Avalon Hill, I don’t know. But it sure doesn’t seem like much of a positive attitude bunch. Perhaps forums by definition are the place where people come to b!tch, as everyone else is hopefully actually busy happily playing wargames. Now me? I use to b!tch too. One need only read my original Game Design Philosophy to realize I am not that happy with a lot of games out there. But I’d like to think that I rose above that and decided to actually do something about it.. Hence I started my own Game Development Company. Now certainly everyone is not going to have the knowledge, the know-how, the money, or even the time to do so but you can further the hobby in other ways. If nothing else, be SUPPORTIVE of ALL wargame developers and ALL wargame publishers that are out there. If for no other reason than that it can only indirectly help the emergence of other wargame developers and publishers and the ultimate growth of the hobby. I know I’m not the only developer that has on occasion wondered why he even bothers for what at times appears as such an ungrateful bunch.........
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