This worth getting? (Full Version)

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ktotwf -> This worth getting? (10/17/2005 11:16:21 PM)

I am itching for a good Napoleonic grand strategy game. I was planning on getting EIA, but as it stands now my grandchildren will have to teach me how to play in the year 2050.

Anyway, is this a good game for someone who A) Likes the Napoleonic Era, B) Isn't a huge fan of tactical micromanagement (I don't like games like Sid Meier's Gettysburg or Waterloo) and C) really wants good Napoleonic flavor.

I don't like Napoleonic games that don't give good enough props to Napoleon.

So, is this worth my time or should I just wait the centuries for EIA to come up, when I am a head kept alive in liquid ala Futurama?




Barrold -> RE: This worth getting? (10/18/2005 1:07:32 AM)

Yes you should definitely buy this game...but not for any of the excellent reasons provided by any number of the similar threads on this page.

You should buy COG because every purchase prevents the spread of thousands of cases of the bird flu. You don't want to responsible for spreading the bird flu now do you?

[:-]

BDH




ktotwf -> RE: This worth getting? (10/18/2005 1:12:54 AM)

I do love those birds.




Suvorov928 -> RE: This worth getting? (10/18/2005 3:06:20 AM)

This is a great game. I too bought it to fill in till EIA comes around, which I am hoping will be before I die of old age, and this game is excellent. It is a really good game and Eric continues to update it, fix it and add in new things as he can.

To me it is even more in depth than EIA, and I cannot wait to play this game multi player.

You will not be disappointed with this game.




Naomi -> RE: This worth getting? (10/18/2005 5:33:00 AM)


quote:

ORIGINAL: Barrold

Yes you should definitely buy this game...but not for any of the excellent reasons provided by any number of the similar threads on this page.

You should buy COG because every purchase prevents the spread of thousands of cases of the bird flu. You don't want to responsible for spreading the bird flu now do you?

[:-]

BDH

It is yet achievable, as MatrixGames might possibly contribute a portion of your dollars to sponsoring H5N1- and H7N7-bushing endeavours.




Hakkapeliitta -> RE: This worth getting? (10/18/2005 10:50:36 AM)

I definitely would recommend this game to anyone with interest in Napoleonic era or wargaming in general.

COG Pros from couple of weeks of playing:

- Excellent and Fun Tactical battles (thoughyou can use Quick Battle if you don't like "micromanagement", personally I've not grown tired of tactical battles yet, and given the versatility of terrains/weather/units/leaders, don't think soon will)

- Fairly good and simple economical/nation developement model

- Very flexible diplomatic model, one of the best I've seen

- Stability (not one CTD yet), fairly challenging AI

- Effects of supply, foraging, weather, leaders, diplomats(and their different missions) in grand strategic scale

- Support for the game

And couple of Cons:

- Naval battles only in Quick mode

- Trade/province management could be modelled more in detail, seems a bit too simplified, but easy to control with current model.

- Player sometimes in "information vacuum" regarding goings on in the game (requires constant "extra" monitoring, whos at war with who, actions of minors, etc)

Anyway two thumbs up for COG.






ktotwf -> RE: This worth getting? (10/18/2005 10:08:05 PM)

The most important question is, does it feel like a game about Napoleon, or does it feel like a generic wargame set in the Napoleonic time period?




TheRockSal -> RE: This worth getting? (10/18/2005 10:12:13 PM)

Feels like a wargame in the Napolean era to me. I don't even think about Napolean playing this. But, I've yet to play as France! And, without these thoughts, its still a very good game.




Azog -> RE: This worth getting? (10/19/2005 7:47:15 AM)

I dont know if it feels like this or like that, but I have played EIA on the board, and I feel the same as those days. Playing wiht my friends on PBEM, hating other nations, sending Talleyrand for good relationships... I really think you should give it a chance. I am a person that thinks a lot before buying a PC game, as I have no so much time for playing, and usually I just play strategy games. I bought this one because my friends wanted to make a PBEM, and I dont regret it. I just regret the point that at night I wake up screaming "dont rout, don rout" [:D]

Vare, redde mihi legiones (Caesar Augustus, waking up in the middle of the night...)




zorlag -> RE: This worth getting? (10/19/2005 10:31:54 AM)

Ordered this game on 17. day, now I'm twiddling my thumbs in anticipation.[:D] I just hope I processed my global connect order correctly, never used that before... [:o]




ptan54 -> RE: This worth getting? (10/19/2005 1:31:59 PM)

If you play the detailed battles it definitely feels Napoleonic and not just another game set in the era (aka, Imperial Glory). Squares, Columns, Lines, morale.....superb stuff!

Not to mention the incredibly vast array of diplomatic options!




ravinhood -> RE: This worth getting? (10/22/2005 2:29:11 AM)


quote:

ORIGINAL: ktotwf

The most important question is, does it feel like a game about Napoleon, or does it feel like a generic wargame set in the Napoleonic time period?


That is the most excellent statement I've seen and should apply to all games of all eras. Bravo Bravo. Most games do tend to fall in the latter portion of your statement though.




ktotwf -> RE: This worth getting? (10/23/2005 11:10:15 PM)

quote:

That is the most excellent statement I've seen and should apply to all games of all eras. Bravo Bravo. Most games do tend to fall in the latter portion of your statement though.


But, do you have an opinion as to where COG falls? I can stand it if it is a Generic Wargame that CAN be played as a Napoleonic game.

I truly still think the game that captures the Napoleonic feel best is EIA.




Gresbeck -> RE: This worth getting? (10/24/2005 12:19:51 PM)


quote:

ORIGINAL: ravinhood


quote:

ORIGINAL: ktotwf

The most important question is, does it feel like a game about Napoleon, or does it feel like a generic wargame set in the Napoleonic time period?


That is the most excellent statement I've seen and should apply to all games of all eras. Bravo Bravo. Most games do tend to fall in the latter portion of your statement though.


I’m not sure I understand the question. It reminds me the old debate “is this a game or a simulation?”. In this sense, we cannot properly say this is a simulation of the Napoleonic era. But….

This a strategy game, and I’ve never seen a strategy game that could properly be defined as a “simulation”. There are probably many tactical war-game simulations (think at Shrapnel Games like ATF and derivations, HPS Point of Attack, maybe HPS Decisive Action, the Harpoon Games, etc.), but the “real world” on a strategy base cannot be “simulated”: after all, Communism has failed because men cannot predict the consequences of their actions, how could a game achieve what Communism has failed (i.e.: how could a game predict and simulate the consequences of players’ decisions)?.
Suppose you play 1805 scenario. Suppose Napoleon lose the battle of Austerlitz and surrenders to Austria. Suppose France loses 1 or more provinces as terms of the peace Treaty (that’s exactly what happened to me in one of my first attempts to play as France). In this case, the alternate history you live in the game is totally different from the real world, and Napoleon cannot act any more as the “real” Napoleon (he could even be killed during the battle of Austerlitz). Anyway you cannot say the game is flawed or that is a generic game about Napoleonic era. The sense of the game is to give players an opportunity to live a Napoleonic era that is different from the historic era of Napoleon (and an era where Napoleon could even be killed in 1792). A “game” where Napoleon acts and lives like his historic counterpart is not a game, is a multimedia encyclopedia.

That’s why I don’t think the problem is “a game set in the Napoleonic era” or “a game about Napoleon”. The problem is: can a player adopt decisions that would have been plausible during the Napoleonic era? Are the effects of these decisions plausible? Does the game reward plausible decisions or can it be won through unrealistic strategies? Can a player achieve realistic results playing the game along historical strategies (even if it cannot be sure that historical strategies determine always the same historical results)?

Under this point of view, I think the game works fairly well: I would say, better than any other strategy game I’ve ever played (much better than Gary Grigsby’s World at War, something better than Hearts of Iron II), with the exception of War in the Pacific (but WitP doesn’t pretend to model diplomacy, civil infrastructures and people’s morale). Sure, even CoG has its own weird aspects: such as strange territorial concessions, somewhat chaotic fronts of battle, fleets sailing too long away from home land. All of these problems have been debated in these forums, and discussed with devs and beta testers: many features will (hopefully) be implemented in the next patches to let things work better. Anyway AFAIK the game as it is now can be played “historically” with historically results (or at least this is my experience playing as France in the 1805 scenario), and I haven’t read many posts complaining about “gamey tactics” (with the exception maybe of the use of POWS, that should be tweaked in the next versions): i.e. unrealistic strategies that can achieve unrealistic victories.







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