mlees -> RE: CHS - Did allies get screwed in the air ? (10/18/2005 9:59:48 PM)
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quote:
So, how is this thread helping to determine if CHS has the appropriate air industry for Japan? I would bet that they got US production closer to history. But, the original question is whether Japan is too high, US is too low or is it just right. None of the last two pages is helping to determine if CHS is close to accurate. bc Bolded by me for emphasis. Because the US production (and its potential) is what is being discussed. The most accurate industrial output model (or at least, the one that can be defended the best) is the one that sets up the game, so that, if the AI controlled Japan, and with nearly the same level of success on the battlefied, the production of aircraft is very nearly the same as was historical. However, as stated by others, the production model for the Allied player in the game cannot be modified by the player in game. So, despite the success or failure of the Japanese player, the Allied player is stuck with what is hardcoded in the scenerio file. A human playing Japan will be able to tweak his industry to make more (or at least, more sensible) aircraft, etc. For the sake of game balance (which is needed as much as accuracy, if possible, IMO), the effects of this need to be accounted for with as little SWAGing as possible.
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