Commander Mortality in Detailed Combat (Full Version)

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[Poll]

Commander Mortality in Detailed Combat


Yes -- please make them die less often
  48% (16)
No -- commander casualty rate is about right
  48% (16)
No -- commander casualty rate is too low, please increase it!
  3% (1)


Total Votes : 33
(last vote on : 12/2/2005 6:31:55 PM)
(Poll will run till: -- )


Message


ericbabe -> Commander Mortality in Detailed Combat (11/8/2005 4:09:26 PM)

Do commanders die too easily in detailed combat?




carnifex -> RE: Commander Mortality in Detailed Combat (11/8/2005 5:11:07 PM)

For future efforts, you might consider adding an "aggression" rating. Aggressive commanders give a better bonus, but have increased chances to become casualties. Also maybe instead of just being killed outright, there would be a small chance that the commander is taken "off the board" and comes back as a reinforcement at a later date, perhaps with reduced ratings.





BossGnome -> RE: Commander Mortality in Detailed Combat (11/9/2005 2:42:36 PM)

interesting idea... i would also increase the chance that the commander is killed in a defensive action while disordered, but decrease it while in formation, or attacking.




Reg Pither -> RE: Commander Mortality in Detailed Combat (11/9/2005 3:47:59 PM)

I voted for 'please let them die less often', but only just. I think it only needs the slightest of tweaks to meet my exacting standards ([;)]), so I wouldn't mind too much if it stayed the same.




ptan54 -> RE: Commander Mortality in Detailed Combat (11/15/2005 11:24:22 AM)

What about a player selectable variable? If players don't like commanders dropping dead, disable this option. If they do, keep it on (this would be the default option).




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