cassius44 -> RE: Air Unit Fatigue at Start (11/21/2005 2:28:41 PM)
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So, in starting a new game, does everyone go through their existing air units, looking at pilot experience, aircraft available vs. squadron build-out, etc. Then one has to re-start the scenario and start the action without touching any air units at all, so that their fatigue isn't already high? Then - you can make changes, etc.? It would seem like for the Japanese in Sc 15 especially, that you should have the opportunity to change their missions around without the fatigue penalty? (Again, when I check any air unit now, fatigue jumps to ~15). *Sorry for late follow-up; out of town.*
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