Looking at movement of previous player. (Full Version)

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Azog -> Looking at movement of previous player. (11/22/2005 6:11:46 AM)

I am playing now a PBEM with Garocco [sm=duel.gif], he is with the almighty France, and I am playing the austrians. The point, as I end the turn, and the pop up appears where it says that my game has been saved, I can see where the french troops went, and I supouse also the other troops. Nothing would impeed me to delete the save, load the PBEM again and play accordingly. Some ideas?




garoco -> RE: Looking at movement of previous player. (11/22/2005 2:58:37 PM)

This is a work to Super Ericbabe [8D]




Russian Guard -> RE: Looking at movement of previous player. (11/22/2005 11:50:14 PM)


Hmmm...just don't cheat...?

[;)]

Just kidding, I've played with a few over the years that would take advantage of this in a heart-beat, and say "if you aren't cheating, you aren't trying"... [:-]







Grand_Armee -> RE: Looking at movement of previous player. (11/23/2005 7:35:45 AM)

EAsiest solution is to play TCP/IP...then you don't have to wait to look at the other guy's turn, you'll see it coming at ya!




Naomi -> RE: Looking at movement of previous player. (11/23/2005 10:08:16 PM)

quote:

ORIGINAL: Azog
[sm=duel.gif]

Ah, didn't notice this animation before. :p




ericbabe -> RE: Looking at movement of previous player. (11/28/2005 4:06:00 PM)

I'll make the screen-shield persist longer after a PBEM turn is done. Hopefully that'll solve this espionage problem.




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