question: mines and wrecks (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Lock ‘n Load: Heroes of Stalingrad



Message


davebaldini -> question: mines and wrecks (11/22/2005 9:28:57 AM)

1. in the 'ALAMO" scenario you can place all 4 mines in a hex at one time, say 3 remain in the hex after 2 para squads enter it, do you add all 3 mines for a +3 1d6 ROLL OR ARE THERE 3 separate +1 attackes by each mine?

2. do wrecks with their +2 tem afford shaken units a -2 during rally attempts? (ie like woods,buildings,etc.)




stanguay -> RE: question: mines and wrecks (11/23/2005 4:11:51 AM)

Hi Dave !

quote:


1. in the 'ALAMO" scenario you can place all 4 mines in a hex at one time, say 3 remain in the hex after 2 para squads enter it, do you add all 3 mines for a +3 1d6 ROLL OR ARE THERE 3 separate +1 attackes by each mine?


Based on how you would handle multiple Claymore mines attacks, I would say you make three attack at 1d6+1 each.


quote:


2. do wrecks with their +2 tem afford shaken units a -2 during rally attempts? (ie like woods,buildings,etc.)


Mark said, in a previous post, that units in foxhole do get the benefit of a -2 to their rally roll so I would guess the same can be said for units hiding behind a wreck.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.59375