Nemo121 -> RE: The Battle of Bombay 1946.... (6/26/2008 12:47:34 AM)
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I think that, overall, it is interesting that facing up to the decision to invade Japan you are making the choice to "starve it out" - aka win on points. I find it interesting that despite its many flaws WiTP has actually created such a historically plausible decision tree just prior to its end-point. As to AE: Yes, I'll be interested to see how that works out. I have some concerns about what I've read as regards the modelling but I don't think my input would go down too well with various members of the team who are a bit "not invented here" syndrome about things so rather than have it shot down now when I can't offer anything more than concern re: the model I'll see how it pans out in-game and then offer coments. The land model, though, looks like a major improvement from what I've read with few of the inherent, remaining, countervailing flaws inherent in the surface combat and aerial combat models. It seems to me that more work has been done on the code of the ground combat model than the surface combat model ( certainly ) and air combat models ( possibly ).
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