Kevan
Posts: 72
Joined: 9/22/2004 From: Brandon, MB, Canada Status: offline
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I think they may just incur negative glory, which I believe is -4/turn. A couple of times, I've seen this show up on my own glory report, and tracked it down to a treaty obligation that conflicted with my other diplomatic relationships, such as being required to declare war against another nation that was already at war with a nation that I was at war with. On that note, I think there really need to be some more checks in the system for computer diplomacy, such as a chance for cease fires when two nations haven't fought for a couple of turns. On quite a few occasions, I've seen the computer come up with 3-nation alliances that would work great... except that one nation (sometimes the one proposing the alliance) can't declare war because of a mutual enemy. In my current 23-year game playing as Sweden, I've been at war with Britain for about 10 years, having occupied it's continental territories (about 12 provinces) and N. Ireland and blockaded every port on the island, but never invading. During that time, the computer has come up with three of these 3-nation alliances, all of which included at least one nation that was also at war with Britain. I have 7 diplomats sitting inthe blockaded Britain, each of them either pressuring peace of lowering national morale, sometimes all doing the same thing, and the indominitable Brits sit at 950+ morale.
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