Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: False CV TF detection: has anyone seen this in play?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: False CV TF detection: has anyone seen this in play? Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: False CV TF detection: has anyone seen this in play? - 1/5/2006 7:09:55 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
What, the lousy Essex class?

(in reply to Speedysteve)
Post #: 31
RE: False CV TF detection: has anyone seen this in play? - 1/5/2006 7:11:47 PM   
fabertong


Posts: 4546
Joined: 2/25/2004
From: Bristol, England, U.K.
Status: offline
Cheap shoddy rubbish the Essex class.......give me the Junyo any day......or just give me back the Junyo, please.

(in reply to Mike Solli)
Post #: 32
RE: False CV TF detection: has anyone seen this in play? - 1/5/2006 7:15:13 PM   
Speedysteve

 

Posts: 15998
Joined: 9/11/2001
From: Reading, England
Status: offline
You're more than welcome to bring some lifting ships.Try searching about 480 miles WSW of Dutch Harbour I promise I won't interfere

_____________________________

WitE 2 Tester
WitE Tester
BTR/BoB Tester

(in reply to fabertong)
Post #: 33
RE: False CV TF detection: has anyone seen this in play? - 1/5/2006 7:21:17 PM   
Mike Solli


Posts: 15792
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I actually like the Junyo and Hiyo. They're not bad, unless the US has a CV nearby.

(in reply to Speedysteve)
Post #: 34
RE: False CV TF detection: has anyone seen this in play? - 1/5/2006 7:24:31 PM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
quote:

Airbal, is just like any other intel. The more you put into, the more you get out of it. Furthermore, AirBal is not a bug or an exploit. The exact same data is available to both players, if they so choose to do anythign with it.

A good example is Sigint. It's usually just a bunch of coords. If you look at it once a week, it tells you nothing. But if you take the time (and effort) to keep up with it, it's useful.

(* raises "wanker" hand *)

I equate airbal to noise. It's also a lot more "realistic" than many other things in this game. Tampa International is a busy airport, much more so than Trinity Corporate near my home. There's a lot more noise at TIA (both litterally, and more applicably, in air-traffic chatter).

An example, if you're hosting a party, ....

<snip>

....and everything almost seems normal.

It's not voo-doo magic. It's an algorithm.

-F-


Cracked me up, F! Thanks.

_____________________________

Fear the kitten!

(in reply to Feinder)
Post #: 35
Page:   <<   < prev  1 [2]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> RE: False CV TF detection: has anyone seen this in play? Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.797