Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: TheThread

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> RE: TheThread Page: <<   < prev  338 339 [340] 341 342   next >   >>
Login
Message << Older Topic   Newer Topic >>
RE: TheThread - 5/27/2006 2:18:47 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Oh Thread, Jolt Cola! That came out back when I playing a lot of RPGs. A group of five of us bought four or five six-packs of Jolt for our evening gaming session. Started on the game and the Jolts around 6pm, wrapped up the game around 2am, finally stopped talking at speeds only dogs could hear somewhere around 6am.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to niceguy2005)
Post #: 10171
RE: TheThread - 5/27/2006 2:52:38 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline
First time I had Jolt a buddy and I were driving to Florida. Not really knowing what it was we polished off a 2ltr bottle before we hit Virginia and I was hyper and incoherant for the next 800 miles.

Mixed it with No Doze in college. I would get these brilliant ideas but not for the paper I was working on at the time. I would bounce between 3 papers as the ideas hit me.

The best was Diet Jolt. None of the sugar and twice the caffiene.

When I worked midnight shift my dispatcher could always tell when I had jolt because I would start stopping every car I saw (at 3am most cops are napping so I was really bothering her).

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to dtravel)
Post #: 10172
RE: TheThread - 5/27/2006 4:05:05 AM   
scout1


Posts: 2899
Joined: 8/24/2004
From: South Bend, In
Status: offline
Doesn't someone have a stake to drive through this threads heart ???????

(in reply to RUPD3658)
Post #: 10173
RE: TheThread - 5/27/2006 4:52:09 AM   
RUPD3658


Posts: 6922
Joined: 8/28/2002
From: East Brunswick, NJ
Status: offline
The Thread is immortal!

Besides, stakes don't work. Silver bullets maybe but not stakes.

_____________________________

"The difference between genius and stupidity is that genius has limits"- Darwin Awards 2003

"No plan survives contact with the enemy." - Field Marshall Helmuth von Moltke


(in reply to scout1)
Post #: 10174
RE: TheThread - 5/27/2006 5:19:51 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
quote:


When I worked midnight shift my dispatcher could always tell when I had jolt because I would start stopping every car I saw (at 3am most cops are napping so I was really bothering her).


LOL!!

(in reply to RUPD3658)
Post #: 10175
RE: TheThread - 5/27/2006 5:25:28 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
quote:

ORIGINAL: scout1

Doesn't someone have a stake to drive through this threads heart ???????


Ooh, good idea - here's the plan:
1. Get a large wooden stake.
2. Get a large hammer (a small 2 lb. sledge would work well).
3. Pull up The Thread on your computer.
4. Position the stake directly over the last post on The Thread.
5. With a sharp, firm, and heavy blow, drive the stake through The Thread (and the monitor).

You will probably never see The Thread again (on that monitor)!!

(in reply to scout1)
Post #: 10176
RE: TheThread - 5/27/2006 6:08:59 AM   
Dino


Posts: 1032
Joined: 11/14/2005
From: Serbia
Status: offline
Ah, brother Robert is a slacker... Use a metal spike...

(in reply to scout1)
Post #: 10177
RE: TheThread - 5/27/2006 6:57:48 AM   
Mynok


Posts: 12108
Joined: 11/30/2002
Status: offline

Coffee, which is a fairly recent addiction of mine, is meant to be drunk black and hot. No bastardizing it with dairy products. Medium roast is the best as it has the most caffeine. I prefer Kona or Jamacia Blue Mountain.

If it doesn't try to climb out of your cup on its own, it isn't worth drinking.

(in reply to Dino)
Post #: 10178
RE: TheThread - 5/27/2006 7:24:12 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
mmm... Kona Coffee...

(in reply to Mynok)
Post #: 10179
RE: TheThread - 5/27/2006 7:28:45 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
BTW - medical benefits of coffee:

Men that drink 6 cups of coffee or more per day (in a multivariate analysis) have much lower rate of diabetes.

Men (and women) who drink coffee (or consume caffeine) have sex more often than non-consumers.

People who drink coffee have a much lower incidence of cirrhosis, even in the presence of chronic liver disease (such as hepatitis.)

(in reply to rtrapasso)
Post #: 10180
RE: TheThread - 5/27/2006 7:54:00 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
mmm... Duff (TM) Brand Coffee...




Attachment (1)

(in reply to rtrapasso)
Post #: 10181
RE: TheThread - 5/27/2006 1:01:24 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Tithe...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to rtrapasso)
Post #: 10182
RE: TheThread - 5/27/2006 3:20:23 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
morning tithe!!

(in reply to Terminus)
Post #: 10183
RE: TheThread - 5/27/2006 3:22:26 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
quote:

ORIGINAL: Dino

Ah, brother Robert is a slacker... Use a metal spike...


Yeah, i guess actually if you used a metal spike, you stand a fair chance of not seeing The Thread (or anything else, for that matter) ever again!!!

(in reply to Dino)
Post #: 10184
RE: TheThread - 5/27/2006 3:24:24 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
I suppose you could try dropping a piano on its head, but that'd just make it mad...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to rtrapasso)
Post #: 10185
RE: TheThread - 5/27/2006 3:33:52 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
quote:

ORIGINAL: Terminus

I suppose you could try dropping a piano on its head, but that'd just make it mad...


The Angry Thread! Now there's a scary thought!!!

(in reply to Terminus)
Post #: 10186
RE: The Thread - 5/27/2006 3:52:36 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Or maybe an anvil, dropped W.E. Coyote-style off a cliff somewhere in Arizona...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to rtrapasso)
Post #: 10187
RE: The Thread - 5/27/2006 3:56:50 PM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
quote:

ORIGINAL: Terminus

Or maybe an anvil, dropped W.E. Coyote-style off a cliff somewhere in Arizona...


Maybe a Flamethrower, mechanized, E4-5...

BTW, i found it somewhat amusing that a lot of the flamethrowers (from your flamethrower tank thread) were built by Ronson... wonder what the Acme Company's flamethrower would look like? (pretty sure we'd know how it would work...)

(in reply to Terminus)
Post #: 10188
RE: TheThread - 5/27/2006 4:42:48 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline

quote:

ORIGINAL: scout1

Doesn't someone have a stake to drive through this threads heart ???????

I think heretics and non believers should be tied to a chair and forced to watch endless combat replays while Ron S. explains whats so f$#@ up about them.

_____________________________


Artwork graciously provided by Dixie

(in reply to scout1)
Post #: 10189
RE: TheThread - 5/27/2006 4:43:14 PM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline
*self-righteous tithe!

_____________________________


Artwork graciously provided by Dixie

(in reply to niceguy2005)
Post #: 10190
RE: TheThread - 5/27/2006 5:59:11 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Thread.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to niceguy2005)
Post #: 10191
RE: TheThread - 5/27/2006 10:19:37 PM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
Won't this massive and pointless thread from hell overtax this website?

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to dtravel)
Post #: 10192
RE: TheThread - 5/27/2006 10:43:36 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10193
RE: TheThread - 5/27/2006 10:54:40 PM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline

quote:

ORIGINAL: dtravel

That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)


Well, add some babe pictures or something...bunny from hell themes and such just don't intrigue.

Anybody been to Larry Manetti's restaurant in Vegas?


_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to dtravel)
Post #: 10194
RE: TheThread - 5/28/2006 1:22:52 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline

quote:

ORIGINAL: Ron Saueracker


quote:

ORIGINAL: dtravel

That is the question being addressed by this experiment. (And we are very disappointed that you are not assisting in it more, Number 5522.)


Well, add some babe pictures or something...bunny from hell themes and such just don't intrigue.

Anybody been to Larry Manetti's restaurant in Vegas?



It was the babe pictures that got the first version "disappeared". Why would we repeat that experiment when we already know what results it will generate?

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10195
RE: TheThread - 5/28/2006 2:09:47 AM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Yes... That would be... silly...

_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to dtravel)
Post #: 10196
RE: TheThread - 5/28/2006 3:04:48 AM   
Ron Saueracker


Posts: 12121
Joined: 1/28/2002
From: Ottawa, Canada OR Zakynthos Island, Greece
Status: offline
Well, I did not think anything was wrong with tasteful pictures...worse is on TV at noon when kids come home for lunch. Ahhhhhh...the PC weenies forcing their will on the masses. Edit those Warner Brothers cartoons!

_____________________________





Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan

(in reply to Terminus)
Post #: 10197
RE: TheThread - 5/28/2006 5:00:07 AM   
rtrapasso


Posts: 22653
Joined: 9/3/2002
Status: offline
Actually, Ron, i think you have about the raciest pics here in your banner...

(in reply to Ron Saueracker)
Post #: 10198
RE: TheThread - 5/28/2006 5:05:02 AM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline
Ya, but all that was in the Warner Bros. cartoons was massive violence. That's okay. Its anything that might possibly remind someone of the mechanics of human reproduction that are verbotten by the PC police. Drop all the anvils you want on Wiley but don't dare show Bugs in a dress.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Ron Saueracker)
Post #: 10199
RE: TheThread - 5/28/2006 1:30:01 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
Status: offline
Tithe...


_____________________________

We are all dreams of the Giant Space Butterfly.

(in reply to dtravel)
Post #: 10200
Page:   <<   < prev  338 339 [340] 341 342   next >   >>
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> RE: TheThread Page: <<   < prev  338 339 [340] 341 342   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.875