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Sc15, Monkey Allied v Ai Japan, help/advice needed

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Sc15, Monkey Allied v Ai Japan, help/advice needed Page: [1]
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Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/13/2006 6:57:03 PM   
Monkey

 

Posts: 42
Joined: 2/15/2004
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Well I'm about to start sc15, and even though Iv'e played through the smaller scenarios and read heaps on the forum here, I realise that I have still got stacks to learn before going for a pbem.

Should I control all theatres right away or will it be too overwhelming? should I leave some to computer control?

I need to know is a sensible supply/logistics strategy. How much should I sending to where and when etc?

And finally what type of grand strategy should I go for? especially for the 1st year, ie fighting withdrawl or evcuate in the DEI/PI


Post #: 1
RE: Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/13/2006 8:32:34 PM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
Status: offline
Trust the AI for nothing.................learn to do everything yourself. Control everything. Soon, you will have it mastered and be ready for PBEM.

Hard to give you advice, I play Japan.

(in reply to Monkey)
Post #: 2
RE: Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/13/2006 9:10:02 PM   
ASLifer

 

Posts: 45
Joined: 5/10/2005
Status: offline
I would agree whole-heartedly with 2ndACR, trust nothing to the computer. I tried to learn the game that way, Allied(me) vs Japan, and very strange things happened in zones I put under computer control. Your just gonna haveta go slow at first, It'll definitely speed up as time goes by and your strategy starts to jell. It's hard for one person to explain any given strategy to another person, because everyone has their own ways of doing things. Establishing supply dumps from USA down thru NZ and Aus is a must. Also strip as much supply as you can from DEI and PI as you can, for your use, and to deny it to Japan. I try to evac as many units as possible from DEI and PI. Even a small piece of a unit is helpful since it'll rebuild itself over time.

Successful Gaming to you :
ASLifer aka LorenSilvrcloak

_____________________________

"You see what you wanna see, And you hear what you wanna hear."
Harry Nilsson "The Point"

(in reply to Monkey)
Post #: 3
RE: Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/14/2006 6:55:49 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
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Be careful about withdrawing too many units from the PI and SRA. The units there are basically a loss anyway, but any casualty points you gain in the fight for the SRA can be valuable.

You can easily lose the troops when the ships evacuating them are sunk by the overwhelming air advantage the IJN had in the Phillipines, so you will have made it easier for him (AI) to capture the islands and still have lost the units (as well as the PP you paid to be able to embark them upon a ship).

Some people will embark tiny portions of a unit aboard submarines, planning to rebuild the unit in Australia later. To do so, you have to pay the PP for the whole unit, as well as use up valuable supplies needed to rebuild the other troops in the area (to which the units had been evacuated) after the combat in which they're going to be involved. Some consider this tactic being gamey.

I play a middle road - I will pull out a couple of US base force units and the Asiatic Fleet HQ from the Phillipines - maybe the Marine AA unit and I sometimes like to try to get the 4th Marines out for sentimental reasons. Usually by the time I have the PP to do so, it's too dangerous to use ships. I don't use submarines except for isolated units that were shoved out of their bases and left to rot in the jungle. You'll be surprised at the number of those you will have...

In Malaya, there are those who will fight for it. They'll strip India to reinforce Singapore. The AI is fragile - if you actually manage to hold a major location like Singapore or Soerbaja, it will wear its forces down in a Guadalcanal-style campaign of piecemeal attacks. This is an expensive tactic, never to be used against a human opponent (who will then turn and conquer India).

Sometimes I'll pull a unit or two out of Singapore (I like the Australian Infantry) on top of excess RAF base force units (as the Malayan AF is ground to meal, you will find that you have a huge excess of aviation support units). Any infantry withdrawn from Malaya/Singapore will seriously reduce the length of time it takes for the country to fall.

For the DEI, I recommend concentrating on holding the major resource ports as long as possible. I move troops into Palembang, Batavia, Soerbaja, and Balikpapan. The ones that can't reach those will gradually be moved to Timor - and their remnants will go to Australia, but the Dutch don't rebuild quickly enough to be of any real use IMO.

The previous suggestion of establishing a series of bases to protect the supply route to Australia is very sound.

If you like your carriers, do not let them face the main Japanese carrier forces until late '42 at the ealiest (okay, IMO). Keep track of where the Japanese carriers are, and use your carriers in hit and run missions to bloody his nose in different locations. Never keep them anywhere forward for any length of time if you do not know where the Japanese carriers are. If he breaks up the Kido Butai (generally considered to be the main carrier strike force), and you can isolate a couple of his carriers - go for it. Admiral King actually gave similar istructions to Nimitz in the early stages of the war.

< Message edited by bradfordkay -- 1/14/2006 7:00:13 AM >


_____________________________

fair winds,
Brad

(in reply to ASLifer)
Post #: 4
RE: Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/14/2006 7:58:46 PM   
2Stepper


Posts: 948
Joined: 1/19/2003
From: North Burbs of Omaha
Status: offline
Right or wrong, the ONLY thing I put in hands of the AI is the convoy system. Admittedly it makes bonehead moves like charging through enemy waters with AK's etc. Still, the Japanese convoy piece is daunting at best.

As for turning whole AOR's over to the computer? While tempted in the past that's a no-no. Too much left to chance.

Just my .02

_____________________________


"Send in the Infantry. Tanks cost money... the dead cost nothing..." :)

(in reply to bradfordkay)
Post #: 5
RE: Sc15, Monkey Allied v Ai Japan, help/advice needed - 1/16/2006 12:50:53 AM   
Monkey

 

Posts: 42
Joined: 2/15/2004
Status: offline
thanks very much guys for the advice, much appreciated.

Monkey.

(in reply to 2Stepper)
Post #: 6
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