carburo
Posts: 108
Joined: 7/8/2005 Status: offline
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quote:
ORIGINAL: jimwinsor Actually I think this is a great way to discourage the cherry-picking of far flung provinces as peace terms, that are difficult for you to defend properly. A good thing IMO. If you ask for a province that is far away and disconnected from your other territories, a single militia won't hold for long if attacked, but it could help prevent losing the province in the same turn you get it. An example from my current game. I (France) was at war with, among others, Austria and Russia. Austria surrendered and I asked for Tyrolia, which I had occupied. When they surrendered, my guys were teleported to Switzerland, but as usual there was the odd cossack roaming the countryside. When I was "transferred" the province, the Cossack just happened to be there and voila, I got a Russian instead of a French Tyrolia. Not even Russian-occupied French Tyrolia, but solid green Russian. Then I had to lay siege to the lone Cossack garrison to... occupy the province. I had to go all the way up to Moscow to force the Tzar to give me back my province.
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