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Resource problem with Nick's mod

 
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Resource problem with Nick's mod - 2/4/2006 12:21:46 AM   
BlackVoid


Posts: 639
Joined: 10/17/2003
Status: offline
I have a small problem with the mod.

We have started the game with 1.60, Nik's mod 5. On the 5th turn, I have noticed that resources are back the way they are in the original scenario. How could that happen?
I have all the saves from the game and they are gone on turn 2. In 1st japanese turn, I see the modded version.

Are all the other changes of gone the mod too? Or is it just the resources? If it is just the resources we will not restart. How can we avoid this if we do restart?

BWT, I like the mod so far, good job.

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RE: Resource problem with Nick's mod - 2/4/2006 12:24:07 AM   
2ndACR


Posts: 5665
Joined: 8/31/2003
From: Irving,Tx
Status: offline
You might want to PM Nik.............he is online right now........I have not noticed this in his mod.

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RE: Resource problem with Nick's mod - 2/4/2006 4:34:21 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
send me your save. I'll take a look.

thx

lansoar@hotmail.com


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RE: Resource problem with Nick's mod - 2/4/2006 6:34:32 AM   
dpstafford


Posts: 1910
Joined: 5/26/2002
From: Colbert Nation
Status: offline
What happens if you "apply 1.6 database changes" as you are prompted to do, on the options screen, in a Nik Mod game?

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RE: Resource problem with Nick's mod - 2/4/2006 6:46:48 AM   
treespider


Posts: 9796
Joined: 1/30/2005
From: Edgewater, MD
Status: offline

quote:

ORIGINAL: dpstafford

What happens if you "apply 1.6 database changes" as you are prompted to do, on the options screen, in a Nik Mod game?


Don't use that feature with any Mod as you replace all of the modded changes with stock.


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Here's a link to:
Treespider's Grand Campaign of DBB

"It is not the critic who counts, .... The credit belongs to the man who is actually in the arena..." T. Roosevelt, Paris, 1910

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Post #: 5
RE: Resource problem with Nick's mod - 2/4/2006 7:29:57 AM   
dpstafford


Posts: 1910
Joined: 5/26/2002
From: Colbert Nation
Status: offline

quote:

ORIGINAL: treespider
Don't use that feature with any Mod as you replace all of the modded changes with stock.

Too late.......


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RE: Resource problem with Nick's mod - 2/5/2006 12:12:59 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
For the time being, i would recommend not selecting the option to upgrade the 1.6 changes. I am pretty sure i applied those changes already to the mod but will need to double check (it was a version and a half ago at least)

Resource issue -

I checked the saves. The user is playing Japan side. I don't recall making any resource changes to the Japan side....resource changes were done in China (Allied), Burma, and Northern Australia. I also checked mod templates and found no discrepancies between scen 40 and 45. In the two saves I found no differences.

what resources are alleged to have "returned"?

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RE: Resource problem with Nick's mod - 2/5/2006 12:17:45 AM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
and there's no 'c' in Nik.

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