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My early takes on the game

 
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My early takes on the game - 3/8/2006 8:09:03 AM   
ixxxiiixiv

 

Posts: 6
Joined: 2/23/2006
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First off, glad the game is finally out. Thanks to David and Matrix.

That said, I've seen a lot of issues. First of all, I'd recommend two things.

1. Reboot after you install it. The game was all goofed up when I went into it after initial install before rebooting. I had two mouse arrows, graphics were weird, etc.

2. Use a program like EnditAll2 to close down everything you don't need running in the background. Should give your PC a little more headroom to run the game.


The issues I saw in my first quarter of play, with Cleveland at Pittsburgh (coach mode=Pittsburgh), were thus

---I had two punt returns for TDs. Seems once the runner gets past any defense, it's like the guy has "turbo" mode and goes flying away from everybody.

---Indeed, as others have said, I found passes to be difficult to complete. I think part of this may have to do with the simplicity of the pass routes. Looked to me like most of them are just straight-line routes. The ones that were completed were the ones that were more-complicated and not straight-liners.

---Something goofy about the Time of Possesion clock. The game was set to 15 minutes, and at quarter 1's end, the TOP showed 6 something for Cleveland and 4 something for Pit. Not quite right, I'd say (or am I missing something?).

---Field goals and punts look weird with the punter and kicker virtually on top of the LOS. Didn't look like the standard 15 and 7 that I remember.

---Game has a wooden, robot-y (is that a word???) feel to it. I know it will improve over time, but it's not going to win over a lot of folks because of it.


One positive I liked was the showing of the dirty uniforms as the game went on. Although it didn't seem to change much after that, it's a good try at eye candy.


WinterValley & Matrix, thanks for releasing the game; now just let us "beta-testers" polish it up for ya...
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