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Supply and Fuel Hits

 
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Supply and Fuel Hits - 3/16/2006 5:13:59 PM   
Icedawg


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I searched through the manual and found references to damage causing a loss of supply and fuel, but found nothing specifically indicating the actual value of the reduction in supply/fuel. Does WITP handle supply and fuel hits like UV did? That is, does each supply and fuel hit reduce supplies and fuel respectively by 10% of the value stored at the base? Since WITP is so heavily based on UV, I assume that is the case. However, since I couldn't find anything in the manual, I thought I'd ask.
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RE: Supply and Fuel Hits - 3/16/2006 5:23:58 PM   
tsimmonds


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I believe it's more like 1% per hit.

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RE: Supply and Fuel Hits - 3/16/2006 5:24:35 PM   
Nikademus


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correctomongo

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RE: Supply and Fuel Hits - 3/17/2006 1:09:01 AM   
dtravel


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quote:

ORIGINAL: irrelevant

I believe it's more like 1% per hit.


I believe that someone's testing showed that there is a maximum amount that can be lost per hit. So its 1% or X amount, which ever is less. (Sorry, can't remember what X was.)

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RE: Supply and Fuel Hits - 3/17/2006 3:03:34 AM   
Nomad


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I ran those tests a long time ago, it is very nearly 1%. There was some slight deviation, probably from units trying to repair damage.

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