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RE: Experienced Jap airmen mean nada

 
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RE: Experienced Jap airmen mean nada - 3/19/2006 5:49:56 AM   
Feinder


Posts: 6589
Joined: 9/4/2002
From: Land o' Lakes, FL
Status: offline
quote:

I had heard that unfortunately it is pretty common for Japan players to disappear from WITP PBEM games once the early "fun" part of the war is over for them.


It has been my obersation actually that the Japanese players actually do stick around much better than some allied players (from reading the various AARs). I think part of the reason is that with fewer Japanese players, they have more games going, and are often more experienced because of that. In the case of Allied players, esp new ones going against a seasoned Japanese player, he -WILL- get killed (many Allied players are way over-anxious, myself included in early games). That's a bad mix, because Allied player losses 5x CVs in March, and the Pearl Harbor is getting invaded.

Good luck playing with your brother. It can be fun, it can also get very competitive (I used to play against my brother Knavey in Uncommon Valor). Now one of my PBEM games is Knavey and I have a team game going against LtFightr and Kbullard. It's fun to be on the same side for a change (Knavey is USN, I'm everybody else).

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(in reply to elxaime)
Post #: 31
RE: Experienced Jap airmen mean nada - 3/19/2006 8:15:11 AM   
Charles2222


Posts: 3993
Joined: 3/12/2001
Status: offline

quote:

ORIGINAL: Feinder

Invernomuto, I completely agree that the (large scale) air to air model in WitP "needs a lot of work".

My response to DDLFan was that quite simply, his assumption that Allied playes had/don't play Japan, is quite incorrect. I do play both sides. His post reflects the same myopic view-point that he is accusing "the Allied fan-boys" of.

I play PBEM as both Allies and Japan. I can see both sides of the spectrum quite well, despite DDLFan's juvenile finger-pointing.

Cheers.
-F-


Oh Feinder, tell me you're trying to be funny. Juvenile Finger-pointing? Yeah, that's it, you're just trying to be funny.

(in reply to Feinder)
Post #: 32
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