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still clock issues

 
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still clock issues - 3/21/2006 6:18:31 AM   
marillion9

 

Posts: 9
Joined: 3/4/2006
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On the opening kickoff, after the tackle, the clock continued to run with the new patch.

US rules
CPU vs CPU

--- marillion9


edit: It was American default rules, quik play CPU vs CPU, down and distance were obviously 1 and 10 since it happened on the opening kickoff, field position was around the 20 yard line of the receiving team, and I was using 2 default US teams (Tampa and Los Angeles)

< Message edited by marillion9 -- 3/22/2006 1:48:29 AM >
Post #: 1
RE: still clock issues - 3/21/2006 10:51:05 AM   
Magnum357

 

Posts: 613
Joined: 4/22/2005
Status: offline
I think you might need to give a little more information then just this. Can you be more specific on things like Down and Distance, Feild Position, Quarter Time, Teams played, Specific Rules used, any rules not used, any additional option rules used, Quick Play game versus League game?

(in reply to marillion9)
Post #: 2
RE: still clock issues - 3/21/2006 3:22:14 PM   
Sonny

 

Posts: 2008
Joined: 4/3/2002
Status: offline
In league play it happened to me with the 1.01001010110 patch. I had to waste a time out with 1:44 left in the game.


Oops! US rules.

_____________________________

Quote from Snigbert -

"If you mess with the historical accuracy, you're going to have ahistorical outcomes."

"I'll say it again for Sonny's sake: If you mess with historical accuracy, you're going to have
ahistorical outcomes. "

(in reply to Magnum357)
Post #: 3
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