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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> Opponents wanted >> Looking for an opponent Page: [1]
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Looking for an opponent - 4/9/2006 7:32:41 PM   
AlexCobra

 

Posts: 86
Joined: 4/1/2005
From: Russia
Status: offline
Hi

I'm looking for a grand campaign opponent. I can play any side, can use any patch, any mod, any house rules; can do one turn per day. I think I have some experience from 1,5 years of playing the game. If someone's interested, contact me through this tread or by PM or via e-mail address in my profile.

Alex.
Post #: 1
RE: Looking for an opponent - 4/9/2006 9:10:18 PM   
TommyG


Posts: 273
Joined: 9/25/2004
From: Irvine Ca
Status: offline
I'd like the allies in the CHS game. Are you interested?

(in reply to AlexCobra)
Post #: 2
RE: Looking for an opponent - 4/9/2006 10:42:56 PM   
AlexCobra

 

Posts: 86
Joined: 4/1/2005
From: Russia
Status: offline
Hi

I'm in. I saw your tread, but considered I'm not so experienced to play with big boys... I have CHS v. 1.06, will be ready tomorrow.

Alex.

(in reply to TommyG)
Post #: 3
RE: Looking for an opponent - 4/10/2006 1:03:45 AM   
TommyG


Posts: 273
Joined: 9/25/2004
From: Irvine Ca
Status: offline
Great. Here are my suggested settings:
sub doctrines off
fog of war on
weather on
allied damage control on
Historical first turn:your choice
7Dec suprise on
Reinforcements: extreme variable
turn cycle: one day
player controlled upgrades on
no upgrade of 2 engined bombers to 4 engine

Suggested House Rules:
5 ship max ASW TF until 1944
Safe passage thru 2 hexes on left and right extremes of map unless in hot pursuit
base limits of engines times base size plus 50
no 2 engine bombing of TF below 3000 ft and no 4 engine TF bombing below 5000 ft
no Japanese Manchurian units in China until 1943

all of above is negotiable

(in reply to AlexCobra)
Post #: 4
RE: Looking for an opponent - 4/10/2006 6:11:20 AM   
AlexCobra

 

Posts: 86
Joined: 4/1/2005
From: Russia
Status: offline
Good morning... well, here it is.

I suggest historical first turn on.

1) No upgrade 2E to 4E - that's pretty good by me, not a cure, but a helping hand:-) - agreed
2) 5 ship max ASW TF - agreed
3) safe passage on the edge of map - agreed
4) base limits: you mean base size*50 plus 50? - agreed this way
5) no low alt bombing - agreed
6) no Manch units in China - agreed:-( it was my favourite trick... so it's gonna be long and bloody... just as it supposed to be.

All other conditions are good.

Starting a war at evening.

Thanks and sorry, everybody - the mission is all over, opponent found.

Alex.

(in reply to TommyG)
Post #: 5
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