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Top Five Reasons to Get PureSim

 
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Top Five Reasons to Get PureSim - 5/11/2006 6:33:50 AM   
tbear2b


Posts: 140
Joined: 8/28/2005
Status: offline
1) It is the only baseball simulation that is coming out within a week of my college graduation!!!
2) It is the best baseball simulation on the market
3) OOTP's interface this year is just going to be ridiculously confusing and PureSim's is simple and smooth
4) At 29.99 it's a good deal.
5) I'm pretty sure that I can make the Twins get a better record than they do in real life.

What are your reasons?
Post #: 1
RE: Top Five Reasons to Get PureSim - 5/11/2006 9:30:40 AM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
Status: offline
1) Baseball is the best game on Earth
2) The Almanac Feature is amazing
3) The PSPNCast feature is even better this year
4) Shaun is very responsive to his user base
5) My name is in the Credits.

(in reply to tbear2b)
Post #: 2
RE: Top Five Reasons to Get PureSim - 5/11/2006 5:03:13 PM   
redeck


Posts: 187
Joined: 8/23/2005
Status: offline
YOUR name is in the creds... its worth 3x 29.99 easy, wow im runin out to get it right now......

seriously though, Padre, your help and posts for the upcoming release has just made me antsy to get my hands on 2007, and i loved reading about your game 7 lastnight!


_____________________________

thanks,
Dave

(in reply to PadresFan104)
Post #: 3
RE: Top Five Reasons to Get PureSim - 5/11/2006 7:02:01 PM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
Status: offline
LOL... thanks Dave!

(in reply to redeck)
Post #: 4
RE: Top Five Reasons to Get PureSim - 5/11/2006 8:03:27 PM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
1) I love this genre, and want to support anybody who is developing in it
2) Its one of the top five games in the genre (any sport!), in my opinion
3) Shaun is very responsive to his user base
4) After beta-testing the new features, I really missed them when I tried to play PS'05!
5) Both the AI and the player development arcs are much better than they were in '05.

(in reply to PadresFan104)
Post #: 5
Why should I buy puresim? - 5/12/2006 1:06:26 AM   
ED#29

 

Posts: 48
Joined: 3/29/2006
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I am interested in this game, but I want to know why, as a potential customer, should I purchase Puresim? I only discovered this game after going to the forums (usually for Maximum football) and saw this game. I'm a baseball junkie who likes the baseball simulation-type games and I have been looking a game that can keep my interests. I don't usually like the text-based simulations, but I am interested in Puresim's graphic simulation of the ball when it is hit in play. Does anybody have a picture of this? Any information or screenshots would help. Thanks.


(in reply to Amaroq)
Post #: 6
RE: Why should I buy puresim? - 5/12/2006 2:41:57 AM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
Screen shot

The big difference between PureSim and its closest competitor, Out of the Park Baseball, is that they are primarily *General Manager* sims. The first goal of both games was to let you play out twenty years of baseball history in a reasonable amount of time. They've both 'gone back' and put in a lot of in-game management options, which will allow you to scale it down to a single season, a single series, or even a single game if you want to - but they're both aimed at recreating the epic scope of baseball history - players devlop and age, teams draft, trade, and play free agency - rather than recreating a single game.

Games such as Diamond Mind Baseball are aimed at taking a player's single-season statistics, and translating that into a simulation which would recreate that player's statistics relatively accurately if you replayed the entire season.. but giving you a finer control over the single game management options. They're aimed at a single game or series with a single season as the largest logical unit they support, and no aging model. They're primarily *Manager* sims.

Games such as EA's "MLB 2005" are aimed at letting the (human) player control each individual on the field as they move. You are the pitcher, you are the hitter. They're aimed at a single game as well, but are primarily *Player* sims.. or 'twitch' games, as they're known.

If you're all about graphical glamour and glitz, you want the twitch game.

If you're interested in pure statistical accuracy and replaying the World Series from a specific year, you want Diamond Mind.

If you're interested in an engrossing long-term game which begins to develop its own history, you want PureSim or Out of the Park.

Hope that helps!

(in reply to ED#29)
Post #: 7
RE: Why should I buy puresim? - 5/12/2006 8:36:37 AM   
ED#29

 

Posts: 48
Joined: 3/29/2006
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Ok, now I have clearer picture of what Puresim is like. Thanks for the input.

BTW - does Puresim have things like weather effects (i.e. rain and wind) and things like players getting ejected and into fights etc.

(in reply to Amaroq)
Post #: 8
RE: Why should I buy puresim? - 5/12/2006 9:10:22 AM   
Amaroq

 

Posts: 1100
Joined: 8/3/2005
From: San Diego, California
Status: offline
You're welcome! Personally, I love this genre, and find it compelling and infinitely replayable - but that's why I've been beta testing and posting so frequently on the forum. Obviously, its not for everyone - that's why its still a 'niche market'.

PureSim has ballpark effects and weather effects, so you'll see hitters parks and pitchers parks, you'll see home runs that would have been an out in most parks and outs that would have been home runs, etc. On turf, balls are more likely to get through the infield than on grass. Wind can carry a ball out of the park, or, blowing in, make it impossible to hit one out.

PureSim does not include rain delays and rain outs. It does not include ejections, intentional beanings, charging the mound, or fights.

(in reply to ED#29)
Post #: 9
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