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[Bug] Units transported by sea retain sea movement points

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> [Bug] Units transported by sea retain sea movement points Page: [1]
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[Bug] Units transported by sea retain sea movement points - 6/9/2006 6:24:50 AM   
roboczar

 

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Joined: 5/10/2006
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The example I have is the Korea 2005 scenario. If you embark naval infantry and send them directly to Ulsan airport (guarded only with an air unit), the unit goes into attack mode. If you select it and go to 'Plan attack', it captures the airport hex, but retains its sea movement points.
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RE: [Bug] Units transported by sea retain sea movement ... - 6/9/2006 6:53:14 AM   
JAMiAM

 

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Joined: 2/8/2004
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Do you have a save game, or screenshot of this? I can't seem to reproduce anything similar.

(in reply to roboczar)
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RE: [Bug] Units transported by sea retain sea movement ... - 6/9/2006 7:41:45 AM   
roboczar

 

Posts: 17
Joined: 5/10/2006
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Here's what I'm seeing. I've been able to duplicate this move 3 times.

P.S. There are some pretty serious image attachment restrictions here. Very unfortunate. Just allowing .PNG compression would have allowed me to post the whole shot.




Attachment (1)

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RE: [Bug] Units transported by sea retain sea movement ... - 6/9/2006 7:47:59 AM   
JAMiAM

 

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Thanks Roboczar. Let me check into this...

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RE: [Bug] Units transported by sea retain sea movement ... - 6/9/2006 8:00:54 AM   
JAMiAM

 

Posts: 6165
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I still can't duplicate it, see attached picture. Please indicate the exact steps you are taking to replicate this, including other units involved, etc. We'll try to get to the bottom of it.

Ps. you do know that MS Paint will save as .jpg's and also save a bit of upload capacity, don't you?




Attachment (1)

(in reply to JAMiAM)
Post #: 5
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