Claymore Cut
Posts: 270
Joined: 5/16/2006 Status: offline
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quote:
ORIGINAL: leegra Claymore--See if any of this is similar to what you remember about Earl Weaver Baseball (1986) and the Amiga: +The Amiga itself had a host of breakthrough features, beyond any machine on the market: astounding graphics, stereo sound, tremendous flexibility. It's screen shots were always the ones chosen for software box art +The Amiga and EW BB was a match made in heaven! Countless choices and sub-choices. A very large statistical base. A complete box score, including the "Player of the Game" +A player editor that allowed you to create your own numbers in 44 statistical categories, and +A wonderful, deep sound engine that allowed you to phonetically create the player's first and last names. There were sometimes some surprising pronunciations, but if you worked hard you could come darn close 95 percent of the time +A lot of other features that help put EW BB a mile above any other computer BB games of that time Can you remember the name of the developer? I don't know why he didn't continue to utilize his programming skills in later BB games. As far as I know, EW was his one and only effort. But, WHAT an effort!...Sorry to ramble on like this, but you really struck a fond chord whan you commented on what has always been for me the greatest breakthrough computer BB game ever produced... Lee The name of the programmer was Eddie Dombrower, who also did Earl Weaver Baseball 2 for the PC (and yep, it got, me my first PC computer). He kind of fell of the face of the earth for a while, but did try to relaunch the game as Bang Bang Play I got it Baseball. It never took off, and I don't recommend it (it has not been supported in years). Don Daglow was associated with the project, who later went on to the Tony La Russa series (of which I playtested several versions due to my experience with EWB). I agree with all of your points with EWB and the Amiga, as a matter of fact it was on the the games featured in comercials highlighting what the Amiga could do (with Tommy Lasorda from what I remember couching the kid playing the game oddly enough, instead of Weaver). The Amiga was clearly ahead of its time, perhaps too far ahead of its time. I could go on for hhours about the system, but I don't want to derail the topic. Back to EWB: As you (and I in another thread) have alread mentioned, EWB brought quite a few "firsts" into computer Baseball sims (one-pitch mode, editable stats, stadium creater, name announcer, I could go on....). I'm very glad that Puresim has incorperated many of these elements. I'm curious if Shaun has played the game (and in particular the Amiga version).
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