jwarrenw13
Posts: 1897
Joined: 8/12/2000 From: Louisiana, USA Status: offline
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I recommend trying Anonymous Heroics (Red PO) in the Tutorials file. It is a perfectly balanced, small, 10-turn scenario with just infantry, armor, and headquarters units. No air. Play as Gray against the Red programmed opponent. I didn't read what the Tutorial says about the scenario. I just started playing it. I've played TOAW since the very first version, and I've played this one half a dozen times now with TOAW III in just a couple of days. I'm enjoying trying different strategies and seeing what happens. The PO is pretty good and attacks relentlessly. This little scenario will help you learn how to defend and attack in TOAW III and some basics about supply and objectives etc. This scenario also allows you to use theater options, in this case asking for reinforcements at a cost in victory points. What have I been doing? I've been trying different things like defending in place instead of attacking, or weighting my forces in the center or on a flank. Last night I tried a trap, pulling back my units on one flank, hiding my tank forces in reserve in the center, and seeing if I could envelope the attacking forces on the flank once they passed. I did, but I couldn't do what I wanted in the time allotted and settled for a draw. I guess the UN stopped the war. Elmer reacted pretty well, btw. He continued the attack with some forces and peeled back other forces to try to block my flanking force. And kudos again to Elmer. A huge improvement over the old PO.
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