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RE: Allied Players Question - 7/16/2007 7:22:58 AM   
John 3rd


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Thank you both for the thoughts.  I know decent amount of people read the AAR due to high number of hits/posting that I do.  Still--it is a lot of work and I wish I had more time to do maps and fancy stuff.

As a player, I am always looking at others and what they do.  How they do it?  What are their thoughts?  How did their plans come about? 

This is what I have tried to do here.  Seems to be working.

I do appreciate the commentary and it always lifts my spirits to know that people are following and paying attention!

Will be re-running the 8-23 turn sson and will find out if we have 'fixed' the issue.


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Post #: 271
Rolling Again! - 7/19/2007 2:50:57 AM   
John 3rd


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Just wanted to post that we replayed the 8-23 turn (Massively different) and I am about to load the 8-24 turn where everything went nuts!  Let us hope that the Japanese CVs STILL exist and we can go forward...



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RE: Rolling Again! - 7/19/2007 2:52:51 AM   
witpqs


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When you went back to those old turns you didn't by any chance kill your own great-grandfather or anything? That would really screw up the time-line.

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RE: Rolling Again! - 7/19/2007 7:20:08 AM   
John 3rd


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I was leaning more towards a Back to the Future type of encounter with my earlier self!

We are back running without issue.  Just completed the 8-25 turn and had no issues.  Will update the campaign tomorrow afternoon and see what is happening...


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Post #: 274
Combat Report: August 23-31, 1942 - 7/27/2007 12:52:09 AM   
John 3rd


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Combat Report
August 23-31, 1942
 
As many of you know, we had a massive reset of the campaign occur when I lost 4 CV/CVL/CVE along the western edge of the map board on August 26th.  With a lot of conversation, and a bit of luck, we were able to go back to August 24th and start again.  I have learned the valuable lesson to NEVER get close to the board edge!
 
This log replaces the previous August 24-25 turns.  There are several marked differences.
 
Three areas of battle continue to dominate my attention.  The 2nd Campaign to grab Perth in the SW, the 3rd Battle of Midway in the Central Pacific, and the area around Port Moresby. 
 
To the log…
 
Northern Pacific
Kiska   Minesweeping Operations continue as I try to clear out what the Allies are sowing.
 
 
Central Pacific
Midway           The 3rd Battle of Midway continues to gather steam.  I had last left the reader with massive American forces on the atoll but the Japanese troops still hanging on to the base.  Knowing that they were lost, I have worked to gather a counterstrike force to damage the American Fleet AND withdraw Japanese forces from the islands.
 
August 24th     The American attack crescendos with a new landing, B-17 air strike from Johnson, a CV+CVE Dauntless attack from the east, and an all-out Shock Attack by the American Forces.  The Japanese garrison is driven from its base with a 10-1 attack and the Allies take possession of the island.
 
With the airfield changing hands, I immediately fear HUGE numbers of planes moving there.  Luckily, it appears that the Allies only have 1-2 F4F Squadrons, 1 Squadron of SBDs, and an A-20 Squadron.
 
Decide to continue with my planned operation.
 
August 25th     No action on the atoll as the Americans rest some.
 
Wake   I now have a Sentai of Tony and a combined force of 80 Bettys here.  The darned AF (45% to AF-4) is still only a 3 so I cannot carry TTs.  There is nearly 30,000 Fuel here and I shall refuel my attack force on the 26th/27th.  Total forces are:  CVs Shokaku/Zuikaku (High Sys Dam 10/14 respectively), 2 BCs, 3 Old BBs (Ise, Hyuga, and Mutsu), 4 CA, 3 CL, and 14 DD.  I break the TF into the following:
 
Surface TF:  Ise, Hyuga, and Mutsu, 1 CL plus 4 DD           Rr-Adm Raizo Tanaka
 
Fast Transport TF:  2 BC (Kirishima and Hiei), 2 CA, 1 CL, and 6 DD
 
CarDiv 5:  Shokaku, Zuikaku, 2 CA, 1 CL, and 4 DD          Aerial Strike Force:  57 Zero, 48 Val, and 57 Kates—these CVs—for those who notice—carry an additional Chutai of Zero and Kate on board for additional striking power. 
 
Operational Plan:
August 29th     STF hits the island.
 
August 30th     CarDiv 5 moves to the NE of Midway to attack shipping and any cripples from the previous night.
 
August 31st      F-T TF moves in, attacks anything present, and picks up the Aviation Regiment that is there.
 
This is a risky plan but I am counting on the Allies letting their guard down with them having captured Midway on the 24th…
 
Reality:
August 26th     Allies launch an attack upon the Japanese survivors but are easily repulsed with a 0-1 result. 
 
Refuel and organize all 3 TF at Wake.  Still have about 6,000 Fuel afterwards with another 32,000 in route.
 
August 27th     STF, under Tanaka, leaves Wake at full speed to hit Midway.
 
August 28th     Tanaka’s Force is spotted 4 hexes west of Midway and is attacked by 9 and then 5 SBD.  The BBs sweep off the remains of several 500lb bomb hits while CL Abukuma takes 2 Bombs and has to retire back to Wake.
 
Recon spots numerous Allied TF at Midway:

39 Betty attack through a CAP of 9 F4F—losing 4 bombers—and hit 2 AK with bombs and hit a CL (Raleigh) with a single bomb.
Am not quite sure what I am getting into but figure ‘what the Hell’ and continue the operation.
 
CarDiv 5 and F-T TF depart Wake for their part of the operation.  I order ALL strike aircraft to naval attack and will rely upon my Floatplanes to do Recon.  Don’t want to tip the Allies off a day early…
 
August 29th     Surface Battle at Midway! 
 
I am stunned—SHOCKED—to find a total of FIVE US BBs present (enemy TF is comprised of BBs Mississippi, Idaho, West Virginia, New Mexico, and Colorado, 1 CA, 2 CL, and 4 DD.  Panic sets in with me as I expect to loss my entire force…
 
This would be the case if it weren’t for Rr-Adm Tanaka!  BANZAI!!  Undaunted by the American Force he orders his 4 DD to attack while his old BBs prepare to open fire.  The Americans are caught completely by surprise TWICE…
 
Round 1 sees Tanaka’s DDs hit BB New Mexico with 2 TT and BB Idaho with a single TT.  While the American formation falls apart, his BBs open fire and land several large-caliber rounds on each of the American BBs.  Breaking away to quickly reload TTs, the Japanese get away with little to no damage…
 
The Japanese swing back into the fray 30 minutes later and catches the Americans TRYING to reorganize their TF.  Surprise is gained again and a TT slams into an American CL as well as DD.  This time, with the fires from the American ships illuminating others, Tanaka lands salvo after salvo of 14- and 16- shells onto the American battleline.  All American BBs are hit repeatedly and Idaho, West Virginia, and New Mexico are heavily damaged and stagger out of line.  Two American DDs are sunk and the CL is also heavily damaged.
 
There is a cost for this great success as 2 Japanese DDs are sunk outright, a third sinks later, and the fourth is sunk by SBDs in the morning. 
 
With no escorts and his BBs lightly damaged as well as running out of ammunition, Tanaka breaks off and heads west towards Wake leaving CHAOS in his Wake!
 
BANZAI!
 
Thoughts:
This is an amazing fight where my TF SHOULD have been wiped out!  I have to figure that it all revolved around Tanaka’s mastery of night fighting. 
 
Hyuga and Mutsu leave the battle with System Damage 20 and no other damage!  Ise took a couple of heavy rounds and sits at Sys 31 and 17 Fires.  NO FLOTATION DAMAGE!  They shall live to fight again.
 
August 30th
My F-T TF cannot pick-up troops during the evening due to American warships in the area around the atoll.  For some STUPID reason, they end up one hex SE of Midway when dawn comes…
 
I watch—terrified—as bombers from Midway AND CV Wasp attack!  For some reason (there is a theme here), my CVs fly LRCAP (when not ordered to) over the BCs and manage to blunt some of the attack.  At a cost of 4 Zeros, I shoot down 2 F4F, 1 A-20, 4 SBD, and an Avenger.  The only hits managed are 3 500 lb bombs on Hiei that do little damage.  Got lucky here… 
 
An American CV lies for the TAKING 180 miles SW of Shokaku/Zuikaku position! 

During the morning, CarDiv5 (other then flying LRCAP) is covered in clouds and does nothing…GRRR…
The afternoon yields better results.  Adm. Ozawa turns his two CVs into the wind and launches full, deckload strikes!  Unfortunately, they get separated in the clouds and attack separately. 
 
Planes from Shokaku start the assault—16Z, 24V, 24K—and tangle with 18 F4F.  My Zeros hold off the Wildcats (6 Zeros for 2 F4F) but the attack planes run into MAELSTROM of AA fire!  The American TF has Wasp and BB North Carolina and Prince of Wales—WHAT THE HECK IS SHE DOING HERE??—and many of my planes divert to attack the BBs.  North Carolina takes 2 bombs and THAT IS IT!
 
Nearly throwing the computer off the desk over this result (all pilots had a skill rating of 80 or higher), I watch the next attack develop.  This attack, from Zuikaku, consists of 2Z, 24V, 24K.  They take advantage of the earlier attack and get into attack position before the Americans can fully respond.  Running the gauntlet of F4Fs and AA, these planes bore in and hit North Carolina with 2 more bombs while the Wasp gets slammed with 2 TT and 1 Bomb!  The Wasp is left on fire and moderately damaged.
 
Not to be outdone, a weak American counterstrike arrives over my CVs at about the same time.  Wasp manages to launch 9 F4F, 7 SBD, and 5 Avengers before she is knocked out.  This force is beset upon my 31 Zeros flying CAP.  Nearly the entire American strike force is destroyed (8 F4F, 6 SBD, and all Avengers).  One LONE SBD pushes over into its dive!  Considering my poor raid results, all I need is a miss to have a complete victory tomorrow morning…what do I get????  A HIT!  This brave pilot plants a 1,000 lb bomb right on the starboard center of the flight deck—luckily no planes are on board—and Shokaku is staggered.
 
Summary: 

Wasp is certainly in trouble.
Shokaku is heavily damaged (Sys 41, 0 Flot—THANK GOODNESS—and 13 Fires.  I detach her with 2 DD and order a full speed—4/4—run due north to clear the action.
Zuikaku moves SE towards Laysen Island in hopes of finishing Wasp.  A risk but I WANT to sink this ship.
Air Losses:  Japan—6 Zero/12 Val/13 Kate—not TOO bad.  American:  13 F4F/12 SBD/6 Avenger.  Exactly identical losses—31 for 31.
 
August 31st
My F-T TF tries again to pick-up troops but runs into BBs Colorado and Mississippi with a single CA, CL, and DD versus BC Hiei and Kongo, 4 CL, and 5DD.  A very laxadazical battle is fought with CL Tama sinking and 2 Japanese DDs being heavily damaged.  Colorado is hit again and on Fire with CA Indianapolis and CL Concord damaged as well.    
 
Order Hiei to clear out and head for Kwajalein.
 
My brave Zuikaku shocks the Americans by moving SE and launches two small strikes that hit a CL, 3 AP, and 2 AK without locating Wasp…keep her in the area for one last day…    
 
 
South Pacific
Troops             I am moving a large number of troops around in a LARGE redeployment.  I have lifted 3 Brigades from Noumea and they are going to Wake, Baker, and Kwajalein.  My 2 most battered Infantry Divisions at Port Moresby are moving to Rabaul where they can rest and re-equip.
 
Port Moresby              I move 3 Daitai of Zeros to PM on the 24th.  On the 25th, a large strike of 35 B-24 arrives and faces off with 49 Zero!  I lose 3 Zero in exchange for 6 B-24 and 16 Damaged.
 
August 30th
An enemy STF is spotted SW of Gili-Gili by my Recon.  My Bettys, Vals, and Kates have been resting at Rabaul for the last 10 days and I order them into Lae, PM, and Gili-Gili.  Nearly 200 strike aircraft move.  Will the Allies close in?
 
August 31st
The Allies DO!  The weather forecast was for Heavy Rain and I bet that is what my opponents were counting on.  PM and Lae are closed by weather but G-G IS NOT!  BANZAI!  The AF launches a morning and afternoon strike (morning 12 Zero/49 Val/25 Kate/56 Sally—Helen and the afternoon sees 18 Zero/35 Val/18 Kate/53 Bombers) that yield great results! 
 
The TF is composed of nearly all CA/CL.  By the end of the day, CAs Vincennes and Canberra are heavily damaged/sinking, CL Achilles is sunk, CL Nashville heavily damaged and CL Leander in sinking condition.  This is done for the paltry cost of 3 Vals, 2 Kates, and 1 Helen!  BANZAI!
 
Will see if I can finish them tomorrow…
 
SS Action:
Aug 27th          55,95  SS Silversides hits and AK with 1TT
Aug 28th          55,95  ASW Attack on SS Silversides—3 DC
 
NW Australia
The Battle for Perth RAGES on!
 
August 24th    
Bad weather closes down Perth (YEA!) and a small raid in the afternoon does nothing.  I do see 20 Zero flying CAP over my Invasion Force and THAT means my CVs didn’t disappear into a Black Hole at the edge of the map…
 
7,97     100-1 Attack and my Brigade STILL holds.
 
August 25th    
Numerous attacks upon my unloading Invasion Force causes about 6 ships to be damaged while my Zeros (now 38 total) shot down numerous enemy planes.
 
August 26th    
Same notes as the 26th with my Zeros exacting a high number of Allied plane losses.  I have over a dozen AP/AK hit and damaged.  Begin splitting my Invasion Force into numerous smaller TF to lesson the damage from the Allied air attacks.  I have 5 DD engage and sink 4 PTs (10 total present) for 1TT hitting a DD.
 
In an attempt to help my poor Brigade at 7,97, I have my CVs hit the land forces with 3 Zero, 19 Vals, and 64 Kate.
 
August 27th    
LANDING AT PERTH!  Here we go…
 
CD Isn’t too bad.  I don’t take too many hits at all.  I’ve divided my landing TF into 5 smaller TF to limit the amount of damage the Allied LBA can do.  I have 16 Zero flying CAP and they do very well…3 Fighters, 3 TB, and 2 Bombers fall for 5 Zero.  Have only 4 ships hit by these airstrikes.
 
My CVs attack 7,97 again to weaken the attackers in that location,
 
August 28th 
Continue landing the troops.  The aerial battle continues as I lose 12 Zero for 15 Fighters, 3 Floatplanes, 3 TB, and 3 Bombers.  MY CV TF is OUT of fuel and must begin pulling back.  About 5 AK/AP are hit at this time.  Some AK/AP are already unloaded and ordered home. 
 
An Allied strike hits my Akagi/Kaga as it makes a final approach to Koepang.  This attack of 23 Fighters and 9 TB are met by 54 Zero!  Watch the enemy FALL!  Down go 20 Fighters and 8 TB.  NO DAMAGE!
 
7,97 is hit by a 43-1 attack.
 
August 29th
PT boats make another appearance and my 4 DD protecting the convoys sink all of them in exchange for a TT hit on one DD.  All convoys are nearly unloaded and are aided by bad weather during the afternoon.  With no CAP, life will get bad.  More AP/AK head for Koepang.
 
7,97 gets another 43-1 attack. 
 
Order my first attack at Perth…
 
August 30th
Hard day to watch as Allied LBA REALLY pummels my ships.  About 12-15 ships are all hit hard.  My last troops are unloaded at this point and only supplies are left.
 
Allied SS REALLY start hitting and sinking ships as they head up the Aussie coast towards Koepang.
 
1st Perth ATTACK!  My troops attack and get nearly a 1-1 (806-986) for their first try!  I do manage to drop the Forts down from 9 to 8 and will wait a couple of days to attack again.
 
7,97 gets a 278-1 assault but STILL holds…
 
Spot an Allied TF approaching from southern Australia.  Order still more AP/AK out.
 
August 31st
As seen, CA Dorsetshire, 2 CLs, and 2 DD raise HELL among the last of my ships.  They sink 6 AP (all of them already damaged), 1 MSW, and 1 PC. 
 
More SS sinking Japanese stragglers…
 
The Allies shift their Airpower to hitting my troops:  78 4EB and 31 2EB attack a division but don’t accomplish much.
 
7,97 takes a 182-1 attack…
 
 
DEI
I am having to do some MSW around Palembang and Muntok.
 
Lose a TK and CVE Chuyo to SS Attack SW of Koepang.  Was going to lose the CVE anyway but had HOPED to save her…
 
Burma
Allied planes hitting all bases from Mandalay northwards.
 
Nate has troops move into 48,27 cutting the Burma Road.  There are two Chinese Corps there and he attacks twice getting 2-1 results but no retreat.  Another Japanese division will add its weight to this attack within days.  There is a heavy aerial fight over this hex!
 
Rangoon is struck on the 29th by 59 B-17 vs. 64 Fighters of various types.  Losing 6 Zero for 12 B-17 and 35 damaged, the base takes minimal damage.
 
Engineering:  Andaman AF-3
 
China
Things quiet down around Yenen.  Nate pulls all of his Daitai and Sentai back to re-equip in planes and pilots.  R&R is granted to all flyers…
 
 
Combat Summation
August 23-31, 1942
 
Japan
Shipping Losses—38 total—2 CVE (Taiyo/Chuyo), CL Tama, 6 DD, 13 AK, 13 AP, 3 MSW, 1 TK, and 2 PG.
 
Aerial Losses—109 Planes---59 Fighters, 20 Bombers, 15 DB, and 15 TB.
 
Allies
Shipping Losses—20 Total—CL Achilles, 2 DD, 9 PT, 5 AK, 1 AP, 1 PG, and 1 DMS
 
Aerial Losses—199 Total—116 Fighters, 18 Bombers, 21 4EB, 12 DB, 29 TB, and 3 FP.
 
 
2-1 in the air YET AGAIN!  I have got to be hurting Allied airpower!  While serious, my air losses are not TOO grevious…
 
This is one long report and my fingers are tired from typing!  What do you think???
 
   

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(in reply to John 3rd)
Post #: 275
RE: Combat Report: August 23-31, 1942 - 7/27/2007 1:18:21 AM   
Canoerebel


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John, If you had to hazard a guess, what do you think will happen in Australia?


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RE: Combat Report: August 23-31, 1942 - 7/27/2007 5:47:06 AM   
John 3rd


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Hi Dan.

Everything depends on the next 5-7 days.  I will attack every 3rd day.  If I can get a 1-1 next and drop his Forts to 7, then I have a REAL shot of doing something.  To keep this happening, the fleet must turn around and come back to keep him occupied...

The Brigade holds at 7,97 and EVERYTHING rides on this fact.  Mid-September should tell the tale.  If I Perth, then life is good.  If not, I will be facing a disaster...

This is high stakes Poker!


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Post #: 277
RE: Combat Report: August 23-31, 1942 - 7/27/2007 6:32:20 AM   
AdmNelson


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quote:

ORIGINAL: John 3rd


This is high stakes Poker!



It is Japanese poker, and good luck. Still cheering for you.


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RE: Combat Report: August 23-31, 1942 - 7/27/2007 7:08:23 AM   
ny59giants


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You have about 1 1/2 months left of fun in the air until "forked tail death" begin to appear.
I'm playing CHS and start getting P-38F's in 4/42 (the G model comes in 10/42).   Their range is only 7/9, but they will help tremendously.

I see you mentioning the B-17's, but where are the B-24's??


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RE: Combat Report: August 23-31, 1942 - 7/27/2007 7:23:25 AM   
John 3rd


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I have knocked around their 4EB pretty good over the last few weeks.  There are a good number in perth and NE Australia as well as India.  They are a ROYAL pain!

Am awaiting a turn...

I have enough supplies landed at Perth for 2-3 major attacks and then I am back to square one.  I have great hope for the 2nd or 3rd attack to grab the base and destroy the planes there as well as scuttle the 45+ ships that are in the harbor...


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Post #: 280
Holding Pattern - 7/28/2007 11:21:45 AM   
John 3rd


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We are in a holding pattern.  It appears that Marc has computer issues and cannot get his turns taken care of.  This won't be fixed until Tuesday so we wait and see.

I complained that Australia hangs in the balance, I'm about to finish CRUSHING a cruiser TF south of New Guinea, and I am busy stalking a damaged CV SE of Midway.  These entreaties evidently fell on deaf ears with his ISP provider.  Cannot understand why...

Damned inconsiderate if you ask me...


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RE: Holding Pattern - 8/1/2007 5:40:41 PM   
John 3rd


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Up and Running!

Just got an email from Marc saying that his internet has been fixed and he is working on the turn.  After a week of Jonesing, we'll get back to the serious work of winning the war...


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RE: Holding Pattern - 8/1/2007 10:02:25 PM   
USSAmerica


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Pure carnage all over the Pacific!!! 

This is a great show you guys are running here, John.  Reading your account of the Midway battle was thrilling. 

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Failure and End-of-War - 8/2/2007 9:44:33 PM   
John 3rd


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September 2, 1942

Imperial HQ is forced to acknowledge that several operations have totally failed and that, quite probably, the war is over.  Continuing serious losses near the invincible Allied bastion of Perth (now flying over 300 aircraft) cannot to accepted or tolerated.  The 100,000+ troops that encircle the city cannot punch through the defenses even though they outnumber their opponents by a factor of more then 3-1 and are well supplied.  Allied Fortification are going UP and not down...

A deathly serious re-evaluation of Japanese planning is now underway with new plans to be released shortly.

C-in-C  Japanese HQ


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RE: Failure and End-of-War - 8/2/2007 9:56:15 PM   
rtrapasso


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quote:

ORIGINAL: John 3rd

September 2, 1942

Imperial HQ is forced to acknowledge that several operations have totally failed and that, quite probably, the war is over.  Continuing serious losses near the invincible Allied bastion of Perth (now flying over 300 aircraft) cannot to accepted or tolerated.  The 100,000+ troops that encircle the city cannot punch through the defenses even though they outnumber their opponents by a factor of more then 3-1 and are well supplied.  Allied Fortification are going UP and not down...

A deathly serious re-evaluation of Japanese planning is now underway with new plans to be released shortly.

C-in-C  Japanese HQ



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Post #: 285
RE: Failure and End-of-War - 8/2/2007 10:26:51 PM   
moses

 

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That doesn't sound good. You're not going to leave us in suspence for long are you???????

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RE: Failure and End-of-War - 8/2/2007 11:19:50 PM   
ny59giants


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One think I am learning reading your AAR and others, is that it is very difficult for either side to be successful without LBA playing a significant role in the outcome of a particular battle (Perth) or in places like Burma. Unfortunately, Perth is too far away for LBA to play a role (unless you are using AB's map and have Geraldton and/or Exmouth in Japanese possession).

The Allies have the same problem when it comes to Wake, Marcus, and the Marianas.


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RE: Failure and End-of-War - 8/2/2007 11:21:27 PM   
bobogoboom


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Post #: 288
RE: Failure and End-of-War - 8/2/2007 11:34:11 PM   
USSAmerica


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quote:

ORIGINAL: ny59giants

One think I am learning reading your AAR and others, is that it is very difficult for either side to be successful without LBA playing a significant role in the outcome of a particular battle (Perth) or in places like Burma. Unfortunately, Perth is too far away for LBA to play a role (unless you are using AB's map and have Geraldton and/or Exmouth in Japanese possession).

The Allies have the same problem when it comes to Wake, Marcus, and the Marianas.



Good points, ny. I think the only difference is that the Allies have the advantage of MASSIVE carrier air power by the time they are usually ready to go after Wake, Marcus, or the Marianas.

John, if this is the high water mark of Japanese expansion, you've had a great showing! You've done lots of damage, and it will take a good while before the Allies can mount a sustainable, but inevitable, offensive.

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(in reply to ny59giants)
Post #: 289
RE: Failure and End-of-War - 8/2/2007 11:35:05 PM   
moses

 

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quote:

ORIGINAL: ny59giants

One think I am learning reading your AAR and others, is that it is very difficult for either side to be successful without LBA playing a significant role in the outcome of a particular battle (Perth) or in places like Burma. Unfortunately, Perth is too far away for LBA to play a role (unless you are using AB's map and have Geraldton and/or Exmouth in Japanese possession).

The Allies have the same problem when it comes to Wake, Marcus, and the Marianas.




LBA is brutal for both sides. John III used to clean my clock with his Betties whenever I got close to his bases. Nothings starts your heart beating like 200 escorted Betties headed for you carrier fleet.

Often someone will suggest to me (as the allied player) that its easy to invade various locations. But I just don't see how to do this without a lot of risk. Every time I try something like this as allies I get killed.

As for Japan you have to be very careful about coming within 6 or 7 hexes of any level 5+ airbase. You can get away with it a little during the first 4 or 5 months as the allies are disorganized and have generally poor training values. But after that you are going top take damage on a regular basis.

(in reply to ny59giants)
Post #: 290
RE: Failure and End-of-War - 8/3/2007 5:42:33 AM   
FeurerKrieg


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I hope this doesn't mean a surrender is in the works! THe last Cap Mandrake game ended on a surrender, I'd like to see this one play all the way out.

Keep up the good work - maybe it is just time to dig in and start hurting those Allies!


quote:

ORIGINAL: John 3rd

September 2, 1942

Imperial HQ is forced to acknowledge that several operations have totally failed and that, quite probably, the war is over.  Continuing serious losses near the invincible Allied bastion of Perth (now flying over 300 aircraft) cannot to accepted or tolerated.  The 100,000+ troops that encircle the city cannot punch through the defenses even though they outnumber their opponents by a factor of more then 3-1 and are well supplied.  Allied Fortification are going UP and not down...

A deathly serious re-evaluation of Japanese planning is now underway with new plans to be released shortly.

C-in-C  Japanese HQ




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(in reply to John 3rd)
Post #: 291
RE: Failure and End-of-War - 8/3/2007 7:52:12 PM   
John 3rd


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Thank you guys!

Reading your notes cheer me up from the doldrums of abject despair.

I have had a busy week so I have not had the chance to write my AAR Combat Report for Sept 1-3, 1942.  In all honesty, I would prefer not to!

I was DEAD CERTAIN that I could take Perth with nearly 150,000 troops bersus about 30,000.  I would never have made the second landing if I thought otherwise.  I guess this is victory disease but I am an enperienced player who knows what can and cannot be done.  Do not understand why I couldn't get Perth.

Now the issue is do I have ANY chance of lifting some of these stranded troops off the beach without incurring prohibitive losses?  I cannot simply lose all those troops.  Problem is that if I don't get some of them, then the DEI will be unguarded/garrisioned.  How should I do this?

The fleet is still intact but in TERRIBLE need of yard maintenance.  My air arm is in pretty good shape for this point in the war.  It is in ground troops that I have issues.

They will know this.  The counteroffensive will start earlier then normal in the DEI if they TRULY understand the scope of losing all those troops.

There will be no early surrender in this game.  Wolfpack and Moses know that I do not do that.

Just sort of hard right now to know what to do.  Does anyone have good substantive thoughts for how I can get these troops at Perth?  I still have a substantial portion of the Fleet at Koepang (3CV/2CVL/2CVE) plus about 45 warships.

PLEASE lend me your thoughts and ears...


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(in reply to FeurerKrieg)
Post #: 292
RE: Failure and End-of-War - 8/3/2007 8:06:55 PM   
moses

 

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Hard to know the exact situation until you post your AAR. But if in fact Perth cannot be taken then can your troops be pulled back from Perth to a beach hex where they might be evacuated???

For the long term I don't think the troops are you're primary concern. I would be more worried about the state of your fleet. How many CV's are left and what is their status?? Without a strong KB it's going to be hard to neutralise the allied jaugernaut. I guess you will have to depend on hordes of Betties to keep him at bay.

(in reply to John 3rd)
Post #: 293
RE: Failure and End-of-War - 8/3/2007 8:44:36 PM   
jwilkerson


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In my experience from getting a few PBEMs into the 43-44 .... and I think this is borne out in the few public AARs that have played into 44+ ... the Japanese need the "rock paper scissors of landbases which can delay long enough to allow massing of the fleet and the LBA .. then this mass can "intervene" in the landing, which hopefully is at least temporarily stalled. Don't expect "decisive" results. PzB and Pauk's AARs are full of disappointments. It is really more like "snipping". But the true fundamental purpose is delay. By giving the Allies, at least the impression, that they can be hurt (backed up by a few successes now and then) it forces them to run "big" operations and mitigates against "freebees". And there can only be a few "big operations" going on at any given point in time. Yes PzB and Paul have had a few real successes where Andy's landings have failed, but in general those will be rare. The "pattern" will be landings that do not immediately clear the hex and which can thus buy enough time for the Japanese forces to assemble. I've tried to use combinations of the LBA torpedo threat (Betty/Frances) the Carrier Force and the Surface force. These three, if all present, can place the Allies on the "horns of a dilema" and provide too many targets and attack vectors to be covered. Though in these cases, I see most of Pauk/PzBs real successes being in picking off small groups of ships shuttling to and from the rear areas to the invasion hexes. Usually Andy covers the invasions hex(es) itself fairly well. But can't cover evey hex and every supply and reinforcement TF going back and forth. Point is, opportunities exist in these cases and sustained pressure will get the Allies to do "big invasions" and this will generate the maximum delay.

Now to figure out something to do on the mainland!



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(in reply to moses)
Post #: 294
RE: Failure and End-of-War - 8/3/2007 9:43:17 PM   
moses

 

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The problem here is that I'm not sure he has much "paper" left. It seems he's down to 3 CV's and 4 CVE/CVL's and I suspect these are in need of refit. So once the allies get the CV Essex and the 5 or 6 smaller carriers they get very soon, the allies may already have a decisively superior carrier force by January.

I'm also thinking that his carrier pilots have been heavily fought over a prolonged period. Might the allied carriers already have superior pilot quality??

The situation certainly looks desperate to me and it will be interesting to see what John will be able to accomplish.

(in reply to jwilkerson)
Post #: 295
RE: Failure and End-of-War - 8/3/2007 11:12:36 PM   
jwilkerson


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Yeah, just advocating for as much "balance" as possible - in general. lately we've seen a few cases where relatively "hollow" IJN carrier forces have generated positive battle results, if only by being a distraction! IIRC somebody was complaining about having their American carriers drawn away by a Japanese decoy carrier force, until someone else pointed out this happened in the real war. And also IIRC it was later revealed that the reacting American carrier force (in the game in question) was commanded by a leader named "Halsey" generating new rounds of "historical result" claims!

But if you don't have much paper, you still might be able to accomplish something even with just a few crumped up scraps. So if he can preserve what he has left, they can still add to the multi-dimensional response capability.

But I'd try to save the troops too - just wouldn't risk the carriers to do it. But this is Mr. Anti-Risk-Taker talking here!

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(in reply to moses)
Post #: 296
RE: Failure and End-of-War - 8/4/2007 12:44:33 AM   
John 3rd


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Such a combination of comments. 

For the record, I have all of the KB except Hiryu.  Have lost Junyo, Hiyo, 2CVL, and 3 CVE.  The rest of the fleet, more or less, is intact.  I've lost a lot of CLs and good number of DDs.  I'll do a comprehensive update when I find some time.

Headed to work at the casino.  Thanks for the thoughts.


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(in reply to jwilkerson)
Post #: 297
RE: Failure and End-of-War - 8/4/2007 3:41:19 AM   
HMS Resolution


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How did you lose the KB?

(in reply to John 3rd)
Post #: 298
RE: Failure and End-of-War - 8/4/2007 3:51:36 AM   
rtrapasso


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quote:

ORIGINAL: HMS Resolution

How did you lose the KB?


See http://www.matrixgames.com/forums/fb.asp?m=1436954 and the posts after that - you can also check out Mandrake's AAR to get the view from the other side.

(in reply to HMS Resolution)
Post #: 299
RE: Failure and End-of-War - 8/4/2007 4:14:16 AM   
HMS Resolution


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Goodness, don't know how I missed it!

(in reply to rtrapasso)
Post #: 300
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