Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bug in scenario Holland and Belgica

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> Bug in scenario Holland and Belgica Page: [1]
Login
Message << Older Topic   Newer Topic >>
Bug in scenario Holland and Belgica - 7/5/2006 2:59:39 PM   
erwinbona

 

Posts: 19
Joined: 7/5/2006
Status: offline
I finded a bug on the "Holland and Belgicum" Scenario, the one who started with the Market Garden Operation.
The glider regimients of the 101 and 82th US's airborne division had only a movement factor of one, each turn. It's seems to be no so realistic!
Post #: 1
RE: Bug in scenario Holland and Belgica - 7/5/2006 4:45:28 PM   
a white rabbit


Posts: 2366
Joined: 4/27/2002
From: ..under deconstruction..6N124E..
Status: offline

quote:

ORIGINAL: erwinbona

I finded a bug on the "Holland and Belgicum" Scenario, the one who started with the Market Garden Operation.
The glider regimients of the 101 and 82th US's airborne division had only a movement factor of one, each turn. It's seems to be no so realistic!


..sounds like a design thing, they probably land without porters for mgs

_____________________________

..toodA, irmAb moAs'lyB 'exper'mentin'..,..beàn'tus all..?,

(in reply to erwinbona)
Post #: 2
RE: Bug in scenario Holland and Belgica - 7/9/2006 6:03:16 PM   
Catch21

 

Posts: 511
Joined: 4/13/2006
From: Dublin
Status: offline
quote:

ORIGINAL: erwinbona
I finded a bug on the "Holland and Belgicum" Scenario, the one who started with the Market Garden Operation.
The glider regimients of the 101 and 82th US's airborne division had only a movement factor of one, each turn. It's seems to be no so realistic!

Scenario quality varies wildly, to say the least. I'd suggest checking the ladders to see who's playing what and how often to get an idea of popularity. The Blitz. Rugged Defence. Or ask on the forums as to suggestions on a 'good' Market Garden scenario. Someone will almost always answer your prayer.

Hope this helps.

_____________________________

Tactics are based on Weapons... Strategy on Movement... and Movement on Supply.
(J. F. C. Fuller 1878-1966)

(in reply to erwinbona)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> Bug in scenario Holland and Belgica Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.484