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speed of the computer player

 
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All Forums >> [Current Games From Matrix.] >> [World War II] >> Norm Koger's The Operational Art Of War III >> TOAW III Support >> speed of the computer player Page: [1]
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speed of the computer player - 7/18/2006 2:57:39 PM   
arumel9

 

Posts: 2
Joined: 6/8/2006
Status: offline
Hi TOAW3 is a great game I was wondering though if there is a way to slow down the speed at which the computer moves it's units, while it is nice that it is quick it would be nice to be able to see the moves instead of the blur of AI counters as they move.

thanks
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RE: speed of the computer player - 7/18/2006 5:04:28 PM   
sol_invictus


Posts: 1961
Joined: 10/2/2001
From: Kentucky
Status: offline
I have been thinking the exact same thing.

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"The fruit of too much liberty is slavery", Cicero

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RE: speed of the computer player - 7/18/2006 8:36:02 PM   
Dr. Foo


Posts: 666
Joined: 8/31/2004
From: Honolulu, Hawaii
Status: offline
And yet many have been saying for years that the PO takes too long to move!  Different strokes I guess. Yes, it might be helpful to have a game speed meter you can adjust down for those who want to slow things down and up for those who want to speed things up.

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*Warning: Dr. Foo is not an actual doctor.
Do not accept or follow any medical advice*

(in reply to sol_invictus)
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