TOCarroll
Posts: 215
Joined: 3/28/2005 From: College Station, Texas Status: offline
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I did a poor job of explaining myself. Like in Avalon-Hill's Advanced Squad Leader, "Wheen the shooting starts, anything is possible." Not probable. Like industrial says, a well supplied, proficient unit should usually undergo a normal retreat, while corralled & Shanghied POW's looking to desert might be less prone to follow orders. The system should model that, as well as the increasing likelyhood of an overwhelming series of attacks breaking down discipline. HOWEVER, where retreats are concerned, the computer, not the player should run the show. Random events do occur. EX: Suppose a crack formation loses command control prior to retreat (bomb hits officer's breifing). That can screw things up, no? Or a Russian Guards formation stumbles on a huge cache of schnapps? Compass wont be much help there. Take it to the other extreme and as the scales of battle tip, a trusted officer says follow me, we can cut around behind them? All these, and more ludicrous occurences happen during war. All I am sugguesting is that, As Industrial sugguests, units normally retreat to a preselected direction in the rear. Lowered organization, supply, proficiency, ect should cause the retreat to become more random, more of a rout. IN ADDITION, there should be a finite chance of a FUBAR occurance, with incremental randomization. LAH should not be immune to error.
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"Ideological conviction will trump logistics, numbers, and firepower every time" J. Stalin, 1936-1941...A. Hitler, 1933-1945. W. Churchill (very rarely, and usually in North Africa). F. D. Roosvelt (smart enough to let the generals run the war).
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