JEB Davis
Posts: 443
Joined: 12/27/2005 From: Michigan, U.T.B. Status: offline
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quote:
ORIGINAL: m10bob quote:
I think this excessive freedom of movement allows a player to be able to use his troops in ways that are un-historical, it allows a "godlike" control which no WWII commander could ever have had. JEB...I don't think it's so much a case of having "God-like" powers, so much as it is having an individual unit being able to digress from original plans as the battle develops, if opportunity opens itself. Bob, perhaps "demi-god-like" is more accurate. By the way, I deliberately used a lowercase g in godlike so as to not offend the Almighty Anyway, individual units DO have the ability to digress and change their plans of action when using C&C. If you are a "good steward" of your officers' orders and save them for such occasions, protecting the platoon leader units from supression so they can do their job, it works out pretty well. Of course, there are time when there are no orders and you're stuck - and likewise in real war, soldiers of any army may be "stuck" and without contact or orders from their commanding officer. In such a case, 2 options come to mind: they would have to either (a) stick to the last objective they were given, or (b) stay put and wait for orders to come through. I think C&C does a fairly good job of simulating this. I'm not seeking an argument. I make no claims here that my way is right and yours is wrong... but I'll stick to my guns on this. We can both enjoy the game the way we prefer. Alby, you are very welcome! You are one of the guys that keep this awesome game getting better as the years go by. Don't lose heart because of these squabbles (not that I think you will ). There will always be different opinions, when you have firm convictions, stick with them.
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