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RE: CVE Nassau and VR squadrons

 
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RE: CVE Nassau and VR squadrons - 6/16/2008 7:11:08 PM   
John Lansford

 

Posts: 2662
Joined: 4/29/2002
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No it's not.  I've got ALL my R squadrons set to "no replacements" and they replenish the CV/CVL squadrons just fine.  The R squadrons, however, do NOT replenish (draw planes to refill back to their full complement) with "no replacements" turned on, so I've got several 0 size squadrons on board some of my CVE's. 

I may transfer those 0 size squadrons to a rear area base and put carrier capable squadrons of Corsairs on the CVE's.  Then I can let the squadrons refill and still have them available to refill the CV's and CVL's when they need more planes.

(in reply to bradfordkay)
Post #: 31
RE: CVE Nassau and VR squadrons - 6/16/2008 11:41:45 PM   
Charbroiled


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Joined: 10/15/2004
From: Oregon
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So, lets see if I understand this correctly:

1. How does using the VR squadrons work? Can I have a CVE loaded with a VR squadron in a replenishment TF in the same hex as a CV TF and use "get plane" from the CV squadron to draw from the VR squadron as I would if the CV was at a base? The replacement TF (or base) only has to be within flying range of the CV TF. The CV TF will automatically draw planes from the CVE if the CV air units are set to accept replacements.

2. Can the CVE be overloaded and still supply replacements? Wasn't answered, but I'm guessing "no".

3. Can VR squadron fly normal missions if they are stationed at a base? yes, but low experience makes it a bad idea.

Does this sound correct?

(in reply to John Lansford)
Post #: 32
RE: CVE Nassau and VR squadrons - 6/17/2008 6:18:31 AM   
Hornblower


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Joined: 9/10/2003
From: New York'er relocated to Chicago
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1 and 3 are correct.  i'm not sure about #2..

(in reply to Charbroiled)
Post #: 33
RE: CVE Nassau and VR squadrons - 6/17/2008 8:45:07 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
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John... I didn't mean that the VR squadrons need to be set to "allow replacements"; I meant to ask do the VF, VB, VT squadrons on the combat carriers need to be set to "allow replacements" or can you leave it to "replacements off" and choose the "add one plane" button instead (to pull replacements from the VR squadrons to the combat carriers)?

_____________________________

fair winds,
Brad

(in reply to Hornblower)
Post #: 34
RE: CVE Nassau and VR squadrons - 6/25/2008 3:02:22 PM   
saj42


Posts: 1125
Joined: 4/19/2005
From: Somerset, England
Status: offline

quote:

ORIGINAL: Charbroiled

So, lets see if I understand this correctly:

1. How does using the VR squadrons work? Can I have a CVE loaded with a VR squadron in a replenishment TF in the same hex as a CV TF and use "get plane" from the CV squadron to draw from the VR squadron as I would if the CV was at a base? The replacement TF (or base) only has to be within flying range of the CV TF. The CV TF will automatically draw planes from the CVE if the CV air units are set to accept replacements.

2. Can the CVE be overloaded and still supply replacements? Wasn't answered, but I'm guessing "no".

3. Can VR squadron fly normal missions if they are stationed at a base? yes, but low experience makes it a bad idea.

Does this sound correct?



Q2: Yes the CVE can operate overloaded BUT ONLY to fly off a/c to fill the CVs - their replenishment role. You cannot fly normal operations from an overloaded CVE(R)

(in reply to Charbroiled)
Post #: 35
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