Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

noobee (5) operational losses, and AR

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> noobee (5) operational losses, and AR Page: [1]
Login
Message << Older Topic   Newer Topic >>
noobee (5) operational losses, and AR - 8/23/2006 4:00:15 PM   
djeezman

 

Posts: 11
Joined: 8/7/2006
Status: offline

1) In the INFO screen, I see something calles "operational losses" for japs and allies.
I couldn't find in the manual any explanation what these operational losses should be.
What is it ? Lost men ? lost resources ?

2) If you are about to evacuate a base with resources and oil and fuel. would it be better to only take with you the fuel (as the enemy won't be able to get the resources and oil) or also some amount of resources and oil (because upon loss of the base you suddenly miss a great deal of resources and oil).
Say the base has 15000 resources, 8000 oil and 10000 fuel and you have only AK capacity for 20% of that total of goods.

3) The repair ships; do they only function in a harbour with the victim ship? In any harbour size port the same effectiveness ?
Or does it help if I send a repair ship to a heavily damaged ship in the ocean ?

Cheers
Post #: 1
RE: noobee (5) operational losses, and AR - 8/23/2006 4:10:25 PM   
marovici

 

Posts: 89
Joined: 5/12/2005
From: NYC
Status: offline
1. Airplanes
2. If allies evac oil if you can, if not it is not a big deal. It is more to take it away from Japan that it is for you to use it.
3.In port

(in reply to djeezman)
Post #: 2
RE: noobee (5) operational losses, and AR - 8/23/2006 4:47:12 PM   
Nikademus


Posts: 25684
Joined: 5/27/2000
From: Alien spacecraft
Status: offline
1) aircraft lost to "operational losses" represent planes destroyed due to crashing on takeoff/landing. damage to the aircraft in combat and weather greatly factor here. For transfers from one friendly base to another, range of transfer and weather factor.

2) Evac the fuel first. That way the enemy has to spend time shipping in their own fuel which is time consuming.

3) AR's only work if in a port. IIRC they modify the size of the port in terms of repair (3 levels i think) The AR can be docked or disbanded in the port. Works the same.

_____________________________


(in reply to djeezman)
Post #: 3
RE: noobee (5) operational losses, and AR - 8/23/2006 11:03:36 PM   
dtravel


Posts: 4533
Joined: 7/7/2004
Status: offline

quote:

ORIGINAL: Nikademus
3) AR's only work if in a port. IIRC they modify the size of the port in terms of repair (3 levels i think) The AR can be docked or disbanded in the port. Works the same.


From the manual (Rule 13.4, p.183): "A repair ship may help four ships per turn repair (bonus equal to increasing the port size by 1)."

At least one person has reported that the AR must be disbanded to help but no one knows anything for certain really. The entire ship repair process is such a black box that I suspect even the programmers don't have a clue.

_____________________________

This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.


(in reply to Nikademus)
Post #: 4
RE: noobee (5) operational losses, and AR - 8/24/2006 12:50:28 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Evac the supplies, that's the one thing the enemy can't live without.

_____________________________

Fear the kitten!

(in reply to dtravel)
Post #: 5
RE: noobee (5) operational losses, and AR - 8/24/2006 1:04:40 AM   
niceguy2005


Posts: 12523
Joined: 7/4/2005
From: Super secret hidden base
Status: offline
Time to change your quote me thinks.

_____________________________


Artwork graciously provided by Dixie

(in reply to tsimmonds)
Post #: 6
RE: noobee (5) operational losses, and AR - 8/24/2006 1:26:11 AM   
tsimmonds


Posts: 5498
Joined: 2/6/2004
From: astride Mason and Dixon's Line
Status: offline
Why? He's afraid of the kitten.

_____________________________

Fear the kitten!

(in reply to niceguy2005)
Post #: 7
RE: noobee (5) operational losses, and AR - 8/24/2006 7:39:49 AM   
bradfordkay

 

Posts: 8683
Joined: 3/24/2002
From: Olympia, WA
Status: offline
And well he should be!

_____________________________

fair winds,
Brad

(in reply to tsimmonds)
Post #: 8
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> The War Room >> noobee (5) operational losses, and AR Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.906