Tankerace
Posts: 6400
Joined: 3/21/2003 From: Stillwater, OK, United States Status: offline
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quote:
ORIGINAL: Joram quote:
ORIGINAL: Tankerace (snipped) I for one am really tired of game reviews focusing on bugs and such. Almost every game these days releases with bugs. It is now almost a rule, rather than the exception. When I read reveiws about "tons of game bugs," "released to early," "needs more beta testers," or the like, I almost want to say "No s***, this is new how?" (snipped) No offense but while I generally agree with your post, I think this in particular is a horrible attitude. It's exactly what's wrong with the industry in that since it seems like it's the norm, companies are constantly pushing out programs which just shouldn't be released yet. That doesn't make it correct and we shouldn't let general malaise prevent the reviewers from pointing out and saying "Hey, this game could be good but these bugs make it unplayable". Or something like that. It's the reviewers responsibility to highlight the bad just as much as the good. In general, I know reviewers have a thankless task and it is subject to countless opinions, but it is doing everyone a disservice if they don't point out the obvious things such as these bugs people are talking about. Don't get me wrong, I agree. What I should have said was I am tired of reviews ONLY focusing on bugs and such. Too many games that I personal love have been written off as buggy, unplayable, etc because while they were released far to early, they were still playable, and there was a fun to be had. I don't think a review should be completely positive (ala the Wargamer's), but I also don't believe a review should focus strickly on the negative (such as Gamespot). I don't mind reviews that talk about bugs, but I hate a four page review where 3 pages are bugs, one half is the introduction, the other half is the conclusion. When you actually get the game, it may be frustrating, but there is a lot of fun to be had. For me, that would be Hidden and Dangerous (the first one, and even the second one). Many review sites blasted it as trashy, buggy, released to early, stay away, etc etc. After changing the control scheme to a more normal type, I had immense fun with the game. In fact, when I get time, I'll probably play it again. Or there is the case of Medal of Honor: Pacific Assault. Reviewers loved it, players (though not me) hated it. In both cases, the reviews (one negative, one positive) were unhelpful).
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Designer of War Plan Orange Allied Naval OOBer of Admiral's Edition Naval Team Lead for War in the Med Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
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