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PureSim Schedule - 8/27/2006 3:27:17 AM   
henry296

 

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I've noticed that the schedules the come with PureSim every team has the same off days. Can this be added to the suggestion list for 2008? Without injuries, the #1 starters always face each other. This is with a 18 team association, 2 leagues, 10 teams and 8 teams.
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RE: PureSim Schedule - 8/27/2006 7:19:52 AM   
akw4572

 

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I would definitely 2nd, 3rd, and 4th this.  

(in reply to henry296)
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RE: PureSim Schedule - 8/27/2006 7:50:56 AM   
SittingDuck

 

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Need a schedule creator is what we need.

(in reply to akw4572)
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RE: PureSim Schedule - 8/28/2006 4:49:12 PM   
BIAAARR

 

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I agree a schedule creator would be a wonderful addition. Even a schedule tutorial, since it seems possible to alter existing schedules.

(in reply to SittingDuck)
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RE: PureSim Schedule - 8/28/2006 6:59:54 PM   
Deltadog


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It may be that schedules created by the game do give all teams the same day off, but if the assn is set up using some of the historical options and you are told that a schedule is available for that year and you elect to use it there are doubleheaders and days when only one team plays, other days when part of one league plays and days when parts of both leagues play and others are off.

(in reply to BIAAARR)
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RE: PureSim Schedule - 8/28/2006 10:09:29 PM   
JimboJ

 

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quote:

ORIGINAL: Deltadog

It may be that schedules created by the game do give all teams the same day off, but if the assn is set up using some of the historical options and you are told that a schedule is available for that year and you elect to use it there are doubleheaders and days when only one team plays, other days when part of one league plays and days when parts of both leagues play and others are off.


Wow, that is one long ass sentence!

(in reply to Deltadog)
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RE: PureSim Schedule - 8/29/2006 1:37:51 AM   
SittingDuck

 

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lol

The pairing of days off has always been a PSBB schedule issue.

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RE: PureSim Schedule - 8/29/2006 2:17:22 AM   
Abev

 

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I can get you guys some realistic schedules for most assn configs. As for odd day pairings, I havnt got around to that yet. If theres anything you're lookin for be specific. My sched maker will give you a realistic ML schedule. I have to create the scheds tho, the app is pieced together with duct tape and string. Plus I dont wanna release it yet. :)

(in reply to SittingDuck)
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RE: PureSim Schedule - 8/29/2006 2:35:19 AM   
henry296

 

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Deltadog,

I always use the Retrosheet schedules when available.  I'm just at a point where they don't exist.

(in reply to Abev)
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RE: PureSim Schedule - 8/29/2006 3:08:04 AM   
Schedule King

 

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quote:

ORIGINAL: henry296

Deltadog,

I always use the Retrosheet schedules when available.  I'm just at a point where they don't exist.

I've mentioned this before, but you can use the OOTP6 format schedule files for historical MLB seasons found in this thread on the OOTP boards: http://www.ootpdevelopments.com/board/showthread.php?t=85752

In fact, those files are more up-to-date than some of the Retrosheet files. I should know, as the person behind both sets of files. :)

And, yes, I know the Retrosheet files haven't been attended to in quite some time. It's on my to-do list, it really is...

(in reply to henry296)
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RE: PureSim Schedule - 8/29/2006 8:25:49 PM   
Amaroq

 

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The PureSim schedule format is very easy to use - if I recall correctly it was a comma-delimited string of numbers, including a unique 'game ID' number, the day, the month, the home team, and the away team. I'll poke around a bit more and see what I can do - but it ought to be verrry easy for somebody to modify the default schedules to "improve" the off days.

(in reply to Schedule King)
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RE: PureSim Schedule - 8/29/2006 9:04:46 PM   
SittingDuck

 

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Excessively time-consuming to construct a schedule in those manners, if you ask me.

Schedule King, is it possible to get the OOTP schedules without owning OOTP?

(in reply to Amaroq)
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RE: PureSim Schedule - 8/30/2006 12:09:47 AM   
Schedule King

 

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quote:

ORIGINAL: SittingDuck

Schedule King, is it possible to get the OOTP schedules without owning OOTP?


Sure. Just download them from the link I mentioned. The files are basically just simple CSV files. PureSim already has the capability of importing and using OOTP6/6.5 schedule files.

< Message edited by Schedule King -- 8/30/2006 12:10:26 AM >

(in reply to SittingDuck)
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RE: PureSim Schedule - 8/30/2006 12:26:53 AM   
Deltadog


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The problem is that the team numbers in the 2 games are not the same. I tried to change a OOTP schedule numbers so that the team numbers agreed with Puresim and it did not work. I probably made a mistake somewhere during the change and it took so long I did not try again or take time to look for the error.

(in reply to Schedule King)
Post #: 14
RE: PureSim Schedule - 8/30/2006 12:47:48 AM   
KG Erwin


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There's the thing, DeltaDog.  You CAN import OOTP schedules correctly  IF the teams in your league are listed correctly.  I did that in my old 1946 draft league, and it worked out fine.  

(in reply to Deltadog)
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RE: PureSim Schedule - 8/31/2006 1:03:39 AM   
Amaroq

 

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quote:

ORIGINAL: SittingDuck
Excessively time-consuming to construct a schedule in those manners, if you ask me.

Granted.

However, I'm not talking about constructing a schedule from scratch - if somebody wanted to do the work to 'fix' the lumped off-days for their favorite team/division config, it should be pretty easy. PureSim will 'Export' the current schedule to text, and 'Import' it back from a text file, and I think the file format is easy enough that a reasonably smart person could figure it out from looking at it (I did).

If somebody were to do that, and submit it back to Shaun, it might wind up finding its way into the game...

... and if enough people did that for their favorite config, we might have the 'problem' fixed for the commonly-used configs.

(in reply to SittingDuck)
Post #: 16
RE: PureSim Schedule - 8/31/2006 3:58:31 PM   
Abev

 

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Heres an ouput from my scheduler. Its for a 24 team/2 league/3 div per league assn. 162 game season. Standard MLB schedule restrictions apply. 182 days/20 off days/162 games. Off days generally monday and thursday, with occasional off days on weds. No off days on weekends.

Attachment (1)

(in reply to Amaroq)
Post #: 17
RE: PureSim Schedule - 9/1/2006 12:00:27 AM   
Amaroq

 

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Oh, perfect, thats a good example of the schedule format file.

A line like

1932,22,24,9,30

Indicates 'game ID 1932' - must be unique and sequential, so notice each line has its own id
between 'Team ID 22' - I think is home team??
against 'Team ID 24' - I think the visitor??
on 9/30 - September 30th.

(in reply to Abev)
Post #: 18
RE: PureSim Schedule - 9/5/2006 1:24:12 AM   
henry296

 

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I tried the 1972 but as the Pirates I started with playing Texas in the American League?  Any thoughts on the cause or fix?

(in reply to Amaroq)
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RE: PureSim Schedule - 9/5/2006 9:57:26 PM   
Amaroq

 

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As a 'cause', most likely your league's "Team ID's" don't match the team ID's from the schedule file you imported.

Unfortunately, without more information from you, I can't guide you to a fix..

What schedule file did you pick up, exactly? (link?)

What configuration is your association?

How did you create it?

And once you created it, how did you reach your current size (e.g., have you expanded, or is the association the same size it was when you first made it?)


(in reply to henry296)
Post #: 20
RE: PureSim Schedule - 9/7/2006 12:55:11 AM   
henry296

 

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I started with 16 teams in 1946 and have expanded to the 24 teams by the 1972 season.  I currently 2 leagues each with 2 divisions.  I downloaded the 1972 OOTP schedule from the OOTP link that Schedule King posted earlier in this thread.

I think the problem was caused by the Team IDs not matching after doing the expansion.  I did my first expansion in 1961 and then another in like 1968 and a third in 1970  Couldn't expand on schedule because of an earlier bug that is now squashed.

(in reply to Amaroq)
Post #: 21
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