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RE: PureSim v1.36 RC5 Now Avail - With New Features

 
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RE: PureSim v1.36 RC5 Now Avail - With New Features - 9/7/2006 4:40:28 AM   
33sherman

 

Posts: 175
Joined: 8/22/2005
Status: offline

quote:

ORIGINAL: PadresFan104

I'm asking lots of questions, but not getting many answers. I've been trying to investigate this new feature myself, but I've been unsuccessful at downloading the patch (times out every time)....

1) Does the bar chart for player ratings update during the season? If not, where do we go to see the before and after? Is there a new report option?

2) Will we see less ratings changes when using the smaller scales (1-8, 1-10), thus missing out on some key info? But at our own choosing I guess.

3) How exactly does it solve the early-imported stars situation. How does gradual improvements over the year help keep the players in the minors? Wouldn't that cause them to be promoted sooner??

4) 33Sherman, in your example above regarding the AAA pitchers, I don't get the correlation of that situation with this new feature.

Now, I really like the idea of having the opportunity for players to have break out seasons that start sometime after April. That's ultra cool.

I think it may be jumping the gun to make this an option. It sounds like a good idea and I was just trying to present some thoughts for making it better.


1)It just indicates whatever the ratings are on any given day compared to the previous year or years.

2) I haven't tried this.

3) Basically, if the AI tries to start highly rated players without developing them in the minors, their ratings drop. When their ratings drop, the AI re-evaluates them and sends them to the minors. If they improve in the minors, then they get sent to the majors.

4) I was trying to illustrate how the new system makes it more challenging to evaluate the talent that you have, even with the ratings visible. Certain player's ratings will stay the same (usually more mature players with more development in the minors and/or major league experience), certain players ratings will drop quickly (younger players who need more time in the minors or older players on the way out). Basically you just have to put them somewhere and see how they pitch. As of this patch, it's a little too harsh--players who aren't in their prime get rocked mercilessly.

(in reply to PadresFan104)
Post #: 31
RE: PureSim v1.36 RC5 Now Avail - With New Features - 9/7/2006 7:37:04 AM   
PadresFan104


Posts: 1223
Joined: 8/8/2005
Status: offline
Thanks 33. Appreciate the info.

(in reply to 33sherman)
Post #: 32
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