witpqs
Posts: 26087
Joined: 10/4/2004 From: Argleton Status: offline
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Sid, In the DEI there are still a whole bunch of non-coastal hexes that pose a problem according to what Mike Wood posted last week. The list below is what I posted on another thread and it seems to still be valid. It should help you zero in on the trouble areas without having to go through hex by hex. quote:
Based on the note that Mike Wood put out about coastal hexes and your pwhex release with modifications in the PI, I looked over the DEI. I have come up with some hexes that probably exhibit the kind of problem that Mike described. Warning: I am not a pwhex expert, although I think I have interpreted things correctly, you should look at them yourself to be sure. I conducted the examination using the '1' key while inside the game (I have not edited the pwhex.dat file). Andrew: These hexes might be the same in CHS - I have not looked. These hexes have code Ls (Land Swamp?), but probably should have code Cs (Coast Swamp?): 25,57 25,58 21,52 21,53 21,54 28,32 28,33 (these last two hexes are near Rangoon) These hexes have code Lw, but probably should have code Cw: 34,59 29,64 These hexes have code Ow. Based on adjacent hexes, they should have a different code but I do not know what they should be: 21,49 21,48 26,63 The following two hexes are adjacent to each other. One of them should be a coastal hex: 24,59 (Ow) and 25,59 (Lw) The following two hexes are adjacent to each other. One of them should be a coastal hex: 24,60 (Ow) and 25,60 (Lw)
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