PyleDriver
Posts: 6152
Joined: 4/19/2006 From: Occupied Mexico aka Rio Grand Valley, S.Texas Status: offline
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This game has brought WW2 into a new dimension...With the addition politics and spies, you can't bring in the predictiables...Minors that are pro to your side send you resources and supplies, and make you think twice of invading them...If you don't spend on Homeland security, your foes will steal your tecks blind, or vis-a-versa...No longer can the Axis know when the US or the USSR enter the war, every action the Axis does, from sinking transports, to invading minors, affects a War Readiness of both these powers...No one in thier right mind will invade Spain in this game...There are so many more what If's in this game...Icons change with teck research...Signet (decoding) research can help you see enemy movements and give you an added advantage in combat...There are changes in the map, mainly in Eastern Russia, some in the Med and North Sea. There is so much, much, more... Jon Pyle AWD Game Tester
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