witpqs
Posts: 26087
Joined: 10/4/2004 From: Argleton Status: offline
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First of all, just as a test, load a different scenario and see if it runs a turn to completion. It is entirely possible that the PC is having read errors in memory. To fix that you would need to know which memory module is bad, and replace it. It doesn't happen very often, but I have had it happen to me. This is what it sounds like might be happening. Places that sell memory often have memory testers - they drop the simms/rimms in and run diagnostics on them. They'll show the bad one in a few seconds at most. That being a laptop, it might be a little more difficult to deal with. Either you've got to take it apart yourself, have a friend do it, or find a store/repair center you have confidence in to bring it to. The game does have some bugs where it crashes, but it does not say 'memory read error', It just crashes straight out of the game to the desktop, and Windows comes up with a message box reporting that 'the application has crashed, do you want to report it to Microsoft?' Now, it is possible that your hardware is fine and that's the reason for testing another scenario. What scenario are you running when it crashes? Is it the first turn you're running or have you gotten part way into the game? By the way, Windows XP, and certainly this game, will run a lot faster with more than 256MB of memory. PS: I am a little surprised that Windows XP would not crash on it's own, or the PC even boot with only 256MB of memory if some of it were bad. Still, it might be bad memory. Just make sure to test some other things before you tear apart your PC. Windows XP uses a lot of memory, so I would have thought other things would already run into any bad memory. On the other hand, maybe WITP is the only thing you are running that will take a huge amount of memory? It is a hog.
< Message edited by witpqs -- 10/7/2006 10:34:05 PM >
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