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List of 'Must Read' Threads - 10/16/2006 10:27:49 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
The List of 'Must Read' Threads is an attempt to help newcomers and veterans alike to access crucial information more quickly. It contains links to useful forum threads (and WitP sites) that deal with game mechanics, strategies and WitP issues in general.

Everyone is welcome to participate. If you think a thread on this forum or a website should be added, simply post it's link in this thread and I'll update the list.



TABLE OF CONTENTS:
(Sadly it's non-clickable, you have to scroll down)

I. GENERAL LINKS

I.A Other WitP sites
I.B Mods
I.C WitP Art
I.D Guides and Tutorials
I.E Utilities, Misc

II. GAME MECHANICS

II.A Japanese Industry
II.B Surface Ships and Task Forces
II.C Submarines and ASW
II.D Planes and Air War
II.E LCUs and Ground Combat
II.F Combined Arms, Miscellaneous

III. STRATEGY

III.A Strategy in general
III.B CentPac, SoPac
III.C DEI, PI, SWPac
III.D China, Burma, India
III.E North Pacific, Soviet Union

IV. PBEM and AARs

V. HUMOR

< Message edited by VSWG -- 1/4/2008 6:47:38 PM >


_____________________________

Post #: 1
RE: "Must read" threads - 10/17/2006 1:10:28 AM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
I. GENERAL LINKS

PATCHES!! Get them here:
http://www.matrixgames.com/games/downloads.asp?gid=294

Current patch routine (July 25th): FIRST v1.804 Comprehensive THEN v1.806 Revised


I.A Other WitP sites

Spooky's UV & WITP Fansite. Spreadsheets, utilities, art, scenarios... this site has them all:
http://mathubert.free.fr/

Andrew Brown's War in the Pacific Web Page:
http://www.bur.st/~akbrown/witp.html

Richards War in the Pacific Page:
http://akdreemer.com/richards_war_in_the_pacific_page.htm

Alternative History - War in the Pacific:
http://www.ahs.akdreemer.com/

A French UV and WitP forum:
http://uv.omahabeach-bedford.com/

French news and resource portal about WW2 games:
http://www.jeuxdeguerre.com/index.php?p=forum&t=36

Italian WitP forum:
http://www.netwargamingitalia.net/forum/forumdisplay.php?f=3

Spanish WitP forum:
http://www.puntadelanza.net/Foro/phpBB3/viewforum.php?f=36

Polish forum for Witp and other strategy games:
http://close-combat.net.pl/forum/index.php

A German Forum for Witp:
http://www.si-games.com/forums/forumdisplay.php?f=172


I.B Mods

CHS:
http://www.bur.st/~akbrown/witp/CHS_download.html

RHS:
http://www.rhs.akdreemer.com/rhs_home.html
http://www.matrixgames.com/forums/tm.asp?m=1137731

Big B's Mod:
http://www.bur.st/~akbrown/witp/scenarios.html

Nik Mod:
http://www.bur.st/~akbrown/witp/scenarios.html

treespider's CHS Mod:
http://www.matrixgames.com/forums/tm.asp?m=1435236


I.C WitP Art

RogueUSMC's WitP Fansite:
http://witp.tylerroguedesigns.com/

Fremen's fansite for War in the Pacific:
http://www.telefonica.net/web2/witp/en/

Dixie's War in the Pacific Page:
http://martinalcock.powweb.com/index/

Cobra's Lair:
http://www.prycom.net/cobra_aus/index.html

Cathartes Accurate Air site:
http://turkeyvulturesart.info/


I.D Guides and Tutorials

The WitP Manual Wiki: "A user community project with the bold goal to clarify and develop a comprehensive guide to this highly complex and demanding war game." Feel free to contribute to this honorable cause.
http://witp.kodapa.com/index.php?title=Main_Page



"The War in the Pacific unified manual/tutorial - put together from official manual, patch updates/changes and posts from official forum by Lord_Calidor" [.doc-file]
http://mathubert.free.fr/witp_files/WitP%20Manual%20Skripta.doc

WITP Unofficial Strategy Guide:
http://mathubert.free.fr/witp_files/witp_tips.htm

The WitP FAQ: A useful thread containing lots of answers to common questions. Sadly, it hasn't been updated in ages.
http://www.matrixgames.com/forums/tm.asp?m=603662

War in the Pacific - The Japanese Campaign [.pdf-file]
http://www.strategygamer.com/warinthepacific.pdf


I.E Utilities, Misc

"How to use the search function on the forums."
http://www.matrixgames.com/forums/tm.asp?m=1590810

"Command Line Parameters." About "-altFont", "-colorblind", full- and windowed mode, and daily/weekly saves:
http://www.matrixgames.com/forums/tm.asp?m=1667347

Solution for the out-of-synch bug from pompack:
http://www.matrixgames.com/forums/tm.asp?m=1149856

"List of Fatal Errors": Fatal errors and their causes/solutions:
http://www.matrixgames.com/forums/tm.asp?m=1587178

"Manual Inaccuracies": A list of know errors in the manual:
http://www.matrixgames.com/forums/tm.asp?m=1303997

Bodhi's Utility. Collects and displays intelligence data on a map + more:
http://www.matrixgames.com/forums/tm.asp?m=804557
http://www.kyoto.zaq.ne.jp/dkauy201/WitPUtility.zip

Woos' WitpDecoder. Reads your savegame file, extract information into an SQL-Database, collect it over several turns and display it in an easily accessible way:
http://www.matrixgames.com/forums/tm.asp?m=1298889

WitpTracker: A utility that works for both Allied and Japanese players (Stock/BB/CHS ... RHS is not supported yet) to provide some overview and specific details about all aspects of WITP by reading the savegame file:
http://www.matrixgames.com/forums/tm.asp?m=1774229 [Main Forum link]
http://www.matrixgames.com/forums/tm.asp?m=1647962 [Some Screen shots when still in development]
http://witptracker.googlepages.com/ [Web download]

WitP Editor X: An enhanced editor for the WitP database:
http://bellsouthpwp.net/j/a/jamesa62/witp_editor.html
http://www.matrixgames.com/forums/tm.asp?m=1263507

An AAR helper website based on the combatreport.txt log:
http://www.kalliser.com/index.php



II. GAME MECHANICS

II.A Japanese Industry

Japanese Economy FlowChart v3.0: The production system in graphical form.
http://www.matrixgames.com/forums/tm.asp?m=1215008

"Japanese Industry/Production Questions". A thread dealing with Japanese aircraft R&D, expanding naval shipyards, and Japanese production in general.
http://www.matrixgames.com/forums/tm.asp?m=1118655

"Resource Points Consumption": How much fuel/resources do Heavy Industry Points consume? Hint: the manual is wrong here.
http://www.matrixgames.com/forums/tm.asp?m=821385

"Questions on Japanese production": Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
http://www.matrixgames.com/forums/tm.asp?m=804822

"My JA industry died": How to deal with (and avoid) an economic collapse:
http://www.matrixgames.com/forums/tm.asp?m=1405257

"Japanese Aircraft Production"
http://www.matrixgames.com/forums/tm.asp?m=1251437

"RD japanese planes?" This thread explains how plane research works:
http://www.matrixgames.com/forums/tm.asp?m=1276321

How to maintain a high experience in air groups / Mogami's Patented Method:
http://www.matrixgames.com/forums/tm.asp?m=1435916

"Vizualization of Aircraft upgrade paths": Awesome graphic by Woos!
http://www.matrixgames.com/forums/tm.asp?m=968448

"Hordes of Tonys": About the effect of PDU on Japanese and Allied AC production.
http://www.matrixgames.com/forums/tm.asp?m=957180

Accelerating ships: The following two threads cover this topic nicely:
http://www.matrixgames.com/forums/tm.asp?m=673166
http://www.matrixgames.com/forums/tm.asp?m=957452

"Filling out IJ Base Forces": Is it worth the cost in supply/armament/manpower?
http://www.matrixgames.com/forums/tm.asp?m=961071

"How do you like to arrange your Japanese convoy system?"
http://www.matrixgames.com/forums/tm.asp?m=1103793

"Oil/res. shrinkage during overland movement"
http://www.matrixgames.com/forums/tm.asp?m=1349415


II.B Surface Ships and Task Forces

"Analysis of Naval Gunnery Combat": excellent comments by Tom Hunter (and others) on surface combat!
http://www.matrixgames.com/forums/tm.asp?m=1080410

"Nuke naval bombardment"
http://www.matrixgames.com/forums/tm.asp?m=1073839

"TF AA Question": Details about the AA value of a TF.
http://www.matrixgames.com/forums/tm.asp?m=1132783

Repairing Ships: dtravel is the forum expert on ship repair. If he can't answer your question, no one can.
http://www.matrixgames.com/forums/tm.asp?m=1217165

"Ship Refits - a couple of tidbits"
http://www.matrixgames.com/forums/tm.asp?m=1130088

"Ship Upgrades (a do it yourself guide)":
http://www.matrixgames.com/forums/tm.asp?m=1381714

"How does the game handle Flotation?"
http://www.matrixgames.com/forums/tm.asp?m=1011062

Some tests by fbastos about ship repairs:
http://www.matrixgames.com/forums/tm.asp?m=696344
http://www.matrixgames.com/forums/tm.asp?m=697873

"Saving a crippled ship"
http://www.matrixgames.com/forums/tm.asp?m=1158144

Oilers and Replenishment TFs:
http://www.matrixgames.com/forums/tm.asp?m=1541924
http://www.matrixgames.com/forums/tm.asp?m=1542253

"What ships are best used for what?" Information on different ship types, and different classes
http://www.matrixgames.com/forums/tm.asp?m=1201116

CV TF composition: Lots of useful tips on the creation of carrier TF's. Tips on coordinated strikes, escorts, AA and lots of other stuff concerning carriers.
http://www.matrixgames.com/forums/tm.asp?m=749272

"CVE - replenishment TF". About VR squadrons and CVEs:
http://www.matrixgames.com/forums/tm.asp?m=1642539

"Most effective mix of escorts for allied CV"
http://www.matrixgames.com/forums/tm.asp?m=1370155

"WITP routing!" Don Bowen explains the path finding algorithm for TFs:
http://www.matrixgames.com/forums/tm.asp?m=1603758

"Coordinating an Armada." How to keep multiple TFs together:
http://www.matrixgames.com/forums/tm.asp?m=1453041

"PT Boat Sweeps": How to get rid of PT Boats.
http://www.matrixgames.com/forums/tm.asp?m=1228234

"Allied barges" What are they, and how to use them:
http://www.matrixgames.com/forums/tm.asp?m=1385289

"IJN humbled at Trincomalee". About the importance of Surface Combat TFs covering invasion fleets.
http://www.matrixgames.com/forums/tm.asp?m=840525


II.C Submarines and ASW

"Speed and avoiding submarine attacks"
http://www.matrixgames.com/forums/tm.asp?m=1241855

"Wolfpacks"
http://www.matrixgames.com/forums/tm.asp?m=1253521

Anti-Submarine Warfare: ASW in general.
http://www.matrixgames.com/forums/tm.asp?m=1244399

"Escorting Convoys"
http://www.matrixgames.com/forums/tm.asp?m=958072

"Leo's ASW Test": Apollo11 was so kind to perform several tests on ASW search missions.
http://www.matrixgames.com/forums/tm.asp?m=967245 [WitP v1.70]
http://www.matrixgames.com/forums/tm.asp?m=993313 [WitP v1.795]

"Leo's ASW Tests": Some tests by matchwood regarding different Jap. planes flying ASW, and spotting subs using naval search and ASW:
http://www.matrixgames.com/forums/tm.asp?m=1586330
http://www.matrixgames.com/forums/tm.asp?m=1586983

Allied Minelaying subs. Including a list with the mine laying capacity of all Allied submarine classes.
http://www.matrixgames.com/forums/tm.asp?m=1123002


II.D Planes and Air War

Land based air checklist: Your LBA won't fly? You might find the reason here:
http://www.matrixgames.com/forums/tm.asp?m=1196495

"Comprehensive Port bombing testing": Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
http://www.matrixgames.com/forums/tm.asp?m=987147 [Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)]
http://www.matrixgames.com/forums/tm.asp?m=763293 [Comprehensive Port bombing testing (98 B-29's vs. 50 ships in day and night)]
http://www.matrixgames.com/forums/tm.asp?m=856314 [Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)]

"Level Bombers": Mike Woods answers several questions about bomb loads.
http://www.matrixgames.com/forums/tm.asp?m=1034732

"Level bombers mining": See post #33 by Mike Wood.
http://www.matrixgames.com/forums/tm.asp?m=904742

"Recon missions": Why you should fly lots of recon is explained here:
http://www.matrixgames.com/forums/tm.asp?m=1257706

VR squadrons: All you have to know about those weird replacement squadrons.
http://www.matrixgames.com/forums/tm.asp?m=1231495

Plane cargo capacity:
http://www.matrixgames.com/forums/tm.asp?m=1105701
http://www.matrixgames.com/forums/tm.asp?m=674589

"How to upgrade to LB-30 bomber"
http://www.matrixgames.com/forums/tm.asp?m=1075939

Correct Bombing Altitude:
http://www.matrixgames.com/forums/tm.asp?m=1114622
http://www.matrixgames.com/forums/tm.asp?m=1112767

"How Many of you have dropped 'The Bomb?' " About the A-bomb and strategic bombing.
http://www.matrixgames.com/forums/tm.asp?m=1127495

"Victory conditions I'd like to test." Mogami tests strategic bombing (start on p. 2):
http://www.matrixgames.com/forums/tm.asp?m=1106038

"Some VERY PRELIMINARY testing of Strategic Bombing"
http://www.matrixgames.com/forums/tm.asp?m=997989

"Findings of the Strategic bombing experiment." RUPD3658 summarizes his experiences with strategic bombing:
http://www.matrixgames.com/forums/tm.asp?m=1651836

"Hints on defeating Allied 4E LBA"
http://www.matrixgames.com/forums/tm.asp?m=1116791

"Does 'Aggression' play any role for 'Air' commanders?"
http://www.matrixgames.com/forums/tm.asp?m=910995

"Okha bombing problem?" Many questions, few answers:
http://www.matrixgames.com/forums/tm.asp?m=1487142

"AA Guns (Land units)". About the 'Flak Gap' in WitP.
http://www.matrixgames.com/forums/tm.asp?m=1365995
http://www.matrixgames.com/forums/tm.asp?m=1131500
http://www.matrixgames.com/forums/tm.asp?m=1482239

The effects of altitude on A2A combat.
http://www.matrixgames.com/forums/tm.asp?m=1321992

"Do not move your carrier air groups off of their home carriers!" Don Bowen explains why.
http://www.matrixgames.com/forums/tm.asp?m=1312154


II.E LCUs and Ground Combat

Ground Combat in general.
http://www.matrixgames.com/forums/tm.asp?m=842290

Ground Combat - Chungking. A long discussion about the ground combat model.
http://www.matrixgames.com/forums/tm.asp?m=1152305

"Will Chungking Hold? Place your bets!" Learn about ground combat on a massive scale:
http://www.matrixgames.com/forums/tm.asp?m=1424612

"Ground attack help": Case study Saipan:
http://www.matrixgames.com/forums/tm.asp?m=1417408

Ground combat and river crossings:
http://www.matrixgames.com/forums/tm.asp?m=1331238

"Ground Combat and Supply - TESTED!!!" Dozens of test runs by treespider.
http://www.matrixgames.com/forums/tm.asp?m=1181731

"Preparation Points are the best".
http://www.matrixgames.com/forums/tm.asp?m=1053878

"How to deal with surrounded armies"
http://www.matrixgames.com/forums/tm.asp?m=1392026

"Idiotic land combat movement". LCU Movement 101.
http://www.matrixgames.com/forums/tm.asp?m=1176196

"ZOC movement exploit." Contains some info about ground movement rules.
http://www.matrixgames.com/forums/tm.asp?m=1480490

"So I created a little tank battle..."
http://www.matrixgames.com/forums/tm.asp?m=972631

"Heavy AA guns used against invasions?" Which gun types fire at different enemy TFs:
http://www.matrixgames.com/forums/tm.asp?m=935927

"Comprehensive WitP ENG unit testing": Detailed analysis!
http://www.matrixgames.com/forums/tm.asp?m=710121

"Engineers vs. Engineer Squads": There's a difference!
http://www.matrixgames.com/forums/tm.asp?m=1258158

"Mysteries of the HQ unit"
http://www.matrixgames.com/forums/tm.asp?m=1257951

"Headquarters": The effects of HQ units on Air/LCU replacements
http://www.matrixgames.com/forums/tm.asp?m=1008688

"HQ questions": Mr. Frag explains the effect of Command HQs
http://www.matrixgames.com/forums/tm.asp?m=657184

"HQ influence." Mike Woods explains how HQs modify assault values:
http://www.matrixgames.com/forums/tm.asp?m=1493106

"Observations on HQ & Replacements effects": Tests by fbastos.
http://www.matrixgames.com/forums/tm.asp?m=687039

"Recoving disabled squads": Some tests by treespider:
http://www.matrixgames.com/forums/tm.asp?m=1307085

"Test of Invasion-Induced Reinforcements." ADavibB tests the effect of a West Coast invasion on the Allied LCU reinforcement schedule.
http://www.matrixgames.com/forums/tm.asp?m=1190457

"How do I transfer units to Karachi?"
http://www.matrixgames.com/forums/tm.asp?m=1412329


II.F Combined Arms, Miscellaneous

"Wobbly's Invasion 101": Excellent guide!
http://www.matrixgames.com/forums/tm.asp?m=1238261

"The B.S. Power of CD". About the effectivity of Coastal Defense Units:
http://www.matrixgames.com/forums/tm.asp?m=1603276

"How do you beat the CD gun/minefield combo?"
http://www.matrixgames.com/forums/tm.asp?m=1361861

"AGC": About Amphibious Command Ships (AGCs), Amphibious Force HQs and their effects on invasions. More links in post #2.
http://www.matrixgames.com/forums/tm.asp?m=1653378

"Carrier Air Group Restructing Problems": Don Bowen himself explains how this works:
http://www.matrixgames.com/forums/tm.asp?m=1162948
http://www.matrixgames.com/forums/tm.asp?m=1422240

"Defending carriers against enemy aircraft"
http://www.matrixgames.com/forums/tm.asp?m=1256712

"Plane guards": How to increase the chance to rescue shot-down pilots.
http://www.matrixgames.com/forums/tm.asp?m=1270645

"Impact of Leaders in WitP": Another sticky in the main forum, but it can't hurt to post it here, too.
http://www.matrixgames.com/forums/tm.asp?m=797513

"Leaders Descriptions": Mike Wood explains leader values and leader characteristics.
http://www.matrixgames.com/forums/tm.asp?m=682773

Two spreadsheets containg data about Leaders, by Apollo11:
http://mathubert.free.fr/witp_files/Leo_WitP_Scen015_Leaders-Japanese_v11.zip
http://mathubert.free.fr/witp_files/Leo_WitP_Scen015_Leaders-Allies_v11.zip




III. STRATEGY

III.A Strategy in general

Strategy guide: "An analysis of the Japanese position to help players survive economically and militarily. It is not a perfect strategy, just a few solid [.pdf - file]
suggestions." By Francis Houard. Warning: quite old.
http://www.strategygamer.com/warinthepacific.pdf

"Conservative Japanese Strategy": This thread deals with two topics: the first is Japanese overexpansion...
http://www.matrixgames.com/forums/tm.asp?m=1208459

"KB raid advice"
http://www.matrixgames.com/forums/tm.asp?m=1535118

"Strategic Decisions in Feb 1942": Expanding beyond historical boundaries as Japan.
http://www.matrixgames.com/forums/tm.asp?m=975880

"Slowing Down the Japanese": "Sir Robin" explained and evaluated:
http://www.matrixgames.com/forums/tm.asp?m=1559145

"Late-war Japanese Navy strategy"
http://www.matrixgames.com/forums/tm.asp?m=1366692

"Surviving the first 6 months as the Allies"
http://www.matrixgames.com/forums/tm.asp?m=754232

"Wounding KB" ...with LBA in 1942.
http://www.matrixgames.com/forums/tm.asp?m=980486

"Don't endanger your KB unnecessarily: Facts and Factors."
http://www.matrixgames.com/forums/tm.asp?m=1584852

"Early Allied Actions": What to do as Allies during the first months.
http://www.matrixgames.com/forums/tm.asp?m=976166

"Mogami and Tom Hunter talk strategy": A short fireside chat by two experts!
http://www.matrixgames.com/forums/tm.asp?m=974195

"Late War Japanese Production Complaints": late war strategies and their impact on the Jap. economy:
http://www.matrixgames.com/forums/tm.asp?m=1389882

Hirohito's "Lawrence of Arabia Gamit for the Rising Sun": Something to think about...
http://www.matrixgames.com/forums/tm.asp?m=708366

"Allied decisive victory": AdmNelson and Sonny II summarize their PBEM game that ended in 1945:
http://www.matrixgames.com/forums/tm.asp?m=1378255


III.B CentPac, SoPac

"Slowing down or stopping a Japanese Central Pacific strategy"
http://www.matrixgames.com/forums/tm.asp?m=1082022

Capturing Pearl Harbor: Who did it, and how.
http://www.matrixgames.com/forums/tm.asp?m=1254736

"Hawaii threatened. What to do?"
http://www.matrixgames.com/forums/tm.asp?m=1029033

"Counter-acting Japanese Player Lingering at PH Strategy". Alternative titel: What to do with US CVs in Dec. 41.
http://www.matrixgames.com/forums/tm.asp?m=672365

"Raiding the US Early Dec 1941"
http://www.matrixgames.com/forums/tm.asp?m=1066129


III.C DEI, PI, SWPac

"Has anyone ever hit Manila for Opener?" Pros and cons of this strategy:
http://www.matrixgames.com/forums/tm.asp?m=1379255

"Unusual Jap opening": Bypassing Luzon/Philippines.
http://www.matrixgames.com/forums/tm.asp?m=990415

"Prioritize PI evacuations": So you decided to evacuate the PI? Some advice on what you should take with you.
http://www.matrixgames.com/forums/tm.asp?m=1017357

"Dutch Air Force - Why save it?": So you decided to evacuate the DEI, too? Some advice on what you should take with you:
http://www.matrixgames.com/forums/tm.asp?m=1096717

"Typical Plan for Taking DEI Fast?" How your opponent made you evacuate the PI and the DEI:
http://www.matrixgames.com/forums/tm.asp?m=1064090

"Early War Dutch Primer"
http://www.matrixgames.com/forums/tm.asp?m=678806

"Invading Java"
http://www.matrixgames.com/forums/tm.asp?m=1019976

"Is invading Australia as easy at it seems?"
http://www.matrixgames.com/forums/tm.asp?m=1378323

"Allied Advance from Northern Australia"
http://www.matrixgames.com/forums/tm.asp?m=676700


"Best Strategy For Malaya?" Re-taking Malaya as the Allies:
http://www.matrixgames.com/forums/tm.asp?m=1396560

"WitP as history lesson: Are the Solomons relevant?"
http://www.matrixgames.com/forums/tm.asp?m=1441297


III.D China, Burma, India

"Effective defense": Defending Southeast Asia as Allies.
http://www.matrixgames.com/forums/tm.asp?m=1043838

"Preventing the fall of Rangoon"
http://www.matrixgames.com/forums/tm.asp?m=667163

"Defense of India"
http://www.matrixgames.com/forums/tm.asp?m=961862

"Tips for the Royal Navy": About RN ship classes and ship withdrawals.
http://www.matrixgames.com/forums/tm.asp?m=659737

Defending China in general
http://www.matrixgames.com/forums/tm.asp?m=1139315

"Bombing of Chinese HI, Res, Oil?" All about this controversial strategy:
http://www.matrixgames.com/forums/tm.asp?m=1149024

"How to defend Chungking"
http://www.matrixgames.com/forums/tm.asp?m=1226304

"An alternate view point: China over supplied."
http://www.matrixgames.com/forums/tm.asp?m=1152424

"Defending China in CHS":
http://www.matrixgames.com/forums/tm.asp?m=1181129


III.E North Pacific, Soviet Union

"A northern Allied strategy?"
http://www.matrixgames.com/forums/tm.asp?m=1007823

Bwbradley defeats an Allied landing on Sakhalin in Oct. 1944.
http://www.matrixgames.com/forums/tm.asp?m=941171

Seydlitz describes an early Allied invasion of northern Japan:
http://www.matrixgames.com/forums/tm.asp?m=1370213

"Attack on the USSR": More a historical discussion, but some strategy advice can be found here, too.
http://www.matrixgames.com/forums/tm.asp?m=982100

"Help in USSR"
http://www.matrixgames.com/forums/tm.asp?m=1285565




IV. PBEM and AARs

"List of After Action Reports": A list of famous AARs.
http://www.matrixgames.com/forums/tm.asp?m=1562758

"How to start a PBEM game": It's a sticky in the main forum, but anyway...
http://www.matrixgames.com/forums/tm.asp?m=740847

"How to Test PBEM First Turn?": The first Japanese turn in a PBEM can be checked for oversights using a simple trick.
http://www.matrixgames.com/forums/tm.asp?m=1542080

"Proper updating procedures for PBEM"
http://www.matrixgames.com/forums/tm.asp?m=848832

PBEM - Suggestions for House Rules.
http://www.matrixgames.com/forums/tm.asp?m=729167

"What is considered gamey": Might be a good idea to read this before starting a PBEM:
http://www.matrixgames.com/forums/tm.asp?m=1189243




V. HUMOR

Got "issues" with a game mechanic? Lost all your CVs to the AI? Your PBEM opponent just kicked your ***? These threads might cheer you up!

"The Thread": The most holy place on this forum!
http://www.matrixgames.com/forums/tm.asp?m=1031318

"The anti-thread": For those who disbelieve in the thread.
http://www.matrixgames.com/forums/tm.asp?m=1096189

"From here to...well...it SEEMS like an eternity". A hilarious AAR, written by Cap Mandrake and tabpub.
http://www.matrixgames.com/forums/tm.asp?m=1180532

"Tankerace's WitP cartoon thread":
http://www.matrixgames.com/forums/tm.asp?m=956752

"Caption this!"
http://www.matrixgames.com/forums/tm.asp?m=798119

"Girlfriend vs Wargaming"
http://www.matrixgames.com/forums/tm.asp?m=981630

"Wife be damned!" How to deal with the known incompatibility Wife/WitP:
http://www.matrixgames.com/forums/tm.asp?m=671898

"Is this game playable without going insane?"
http://www.matrixgames.com/forums/tm.asp?m=1427517

< Message edited by VSWG -- 8/19/2008 9:23:44 PM >


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Post #: 2
RE: "Must read" threads - 10/17/2006 1:20:49 AM   
MarcA


Posts: 1181
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Maybe we could have this thread pinned, it would be useful. And others can add to it as they see fit.

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Post #: 3
RE: "Must read" threads - 10/17/2006 1:56:14 AM   
VSWG


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From: Germany
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quote:

ORIGINAL: mantill

Maybe we could have this thread pinned, it would be useful.

Sure, why not.

quote:

And others can add to it as they see fit.

Yes, that's the idea behind it!

Added more links.

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Post #: 4
RE: "Must read" threads - 10/17/2006 10:34:42 AM   
Ursa MAior

 

Posts: 1416
Joined: 4/20/2005
From: Hungary, EU
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Cool.

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Post #: 5
RE: "Must read" threads - 10/17/2006 1:14:17 PM   
LargeSlowTarget


Posts: 4443
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From: Hessen, Germany - now living in France
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How about some humor - can't find the original posts but here is a good summary:http://www.matrixgames.com/forums/tm.asp?m=956752&mpage=1&key=funny&#1007771  

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Post #: 6
RE: "Must read" threads - 10/17/2006 4:23:32 PM   
Rob Brennan UK


Posts: 3685
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From: London UK
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This need a sticky .. Nice work VSWG !

bum-sticky-bump untill it gets stuck

EDIT LST - nice find for the humourous thread .. not seen some of those before

< Message edited by Rob Brennan UK -- 10/17/2006 4:29:50 PM >


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sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)

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Post #: 7
RE: "Must read" threads - 10/17/2006 9:45:28 PM   
Graycompany


Posts: 511
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quote:

ORIGINAL: VSWG

Added more links.

Someone made a thread about house rules, but I can't find it. Anyone... Anyone... Bueller?





I think he is like sick or something...........

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Post #: 8
RE: "Must read" threads - 10/17/2006 9:50:09 PM   
RUPD3658


Posts: 6922
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I thought he was dead. Or was that Snake Pliskin?

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Post #: 9
RE: "Must read" threads - 10/17/2006 10:38:21 PM   
Graycompany


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quote:

ORIGINAL: RUPD3658

I thought he was dead. Or was that Snake Pliskin?



Snake and Bueller are both alive and well and living in TV LAND

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Post #: 10
RE: "Must read" threads - 10/17/2006 11:34:29 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
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quote:

ORIGINAL: LargeSlowTarget

How about some humor - can't find the original posts but here is a good summary:http://www.matrixgames.com/forums/tm.asp?m=956752&mpage=1&key=funny󶂛

Those threads are hilarious!! I created another category for topics like this. What happened to the "Name this?" threads by Brady and Mogami(?) ?

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Post #: 11
RE: "Must read" threads - 10/17/2006 11:54:57 PM   
VSWG


Posts: 3432
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From: Germany
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quote:

ORIGINAL:  Rob Brennan UK

This need a sticky .. Nice work VSWG !

It's not done yet... I'm missing lots of useful 2004/05 topics that I had bookmarked before the "Firefox incident"... I just browsed through the newer threads in the War Room and the Main Forum, and haven't even started looking at the Scenario Forum.

I know that Apollo11 tested several other game mechanics, but I can't find them right now. And didn't Nikademus post some detailed AA test scenarios a while ago? Or was it someone else? Some help would be nice...


Added 10+ links. Some sub-categories are needed, methinks...


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Post #: 12
RE: "Must read" threads - 10/17/2006 11:57:11 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
quote:

ORIGINAL: Graycompany

I think he is like sick or something...........


Almost. The correct answer would have been:

quote:

Um, he's sick. My best friend's sister's boyfriend's brother's girlfriend heard from this guy who knows this kid who's going with the girl who saw Ferris pass out at 31 Flavors last night. I guess it's pretty serious.




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Post #: 13
RE: "Must read" threads - 10/18/2006 12:33:34 AM   
Oliver Heindorf


Posts: 1911
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From: Hamburg/Deutschland
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Weltklasse ! 

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Post #: 14
RE: "Must read" threads - 10/18/2006 7:54:01 AM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
Vielen Dank!

Someone PM'd me several links, and I found two more myself. Cheers!

Additions:

Accelerating ships: The following two threads cover this topic nicely:
http://www.matrixgames.com/forums/tm.asp?m=673166
http://www.matrixgames.com/forums/tm.asp?m=957452

Comprehensive WitP ENG unit testing. Detailed analysis!
http://www.matrixgames.com/forums/tm.asp?m=710121

Engineers vs. Engineer Squads: There's a difference!
http://www.matrixgames.com/forums/tm.asp?m=1258158

Japanese production: Why a built rate of 0 in the "Industry/Troops/Resource Pools" is correct:
http://www.matrixgames.com/forums/tm.asp?m=804822

Filling out IJ Base Forces: Is it worth the cost in supply/armament/manpower?
http://www.matrixgames.com/forums/tm.asp?m=961071

< Message edited by VSWG -- 10/18/2006 8:14:58 AM >


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Post #: 15
RE: "Must read" threads - 10/18/2006 5:57:44 PM   
WhoCares


Posts: 653
Joined: 7/6/2004
Status: offline
It might also be useful to try and get some of the info in these threads into the Wiki. So you whould not always have to wade through countless pages of discussions to get the picture of certain topics in the few 'golden' posts.

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Post #: 16
RE: "Must read" threads - 10/18/2006 7:45:17 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
Absolutely. I hope that the WitP Manual Wiki and this list complement each other: in case only one or a couple of posts are really 'golden' in one of the linked threads, it would be great if the author would paste it into the Wiki so that the link here can be deleted (and the list becomes less cluttered). This list should be reserved for threads that contain valuable discussions or series of tests that cannot (or shouldn't) be summarized in a short Wiki article. For now, I decided to add all kinds of threads, even short ones, but it would be great if others would chime in and help decide which information should be moved to the Wiki. I do not want to decide alone which threads should be added, or removed from this list. Ideally, this should be another community effort, with me only editing the first post upon popular demand.

BTW, I added the pic in your sig to the Wiki link. Can I make it clickable, too?

Additions:

Comprehensive Port bombing testing: Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
http://www.matrixgames.com/forums/tm.asp?m=763293

Level Bombers: Mike Woods answers several questions about bomb loads.
http://www.matrixgames.com/forums/tm.asp?m=1034732

Level bombers mining: See post #33 by Mike Wood.
http://www.matrixgames.com/forums/tm.asp?m=904742

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Post #: 17
RE: "Must read" threads - 10/18/2006 7:52:13 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
Oh, one more thing: Can someone proof-read the first post? I want to make a good impression on all the newcomers. A PM would be nice.

*straightens tie

*brushes a dust particle off his tux




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Post #: 18
RE: "Must read" threads - 10/18/2006 8:10:07 PM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

Thanks for this collection Martin - greatly appreciated!


Few more threads to look up:

#1
"Lord Calidor" made WinWord (".doc") document with superb knowledge gathered through forum - this one single document is gold mine itself!


#2
I fixed Japanese production flow chart - good way to understand Japanese economy.


#3
I made at least 2 more comprehensive bombing test threads (apart from te one you found). I will try to find those for you...


#4
I made Excel (".xls") document with list of all leaders together with their unit assignemens for scenario #15 (something rather useful and never before attempted).


Leo "Apollo11"

< Message edited by Apollo11 -- 10/18/2006 8:13:48 PM >


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Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to VSWG)
Post #: 19
RE: "Must read" threads - 10/18/2006 8:17:48 PM   
Apollo11


Posts: 24082
Joined: 6/7/2001
From: Zagreb, Croatia
Status: offline
Hi all,

Few more of mine:

Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)...

Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)...


Leo "Apollo11"

_____________________________



Prior Preparation & Planning Prevents Pathetically Poor Performance!

A & B: WitW, WitE, WbtS, GGWaW, GGWaW2-AWD, HttR, CotA, BftB, CF
P: UV, WitP, WitP-AE

(in reply to Apollo11)
Post #: 20
RE: "Must read" threads - 10/18/2006 9:11:43 PM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
hey, since no moderators dare to put it sticky, why just dont we put the link to this thread into the FAQ thraed ? just an idea.

EDIT :
darn, FAQ is closed

< Message edited by Oliver Heindorf -- 10/18/2006 9:13:57 PM >


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Post #: 21
RE: "Must read" threads - 10/19/2006 12:26:50 AM   
krishub1492


Posts: 192
Joined: 1/28/2002
From:
Status: offline
Does anyone have a copy of this?

My "Invasion Planning Sheet": http://rapidshare.de/files/31228230/WiTP_Invasion_Planning_Sheet.doc

It was created by Dtravel but the link is no longer active.

If you have it, please email to krishub1@sbcglobal.net

(in reply to Oliver Heindorf)
Post #: 22
RE: "Must read" threads - 10/19/2006 6:00:26 PM   
Gem35


Posts: 3420
Joined: 9/12/2004
From: Dallas, Texas
Status: offline
Great thread, thank you VSWG.
I have not played in a while and this gets me back up to speed on the game and strats.

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Post #: 23
RE: "Must read" threads - 10/19/2006 6:35:04 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
quote:

ORIGINAL: Apollo11

Hi all,

Thanks for this collection Martin - greatly appreciated!


Few more threads to look up:

#1
"Lord Calidor" made WinWord (".doc") document with superb knowledge gathered through forum - this one single document is gold mine itself!


#2
I fixed Japanese production flow chart - good way to understand Japanese economy.


#3
I made at least 2 more comprehensive bombing test threads (apart from te one you found). I will try to find those for you...


#4
I made Excel (".xls") document with list of all leaders together with their unit assignemens for scenario #15 (something rather useful and never before attempted).


Leo "Apollo11"


Hi Leo,

#1
I remember Lord Calidor's readme, it was one of the first documents I read after buying the game - thanks for reminding me. I'll add it just below the Wiki Manual, but they should be really combined into a single "project".

#2
I think I linked to the fixed flow chart? Is there a newer version?

#3
Added to the list!

#4
I thought about adding a "useful files" section, but it would be a copy of Spooky's "Files/Scenarios" page. Not sure ehat to do, for now I'll add them to the game mechanics section.

Oliver Heindorf,
I was wondering... As long as the stickied thread list is so cluttered with old topics, maybe it would be better if this thread remains in the forum, and is regularly bumped...?

krishub1,
I have never seen this file before... send him a PM, he's a regular here.

Gem35,
thanks for the kind words.

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Post #: 24
RE: "Must read" threads - 10/19/2006 6:54:17 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
Additions:

"The War in the Pacific unified manual/tutorial - put together from official manual, patch updates/changes and posts from official forum by Lord_Calidor" [.doc- file]
http://www.inet.hr/%7Essisko/WitP%20Manual%20Skripta.doc

WITP Unofficial Strategy Guide:
http://mathubert.free.fr/witp_files/witp_tips.htm

Comprehensive Port bombing testing: Another GEM by Apollo11!! Variables are plane type (B-29, B-17, B-25), altitute, experience, targets (warships, transports, port facilities) and AA.
http://www.matrixgames.com/forums/tm.asp?m=987147 [Comprehensive City bombing testing WitP v1.77 (B-29's vs. Manpower)]
http://www.matrixgames.com/forums/tm.asp?m=763293 [Comprehensive Port bombing testing (98 B-29's vs. 50 ships in day and night)]
http://www.matrixgames.com/forums/tm.asp?m=856314 [Comprehensive Port bombing testing WitP v1.5 (98 bombers vs. warships and cargo ships)]

Two spreadsheets containg data about Leaders, by Apollo11:
http://mathubert.free.fr/witp_files/Leo_WitP_Scen015_Leaders-Japanese_v11.zip
http://mathubert.free.fr/witp_files/Leo_WitP_Scen015_Leaders-Allies_v11.zip

Analysis of Naval Gunnery Combat: excellent comments by Tom Hunter (and others) on surface combat!
http://www.matrixgames.com/forums/tm.asp?m=1080410

Heavy AA guns used against invasions? Which gun types fire at different enemy TFs:
http://www.matrixgames.com/forums/tm.asp?m=935927

Nuke naval bombardment:
http://www.matrixgames.com/forums/tm.asp?m=1073839

So I created a little tank battle...
http://www.matrixgames.com/forums/tm.asp?m=972631&mpage=1&key=&#972790

Conservative Japanese Strategy: This thread deals with two topics: the first one Japanese overexpansion...
http://www.matrixgames.com/forums/tm.asp?m=1208459

Defense of India:
http://www.matrixgames.com/forums/tm.asp?m=961862&mpage=1&key=&#962126

Mogami and Tom Hunter talk strategy: A short fireside chat by two experts!
http://www.matrixgames.com/forums/tm.asp?m=974195&mpage=1&key=&#974195


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Post #: 25
RE: "Must read" threads - 10/19/2006 7:30:15 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
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Created sub-categories (1. draft):

I. GENERAL LINKS

II. GAME MECHANICS

II.A Japanese Industry
II.B Surface Ships and Task Forces
II.C Submarines and ASW
II.D Planes and Air War
II.E LCUs and Ground Combat
II.F Combined Arms

III. STRATEGY

III.A Strategy in general
III.B CentPac, SoPac
III.C DEI, PI, SWPac
III.D China, Burma, India

IV. PBEM

V. HUMOR

Moved several "tactical" topics from Strategy to Game Mechanics. Not sure about this...


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Post #: 26
RE: "Must read" threads - 10/19/2006 10:50:16 PM   
Dino


Posts: 1032
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From: Serbia
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Splendid idea VSWG.

OMG, did I say "splendid"???

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Post #: 27
RE: "Must read" threads - 10/19/2006 11:06:23 PM   
Terminus


Posts: 41459
Joined: 4/23/2005
From: Denmark
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Yes, you did...

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Post #: 28
RE: "Must read" threads - 10/19/2006 11:11:01 PM   
Widell


Posts: 913
Joined: 4/27/2005
From: Trollhättan, Sweden
Status: offline
Feel free to copy and paste from the threads into the appropriate areas of the wiki so gallantly posted as the first link. I have threatened to delete the wiki soo many times since no one really contributes to it any longer, but since my web host trippled the size of the server space with no change of price, I can´t say it´s an issue any longer

Anyways, myself and a few others used to scan the forums for interesting threads and "move them" to the wiki. It´s really simple to do, and once you are registerred you can format and do almost what you want

I simply refuse to give up I guess, but then I play Japan in my WitP games as well....


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Post #: 29
RE: "Must read" threads - 10/19/2006 11:55:22 PM   
Oliver Heindorf


Posts: 1911
Joined: 5/1/2002
From: Hamburg/Deutschland
Status: offline
quote:

ORIGINAL: VSWG
Oliver Heindorf,
I was wondering... As long as the stickied thread list is so cluttered with old topics, maybe it would be better if this thread remains in the forum, and is regularly bumped...?


oh yes...the top-list is cluttered with out of date stuff, I mentioned it before but nothing was done...for example, why we still need a review topic sticky ...this forum hasnt a good house cleaning staff

I think you should keep all the good links in post #1 by yourself ( editig every single time instead of posting a new answer ) becasue elsewhere we have sooner or later 500 posts and ppl then get boring searching this thread with endless numbers of pages

edit in gemran : kann garnicht sagen wie geil die idee ist und das was alles gutes gefunden wurde, habe ich mir schon immer gewünscht !

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Post #: 30
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