RERomine
Posts: 280
Joined: 7/19/2006 Status: offline
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quote:
ORIGINAL: Riun T I got a question on this: what factors are required to have this game not combine the fire control radio communications with the command COMM,cause in reality they were always seperate channels and frequencies, with HQ command having president but not overall radio comm with all lesser ranked and dispersed units in the field. Arrty units had their channel, tanks command units sometimes would be dual equiped with both UHF,and VHF sets but budding into some other branches radio frequencies without call signs and pre-codes for the days traffic, u might never get relayed or transfered with your "out of branch,out of command priority," message in time to do anything,,,,,, so quite gripping about Arrty delay responce times and enjoy working around its faulty aspects and be happy that the game gives u any artty besides preassigned targets!!!! come on guys the games turn is only 3 minutes,,, if u think u could breach "COMMANDCOMM, or ARRTY plot for real in that time frame,,, YOUR DREAMING!! This is true. Short of calling for Immediate Suppression on a target, if it actually hits the target, there typically are spotting rounds that are called in and adjusted. This all takes time before the FFE is called. Anything hitting in the less than 1.0 seems very fast.
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