Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Tip of the Cap to the Map!

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Tip of the Cap to the Map! Page: [1]
Login
Message << Older Topic   Newer Topic >>
Tip of the Cap to the Map! - 12/20/2006 1:37:34 AM   
MkXIV


Posts: 343
Joined: 6/4/2005
From: North Georgia
Status: offline
I just wanted to mention that, from an artwork standpoint, I really like the game map. It has the right period "feel." The shading and hatching of the provinces and state borders really works and looks great, I REALLY like the way the state name will blend depending how much of the state each side has. Well Done Guys!

_____________________________

F4U Corsair; When you Absolutely, Positively need to kill every freaking Zero in a 40 mile hex....
Post #: 1
RE: Tip of the Cap to the Map! - 12/20/2006 1:59:23 AM   
Mike Scholl

 

Posts: 9349
Joined: 1/1/2003
From: Kansas City, MO
Status: offline

quote:

ORIGINAL: MkXIV

I just wanted to mention that, from an artwork standpoint, I really like the game map. It has the right period "feel." The shading and hatching of the provinces and state borders really works and looks great, I REALLY like the way the state name will blend depending how much of the state each side has. Well Done Guys!



Have you had much dealing with the "River Provinces" yet? They're an interesting idea, and work well enough---but the "crowding" and "unit locations" can get to be a real mess during play...

(in reply to MkXIV)
Post #: 2
RE: Tip of the Cap to the Map! - 12/20/2006 2:15:23 AM   
MkXIV


Posts: 343
Joined: 6/4/2005
From: North Georgia
Status: offline

quote:

ORIGINAL: Mike Scholl


quote:

ORIGINAL: MkXIV

I just wanted to mention that, from an artwork standpoint, I really like the game map. It has the right period "feel." The shading and hatching of the provinces and state borders really works and looks great, I REALLY like the way the state name will blend depending how much of the state each side has. Well Done Guys!



Have you had much dealing with the "River Provinces" yet? They're an interesting idea, and work well enough---but the "crowding" and "unit locations" can get to be a real mess during play...



Well that was a problem, I am slowly learning to where I need to click for the river provinces (it is frustrating though) the unit stacking is a real problem though, but as I said from an artwork standpoint, I like the map.

_____________________________

F4U Corsair; When you Absolutely, Positively need to kill every freaking Zero in a 40 mile hex....

(in reply to Mike Scholl)
Post #: 3
RE: Tip of the Cap to the Map! - 12/21/2006 2:23:03 PM   
archer1863

 

Posts: 23
Joined: 9/10/2006
Status: offline
yes map looks nice.

(in reply to MkXIV)
Post #: 4
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [American Civil War] >> Forge of Freedom: The American Civil War 1861-1865 >> Tip of the Cap to the Map! Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.938