renwor
Posts: 118
Joined: 5/17/2000 From: czech republic Status: offline
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quote:
Originally posted by victorhauser:
Attack aircraft are modeled abstractly in all SP games. Dive bombers were never particularly effective against moving targets smaller than warships. Most enemy AFVs killed by aircraft were knocked out by MGs, cannon, or rockets
I don't want to create a tankbuster from Ju 87B, I just think, that that single 500kg bomb from stuka should be more accurate, than any of He111 bombs. But I don't propose stuka should be able to take out a moving tank on regular basis.
quote:
I don't see a pressing need to re-model air attacks since dive bombers are usually given a higher FC rating to begin with.
higher FC rating? So what? And a MG or two to use with it! FC rating really doesn't influence bombing, just strafing. So it's good fighters have generally higher FC rating , than bombers.
To make dive bombers more vulnerable to AA fire??? I am rather clueless in this aspect. Long straight, relatively slow dive doesn't really seem as a good evasive maneuver, but no accurate bombing run is. Maybe lower speed off divebombers? But then again, is speed a factor in computing AA fire "to hit"?
Aw, one more thing: Did you notice the shadows for planes? Where is the sun at the moment? I guess SPWaW is a game made for kiwis
Renwor.
"Dive bomb with a nuke? Whats the point?"
[This message has been edited by renwor (edited August 10, 2000).]
[This message has been edited by renwor (edited August 10, 2000).]
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