Call Me Earl
Posts: 15
Joined: 12/16/2006 Status: offline
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Eric, I am not trying to be a jerk here or anything, but everytime Scipio666 and I try and play this game TCP/IP we get Assertion Failed ! errors. Reading from other posts, this same problem appears in LAN games as well. Scipio666 emailed you the save game files from one such game. I am not sure how this game was tested for multiplayer and not have these same errors surface ? This error appears every time when you do the second detailed battle in a game. I would be more than happy to play a TCP/IP game with you so you can see first hand what is happening. Trust me, it won't take much of your time as it happens quickly, whether you do a detailed battle or not. I would like nothing better than to get this bug/bugs worked out of this truely good game so I can enjoy it to its full potential. We just concluded another TCP/IP test of the game with the following setup and results: Game Settings Intermediate Game, Standard Campaign, Sergeant Turned on the following: Governors, Advance buildings, Upgrade Weapons, Use Generals, More Generals, Detailed Battles We played the game normally, except that we did not do any battles, as we thought the detailed battles alone were causing the errors. When ending the Early Jan. 1862 turn, after selecting my general for promotion, I received the first Assertion Failed ! error. Microsoft Visual C++ Runtime Library Assertion Failed ! Program...IXGames\Forge of Freedom\Forge of Freedom.exe File: C:\Projects\ACWPlato\Source\game.cpp Line: 2102 Expression: Check==112233 For information on how your program can cause an assertion failure, see Visual C++ documentation on asserts. Press Retry to debug the application - JIT must be enabled. I hit ignore at this point and the game continued. Did my next turn and ended the turn, promoted my general and received another Assertion Failed ! error as follows: Microsoft Visual C++ Runtime Library Assertion Failed ! Program...IXGames\Forge of Freedom\Forge of Freedom.exe File: C:\Projects\ACWPlato\Source\Piecemap.cpp Line: 1008 Expression: Test==20052006 For information on how your program can cause an assertion failure, see Visual C++ documentation on asserts. Press Retry to debug the application - JIT must be enabled. I again hit ignore, but this time it came up with another Assertion Failed ! error. Microsoft Visual C++ Runtime Library Assertion Failed ! Program...IXGames\Forge of Freedom\Forge of Freedom.exe File: C:\Projects\ACWPlato\Source\province.cpp Line: 238 Expression: Test==18611864 For information on how your program can cause an assertion failure, see Visual C++ documentation on asserts. Press Retry to debug the application - JIT must be enabled. At this point hitting ignore did not work, so I hit retry and a window popped up asking if I would like to report the problem to Microsoft, I said no and was exited out of the game. Originally we thought that the Detailed Battling alone was causing the problem, but that is not the case. It does not matter if he hosts or I host, we still get the errors. I will add this, the host never see's the errors, it is always the player that joins. The game continues for the host as if nothing ever happened. Again, Eric, I am more than willing to play a game TCP/IP with you so you can see the errors first hand. I promise to only say nice things about the game and to you, lol. Thanks for any help you can provide, Call Me Earl
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