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23 Mar - 9/15/2007 4:14:37 AM   
moses

 

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23 Mar:

A few turns have rolled by with more of the same general attrition. His 11th division has finally reached Akyab and get immediately pounded by my air force. Unfortunately for him the 11th appears to be at the front his troop list and gets hit first. Now I just pray for good weather each day so that I can kill his troops.

In Alaska my units move into position to invade Adak Island. 4 BB's support the attack but only LBA. But as Japan has recently had a carrier nailed in this area I doubt that he will risk his carriers here. The invasion will go in the turn after next.

At PH I begin loading operations for the invasion of Baker Island. Elsewhere across the Pacific my troops prep for dozens pf seperate objectives.

In Austrailia massive forces are now within Japan's bomber range and barroling toward Darwin and other North Austrailian sites. Soon I will find out what forces are holding this region.

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Post #: 391
29 Mar - 9/16/2007 6:39:28 PM   
moses

 

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29 Mar:

Here's the landing on the 25th:

Naval bombardment of Adak Island, at 98,36 - Coastal Guns Fire Back!

59 Coastal gun shots fired in defense.
Allied Ships
DD Conway
DD Aulick, Shell hits 9, on fire
DD Abbot, Shell hits 10, on fire, heavy damage
CL St. Louis, Shell hits 5
CA Vincennes
CA San Francisco, Shell hits 1
CA Minneapolis, Shell hits 5
CA Pensacola
BB Washington
BB North Carolina
BB Pennsylvania
BB Arizona
BB Maryland

Japanese ground losses:
586 casualties reported
Guns lost 8

Airbase hits 5
Airbase supply hits 2
Runway hits 21
Port hits 3
Port supply hits 4

--------------------------------------------------------------------------------
TF 1092 encounters mine field at Adak Island (98,36)

TF 1092 troops unloading over beach at Adak Island, 98,36


Allied Ships
MSW Kelowna
MSW Courtenay
DMS Chandler
DMS Boggs
DMS Trevor
DD Case
DD Lamson
DD Cummings
DD Perkins
LCVP 592L, Mine hits 1, on fire, heavy damage
LCVP 532P, Mine hits 1, on fire, heavy damage


Allied ground losses:
46 casualties reported

Coastal Guns at Adak Island, 98,36, firing at TF 1092
670 Coastal gun shots fired in defense.
Allied Ships
CL Helena, Shell hits 5
DD Case, Shell hits 1
AP Pijnacker Hordijk
AP Mijer
CLAA Atlanta, Shell hits 1
DD Cummings, Shell hits 3, on fire
MSW Kelowna, Shell hits 12, on fire, heavy damage
LCVP 532M
LCM 532E, Shell hits 9, on fire, heavy damage
LCT LCT-157, Shell hits 5, on fire, heavy damage
LCT LCT-145, Shell hits 4, on fire, heavy damage
LCT LCT-144, Shell hits 5, on fire, heavy damage
LCT LCT-141, Shell hits 6, on fire, heavy damage
MSW Courtenay, Shell hits 3, on fire, heavy damage
LCT LCT-137, Shell hits 6, on fire, heavy damage
LCT LCT-63, Shell hits 4, on fire, heavy damage
DD Perkins
LCT LCT-62
DMS Chandler
DD Lamson, Shell hits 2, on fire
LST LST-24
DD Caldwell, Shell hits 2, on fire

Japanese ground losses:
35 casualties reported
Guns lost 1

Allied ground losses:
1045 casualties reported
Guns lost 8

--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
TF 1092 encounters mine field at Adak Island (98,36)

TF 1092 troops unloading over beach at Adak Island, 98,36


Allied Ships
MSW Kelowna, on fire, heavy damage
MSW Courtenay, on fire, heavy damage
DMS Chandler
DMS Boggs
DMS Trevor
DD Cummings, on fire
DD Caldwell, on fire
AK Empire Antelope, Mine hits 1, on fire

Coastal Guns at Adak Island, 98,36, firing at TF 1092
86 Coastal gun shots fired in defense.
Allied Ships
AP Meigs, Shell hits 1
AP Bloemfontrin, Shell hits 3, heavy damage

Japanese ground losses:
39 casualties reported
Guns lost 1

Allied ground losses:
418 casualties reported


Well that's the bulk of it anyway. A bit bloodier then I had expected but really not as bad as it looks. I lost 4 or 5 small craft and a couple DD's. I have lots of ports nearby so the damaged ships should all be saved.

His carriers were about and I had a chance to do serious damage. I suspect he sent them over on another counter-PT boat operation. His zero's were set to attack at 100 feet and did in fact straff my Adak invasion fleet. He must have been surprised when he found 5 BB's and a huge transport fleet. Being so close I got 3 big attacks on his carriers on the 25th and 26th. On 3 occasions more then 20 A-20's made it through his CAP and launched bombing runs against his CVE's. Not a single hit!!!! That stunk because I lost a bunch of P40's fighting through the CAP.

His surface fleet stayed away but I see something that looks like a surface fleet in position to possibly attack tommorrow. If so it will strike air. I'm pulling everything out except for some PT's. The battleships will rearm for another bombardment run. The transports are headed back to Ankorage to pick up some more troops.

I may need them. On the 27th and 28th I reduced the forts from 6 to 4 but took slightly higher losses doing so. My 41st division is probably strong enough to take the island alone. I have 2-1 advantage in troops and over 10-1 in artillery. But I am disrupted enough that I will rest and bombard for the next two days. Then if his surface TF does a bombardment run tommorow it might set my operation back a bit more. So I'll get some more forces on the way even though I may not ultimately need them.

Burma: Another Indian division arrives at Akyab with another right behind it. After a couple days of bad weather the Japanese 11th division gets pounded on the 27th and 28th. It's unfortunate for Japan that this is the first unit on his Akyab troop list. It gets hit with everything every turn. So his freshest division will be ripped apart leaving the 55th and Imperial Guards division which have to be a little worn out by now.

Austrailia: He can see me coming for sure. On the Perth/Darby axis we have a little comedy as both our units divert off road I guess to avoid each other. You just can't plot long road moves around enemy forces. I have an armored unit and an infantry BDE clearing the route to Darwin and Whendym with a huge force following behind them. He may not see that yet.!!!!

Thursday Island: This may go easy. I have been bombing this location from air and see for about a week and now I can see nothing there. Not quite sure how he would evacuate without me seeing any ships. Maybe he did it by air. Or maybe his troops are hiding. I have some para's that I could send any time. But they are not fully prepped and not strong enough to face a big force alone. I'll wait a turn. My amphibious force is still a weak off but if I can't find any ground troops I may accelerate things.

Baker Island: My invasion force collects at Jarvis Island. I will hit Baker in about 10 days.

(in reply to moses)
Post #: 392
RE: 29 Mar - 9/18/2007 12:53:10 AM   
moses

 

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31 Mar 1943:




A pretty good day. He sends a surface TF toward Adak and meets only my PT's. PT's do well against bombardment TF's and I put two torpedoes into CA Atago. 3 PT's die but it was well worth it. The next morning my bombers attack his retreating CA and put 8 500 lb bombs into it. None penetrate but still that CA must be hurting. His TF retreats without bombarding.

Further south Thursday island is in fact occupied. I will have to invade.

Attachment (1)

< Message edited by moses -- 9/18/2007 12:59:09 AM >

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Post #: 393
4 April - 9/19/2007 1:50:44 AM   
moses

 

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4 April:

Jwilkerson tries to mass his aircraft at Akyab and brings on a big battle. Results were spectacular from my standpoint. 82 Tojo's and 51 Jacks go down mostly in air-to-air. I lose 23 Coursairs and 15 P38's. Some lessor aircraft (21 P39's and some Brewsters) go down as well but who cares. Fot the day Japan losses 159 planes to my 99.

After all that my ground attacks are not disturbed even a bit. They go in with insignificant opposition and pound his 11th division once more. My troops at Akyab are now superior in all ways. More troops, more artillery and massive armor. My last Division arrives within 4 days and the assault will begin.

Out in the Pacific the 25th Division departs Jarvis Island for Baker Island. This invasion should land on the 8th.

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Post #: 394
RE: 4 April - 9/19/2007 2:33:54 AM   
ny59giants


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You seem to be adapting well without your CV's. 

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Post #: 395
RE: 4 April - 9/19/2007 6:31:50 PM   
moses

 

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I'm trying. I actually have a small CV force now. 3 CV's and some CVL/CVE on the coast of Austrailia. Jwilkerson has a significant force still playing around in Alaska a long way away. I think he has at least one CV and 3 or 4 smaller carriers. I also believe he has a carrier or too around Rangoon.

Since I assume he is resting a few carriers in Japan or some other safe area I may be close to parity in the south pacific. At least if I stay closae to LBA I have some chance of surviving a carrier engagement.

The Baker Island invasion is a bit unsupported. If his carriers pop up I could get hurt. But he is not flying any recon from Baker so how would he know I'm coming? The logical places that he would be basing carriers are Truk, Rabaul, or Kwajilin. From either of these locations it would take time for him to intervene. So hopefully I can land and get out before any carriers can arrive.

For the Solomon chain I am now building up the Santa Cruz islands so that I can support the invasion with land based fighters. I have 2 level one airfields now and am pouring even more engineers into the task. (By April 43 the allies have astonishing numbers of engineers). Once they get to level two I'll be able to fly LRCAP and the invasion will be on.

< Message edited by moses -- 9/19/2007 6:34:10 PM >

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Post #: 396
12 April - 9/22/2007 1:37:21 AM   
moses

 

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12 April:

Burma: My first deliberate attack was not very encouraging.

Ground combat at Akyab

Allied Deliberate attack

Attacking force 118175 troops, 1068 guns, 1461 vehicles, Assault Value = 2986

Defending force 96412 troops, 722 guns, 26 vehicles, Assault Value = 1821

Allied max assault: 2959 - adjusted assault: 2839

Japanese max defense: 1668 - adjusted defense: 12237

Allied assault odds: 0 to 1 (fort level 6)


Japanese ground losses:---------------Allied ground losses:
627 casualties reported----------------4293 casualties reported
Guns lost 29-----------------------------Guns lost 135
-------------------------------------------Vehicles lost 5


My preceding air strike was pretty lame but even with a good strike it looks like I have a ways to go.

Austrailia: My troops enter Darwin and are entering Wyndam and Derby in a day. Darwin looks adequately held. I will try a shock attack anyway. I would make it an 80% chance that I fail to achieve 1 to 1 odds but I have to try after going all this way. The other to cities I will probe with artillery and see if there is a weak spot.

Baker Island falls without much of a fight. In the end only 288 troops are there and the only resisitance was some LR bombers which sunk an SC.

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Post #: 397
16 April - 9/23/2007 7:44:51 PM   
moses

 

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16 April:

Austrailia: I've done my recon by force and it looks to be a bust. He has 4 divisions in the country and with level 9 forts, uncontested air power and bombardment TF's that's enough to hold against the entire Austrailian Army. I will head back to replace troops and regroup.

Against what he has in country the only way to make progree will be to have some naval assets in the area. At some point in the future I will be able to swing forces past Port Moresby and isolate the Austrailian coast. But right now I am not strong enough and it is too hazardous to try and sail by PM. But for now it's good to know that 4 Japanese divisions are tied to the defence of Austrailia.

Alaska: Adak is still contested and I will be landing an RCT in 4 days to help out my 41st Division. I have 3 CVL's along to help this time so carrier action is possible.

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Post #: 398
RE: 16 April - 9/23/2007 8:15:44 PM   
ny59giants


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I would focus on getting Broome to fall first. Then roll up the bases from there. Hopefully, you can get some BB TF to come up from Perth from time to time. Darwin is going to be the hardest and I would do just enough there to remain in place. 

I would place a few AS & AR at Perth and have about 10 or more subs based out of there and have him try to run that gauntlet for his BB TF. He is probably using Kendari for supplies (I would).


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Post #: 399
RE: 16 April - 9/23/2007 11:29:26 PM   
moses

 

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You're probably correct that Broome is the weak spot. Problem is allmost all my major surface units are lining up on the other side of the continant for the big push up the Solomon chain. It won't be long now with my divisions at 70 prep and loads of other units preped for the other islands.

I just don't have the carriers to safely attack anywhere where I cannot use LBA. So it's important to open up an active front in the Solomons where I can use LBA and all my BB's.

If I took (or attempted to take) Broome I would always have to worry about uber-KB coming down and I have nothing to stop him from crushing me. So I'll keep preparing my ops in the south Pacific and save north Austrailia for the summer.

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Post #: 400
RE: 16 April - 9/24/2007 2:18:51 AM   
ny59giants


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I understand the need to keep the pressure up with your LBA. You seem to be doing well in Burma and forcing him to keep feeding that "meat grinder." 
I imagine that he will fight hard for Nothern Australia as that is the soft under belly to the resources of the SRA that he needs to protect.


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Post #: 401
RE: 16 April - 9/24/2007 5:14:38 AM   
moses

 

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I have the upper hand in the air over Burma since he attempted to fight it out over Akyab a week or so ago. He lost a ton of planes in one turn and since then I just have overwhelming numbers. Plus my first P47D's just went into action making things even worse there.

On the ground I know that he has at least 7 divisions and probably 8 commited to Burma. If he has to keep 4 divisions in Austrailia thats a lot of ground force commited away from the Pacific.

The China air war will start heating up shortly as I've converted my first I-16 squadren to the P40N's. Several of the SB units are already fighting with B25J's. So soon I will be attriting him here.

There is some air fighting in Alaska as well.

But once I take Lunga he will have to fight and I have unbelievable amounts of aircraft waiting for a base from which to fly.

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24 April - 9/28/2007 2:41:30 AM   
moses

 

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24 April: Adak Island falls in Alaska. The extra RCT did the trick along with a big bombardment by 4 BB's. On the downside 3 BB's took minot to moderate damage from torpedoes. But Adak Island was the key. Soon it will be a level 5 airbase and I will dominate the Alutians.

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30 April - 9/30/2007 1:04:26 AM   
moses

 

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30 April:

I'm launching a little faint toward Lunga. Jwilkerson thinks it's the real thing. I do have a bunch of transtports 2 hexes offshore and 200 carrier airctaft bombed Lunga so I see why. It was nice when 17 Betties appeared with light escort to be shot down by my 100 FM-2's. But this is just a test.

It's taking longer then I had hoped to build up the Santa Cruse Islands. I can remember people posting that airfields could be built up too easily by the allied player. I can put that myth to rest. I have over 600 engineer squads and 320 engineer vehicles at Nindi right now. It started out as a zero level airbase and is now at level one plus 38%. With all those engineers it is only going up by 3% per two day turn. I sneding even more engineers but I'm now considering not waiting for completion before landing at Lunga. But I wait and see how he reacts to my current faint.

Burma: I'm going to launch my second big deliberate attack tommorow. The last one was disappointing but my troops have recovered and I've been bombing him for another 3 weeks. His strength has dropped by 5000 troops in that time so I'll see how they do. I have rare partly cloudy weather so I hope to get a good bombing run in before the attack.

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Post #: 404
RE: 30 April - 9/30/2007 1:18:32 AM   
VSWG


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quote:

ORIGINAL: moses

It's taking longer then I had hoped to build up the Santa Cruse Islands. I can remember people posting that airfields could be built up too easily by the allied player. I can put that myth to rest. I have over 600 engineer squads and 320 engineer vehicles at Nindi right now. It started out as a zero level airbase and is now at level one plus 38%. With all those engineers it is only going up by 3% per two day turn. I sneding even more engineers but I'm now considering not waiting for completion before landing at Lunga. But I wait and see how he reacts to my current faint.

Apollo11 did some tests with engineer units and found out that there's a maximum number of useful engineer (vehicle) squads for every base:

quote:

#7
When constructing Airbase and/or Port object (and if their intended build values are above SPSs) I can't calculate the cost in time.

It is because there appear to be "diminishing returns"!!!

In other words you can put as many ENG squads you wish but construction speed can't be accelerated further after some number of MAX ENG squads (this is 100% different that it was when you build below SPS limitations)!

For the time being I can't determine/calculate/estimate those modifiers but it appears that MAX ENG squads allowed number is determined by overall size of SPS value!

For example if you have beach (i.e. "dot") HEX with SPS (0 - 0) and attempt to construct base there all ENG squads above 200 don't count at all (i.e. equivalent of 200 ENG squads will build that place at same speed as equivalent of 1000 ENG squads)!!!

Perhaps developers can help here - I am kindly asking for their help in this matter!

http://www.matrixgames.com/forums/tm.asp?m=710121

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Post #: 405
RE: 30 April - 9/30/2007 5:57:29 PM   
moses

 

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Hmmm interesting tread. I knew I had remembered such a discussion about construction being too fast but I did not remember anything about engineer caps.

I guess it makes sence in a way. My little dot bases may not have realistically been able to even hold 600 engineer squads and 320 buldozers.

I really didn't want to invade Lunga until I could fly LRC from the Santa Cruise Islands. I plan to invade with 3 full divisions and it would be a disaster if his carriers showed up and sank the whole lot. I have a significant carrier force ( 3 CV and 5 CVL/CVE) but it cannot stand up if he concentrates KB.

But I hate to wait another 50 days.

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Post #: 406
RE: 30 April - 9/30/2007 6:00:02 PM   
KDonovan


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quote:

Hmmm interesting tread. I knew I had remembered such a discussion about construction being too fast but I did not remember anything about engineer caps.

I guess it makes sence in a way. My little dot bases may not have realistically been able to even hold 600 engineer squads and 320 buldozers.

I really didn't want to invade Lunga until I could fly LRC from the Santa Cruise Islands. I plan to invade with 3 full divisions and it would be a disaster if his carriers showed up and sank the whole lot. I have a significant carrier force ( 3 CV and 5 CVL/CVE) but it cannot stand up if he concentrates KB.

But I hate to wait another 50 days.


you should be able to fly CAP missions. It was my understanding that no offensive missions can be flown from Level 1 AF. So while Sweeps are out...LRCAP should be allowed.

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Post #: 407
RE: 30 April - 9/30/2007 6:46:31 PM   
moses

 

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Crap!!! How long have I been playing this game?????? I guess I should read the manual!

I thought LRC required a level two. Can anyone else confirm this???

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Post #: 408
2 May - 9/30/2007 6:52:17 PM   
moses

 

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Ground combat at Akyab
Allied Deliberate attack

Attacking force 115956 troops, 976 guns, 1455 vehicles, Assault Value = 2817
Defending force 91821 troops, 605 guns, 21 vehicles, Assault Value = 1729

Allied engineers reduce fortifications to 6
Allied max assault: 2822 - adjusted assault: 2951
Japanese max defense: 1229 - adjusted defense: 5145

Allied assault odds: 0 to 1 (fort level 6)

Japanese ground losses--------------------Allied ground losses
554 casualties reported--------------------2841 casualties reported
Guns lost 8---------------------------------Guns lost 105, Vehicles lost 6


I'm making some progress I guess. His adjusted defence has come down quite a bit since the last attack. In fact it looks like a shock attack might just make 1-1 odds. But it would be a big risk.

So another two weeks of bombarding are in store.


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Post #: 409
RE: 30 April - 9/30/2007 6:56:09 PM   
VSWG


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quote:

ORIGINAL: moses

Crap!!! How long have I been playing this game?????? I guess I should read the manual!

Read the 'Must Read List' instead! http://www.matrixgames.com/forums/tm.asp?m=1196495
In this case, it's the first thread in section II.D

quote:

I thought LRC required a level two. Can anyone else confirm this???

Confirmed: LRCAP needs only a level 1 air base.

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Post #: 410
RE: 30 April - 9/30/2007 7:31:04 PM   
moses

 

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Well what am I waiting for then!! Time to launch the invasion!!!!!!!!!!

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6 May - 10/2/2007 1:13:26 AM   
moses

 

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6 May:

The great invasion force leaves Numea today for Lunga. 3 full divisions and an HQ. All fully prepped and ready. So actually I lost nothing by my confusion over the LRCAP. My last unit is actually at 92 no but will be at 100 by the landing.

5 BB's are in support bombarding plus my main carrier force and lots of ASW. From Santa Cruise Islands I will bring in 20-30 PT's via AK's to help out against surface forces. Also three little dot bases south of Lunga will be occupied by engineers to create seaplane bases.

I have subs ranging far and wide and there are no sign of carriers. There does not appear to be all that much force at Lunga. A naval guard unit and another small unit plus a base force. There are no mines. Should be easy right???

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Post #: 412
RE: 6 May - 10/2/2007 1:18:22 AM   
Mike Scholl

 

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quote:

ORIGINAL: moses

6 May:

Should be easy right???



Right! And "the check is in the mail...."

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Post #: 413
8 May - 10/3/2007 3:44:03 AM   
moses

 

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8 May:

The invasion force moves to its staging position. Then on the 10th and 11th I move into position one hex off Lunga. Then surely he sees me and the die is cast.

At risk are 3 full divisions of infantry that I can ill afford to lose. Plus my carrier force.

I haven't a sniff of his carriers. Subs are everywhere but no hint. When I scroll over Rabaul/ Truk/Entewetauk it shows only a couple ships there. There are no anchors on any other local bases.

Maybe the carriers are all on R&R in Japan.

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Post #: 414
RE: 8 May - 10/3/2007 3:48:04 AM   
Canoerebel


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Good luck and may the Jap CVs remain far away. 

Remember the gloomy aftermath of your catastrophic carrier battles when all seemed lost?  Looks like you've turned the corner and are encroaching on JWilkerson's domain. 

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Post #: 415
RE: 8 May - 10/3/2007 4:21:38 AM   
moses

 

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I remember very well and I live in fear!!!!!! I don't know that I could stand another such defeat.

The game does a very good job of simulating the despair that goes with catastrophic defeat.

I worry constantly. What if I lose my carriers again!! I just couldn't stand it.

It's worse I think for Japanese players. Many just quit because losses just cannot be pshyclogically survived. It's to hard too deal with.

It's too hard sometimes. You just really need to be insane to play this stupid game!!!????

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Post #: 416
RE: 8 May - 10/3/2007 12:59:56 PM   
Alfred

 

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Moses,

If you want to use the 3 dot bases only as seaplane bases, wouldn't it be better to park AV/AVD there rather than engineers?  That way you reduce demands on resupplying those beaches, which IIRC have very limited potential for base facility expansion anyway.  Then you could deploy the engineers on Lunga to speed construction up.

Alfred

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Post #: 417
RE: 8 May - 10/3/2007 4:46:21 PM   
moses

 

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I could but I have so much supply and so many engineer units at this point that I might as well use them. Plus in those locations they are close at hand when I need them for other bases in the Solomons.

The utility of these bases depends on how much of a fight he puts up. It's possible I could get in a situation where using bombers from shortlands and Rabaul combined with surface bombardment and the occasional visit by KB, he is able to keep Lunga closed. Even worse is if the base does not fall quickly and I get in a protracted fight there a long way from air cover.

In that case I will want those bases built up to level one so that I can base fighters there and eventually tiurn the tide. Russell islands can be built up to level one quickly and eventually to level four. The others will take longer to get to level one so I want to start work immediately.

It looks to me as if Jwilkerson is not going to try and prevent a landing as no significant surface forces have been seen for months in the area. KB is probably sitting in Japan or somewhere equally safe like Saipan, Palau, Singapore just upgrading, repairing, and training. Once I land he will set sail and arrive in a couple weeks to stop any progress I might be having.

In the meantime how many Betty's/Nell's do you think he can send out of Rabaul??? I wouldn't be surprised if 4 or 5 hundred bombers started hitting Lunga daily. How many bombers are in his pool?? thousands??? So if he just keeps pounding Lunga and I can never get an airbase operating how can I ultimately gain control.

I think I need those tinsey airbases. Anyway those are my thoughts.

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Post #: 418
RE: 8 May - 10/3/2007 11:48:50 PM   
KDonovan


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quote:

In the meantime how many Betty's/Nell's do you think he can send out of Rabaul??? I wouldn't be surprised if 4 or 5 hundred bombers started hitting Lunga daily. How many bombers are in his pool?? thousands??? So if he just keeps pounding Lunga and I can never get an airbase operating how can I ultimately gain control.


Betty's are pathetic when it comes to closing down AF's. They only carry 2x250kg bombs (at all ranges) when attacking airfields. In my PBEM, my oppenant had to move every single Betty to Rabual inorder to close down PM. Even then with, a decent number of engineers it only took one day to repair the damage from the Betty strikes, when the Bettys spent a turn going after shipping instead of the PM airfield.



_____________________________


(in reply to moses)
Post #: 419
RE: 8 May - 10/4/2007 2:06:48 AM   
moses

 

Posts: 2252
Joined: 7/7/2002
Status: offline
Maybe but how are they at chasing away my surface force?? If I cannot maintain a surface force at Lunga, how do I prevent naval bombardments which very definately can close the airfield.

I'm just trying to plan for what he will be trying to do to me. Maybe I will take the island and establish air superiority without difficulty. But I don't think it's a given.

(in reply to KDonovan)
Post #: 420
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