Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Impression

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Impression Page: [1] 2 3 4   next >   >>
Login
Message << Older Topic   Newer Topic >>
Impression - 2/18/2007 3:48:05 AM   
Kameleonic

 

Posts: 4
Joined: 2/14/2007
Status: offline
I bought & played CC3 when it came out, loved it, played it over & over.

This one - it's exactly the same game. You say there are tweaks? Maybe there are, but they are so small that repackaging and selling the game under the guise of being updated and modernised is kind of false to me. Yes I amn sure you changed something, but seriously, it is like playing almost an identical clone of CC3 - so $40? I really wasted my money.

My advice - play CC3, re-install it people, it is the same game.

I'm playing it cause I really enjoy it, but I do not enjoy being white-lied to like this is some different and modernised version when you simply mean, can be played on XP and has a couple of tweaks.
Post #: 1
RE: Impression - 2/18/2007 6:39:45 AM   
Llyranor


Posts: 217
Joined: 4/29/2006
From: Montreal, Canada
Status: offline
The developer release notes are in plain view on these forums. I'm not sure not reading them equals being lied to.

(in reply to Kameleonic)
Post #: 2
RE: Impression - 2/18/2007 7:57:22 AM   
general billy


Posts: 915
Joined: 9/28/2003
From: London UK
Status: offline
Yeah its pretty much the same, but we all knew that, but there are addition stuff, like new maps, sounds and higher display resolutions. But I dont know why they called it a new name, 'Close of Iron'. I actually thought it was going to be a whole new game when I first saw that name discussed on matrixgames. It should have been called 'The Russian Front' like the original. I guess it was an marketing issue.

_____________________________


WITP Games
Scen 16 as Allied = Lost
Scen 13 as Jap = Won
Scen 15 as Allied = Won
Scen 16 as Jap = NA
WPO Games
Scen 6 as Allied = Won
Scen 6 as Japs = NA

(in reply to Llyranor)
Post #: 3
RE: Impression - 2/18/2007 7:58:34 AM   
Adam Parker


Posts: 1848
Joined: 4/2/2002
From: Melbourne Australia
Status: offline
I actually appreciate Kameleonic's post. Summarizes features and benefits which is what I care about.

< Message edited by Adam Parker -- 2/18/2007 8:11:42 AM >

(in reply to Llyranor)
Post #: 4
RE: Impression - 2/18/2007 11:37:56 AM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: Kameleonic

I bought & played CC3 when it came out, loved it, played it over & over.

This one - it's exactly the same game. You say there are tweaks? Maybe there are, but they are so small that repackaging and selling the game under the guise of being updated and modernised is kind of false to me. Yes I amn sure you changed something, but seriously, it is like playing almost an identical clone of CC3 - so $40? I really wasted my money.

My advice - play CC3, re-install it people, it is the same game.

I'm playing it cause I really enjoy it, but I do not enjoy being white-lied to like this is some different and modernised version when you simply mean, can be played on XP and has a couple of tweaks.



I also think that you are right. No way that I am going to shell 40$ for this.

Europa Universalis III cost 40 $ a brand new game with a new engine.

I am not going to feed Matrix games and their bad habit of charging that much for remakes of (great) strategy games. They are fishing on nostalgia.

It would be OK that price is 20-30 $ (top), and anyway they could easily then sell more than 10000. This way they will say 2000. So with a lesser price they could have in fact make more money.

Selling old remakes like brand new retail ones is really safe bet.
And Matrix have no risk, all risk anyway goes to developer and they just take 50 % of profit in the end.

The customer wants a VALUE for it's money. We cannot ignore fact that let's say Gears of War devoured let's say 10 million $ in production. Yes in retail it cost 50 $. Yes, I know what you will say to me I've heard that million times about wargames being niche etc... I am talking about production value of the product. I am not talking about the actual money put into production of CC: COI and that is now another topic. I am talking about actual VALUE of the product customer is paying for. Hello, this is not value of 40$ here.

What I see here is really a bad tendention... If everytging in the end - ends to be covered from gamers pocket then we are screwed then. We have Xbox360, DS, PS2, Wii, PS3 etc... etc... and then so many PC games and if everything's gonna inflate it's price, that is not good.

I will pass on this game.



< Message edited by Monkeys Brain -- 2/18/2007 11:56:29 AM >

(in reply to Kameleonic)
Post #: 5
RE: Impression - 2/18/2007 12:11:52 PM   
Andrew Williams


Posts: 6116
Joined: 1/8/2001
From: Australia
Status: offline
Then you are missing out.

back to H2H action and all the fun that goes with it.

(in reply to Monkeys Brain)
Post #: 6
RE: Impression - 2/18/2007 12:50:34 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: schrecken

Then you are missing out.

back to H2H action and all the fun that goes with it.



Yes, I wanted to buy CC: COI but now I wouldn't. There is plenty of games already. It's the matter of principles.

(in reply to Andrew Williams)
Post #: 7
RE: Impression - 2/18/2007 1:05:38 PM   
Hertston


Posts: 3564
Joined: 8/17/2002
From: Cornwall, UK
Status: offline
quote:

ORIGINAL: Monkeys Brain

It would be OK that price is 20-30 $ (top), and anyway they could easily then sell more than 10000. This way they will say 2000. So with a lesser price they could have in fact make more money.



If your figures are right which, being plucked of of a hat, seems unlikely. Matrix will have priced to generate he most profit (they are in busines) and I suggest their call is likely to be better than yours. If not necessarily right, of course.

Both you and Kameleonic also seem to be assuming the vast majority CoI buyers have, or at least have played, CC3. I very much doubt that is true, especially in the long term. CoI is worth far more than $30 for a "new" game. As to those who (like me) do have CC3, it was made perfectly clear what we were getting on the forums - although I grant CC3 specifically should have been mentioned in the catalogue blurb. Everyone here knew CoI was a CC3 re-release. I wasn't initially going to bother but changed my mind somewhere and am certainly not regretting the purchase. The improvements and additions are significant.




< Message edited by Hertston -- 2/18/2007 1:19:24 PM >

(in reply to Monkeys Brain)
Post #: 8
RE: Impression - 2/18/2007 2:31:26 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: Hertston

quote:

ORIGINAL: Monkeys Brain

It would be OK that price is 20-30 $ (top), and anyway they could easily then sell more than 10000. This way they will say 2000. So with a lesser price they could have in fact make more money.



If your figures are right which, being plucked of of a hat, seems unlikely. Matrix will have priced to generate he most profit (they are in busines) and I suggest their call is likely to be better than yours. If not necessarily right, of course.

Both you and Kameleonic also seem to be assuming the vast majority CoI buyers have, or at least have played, CC3. I very much doubt that is true, especially in the long term. CoI is worth far more than $30 for a "new" game. As to those who (like me) do have CC3, it was made perfectly clear what we were getting on the forums - although I grant CC3 specifically should have been mentioned in the catalogue blurb. Everyone here knew CoI was a CC3 re-release. I wasn't initially going to bother but changed my mind somewhere and am certainly not regretting the purchase. The improvements and additions are significant.





maybe my sales prediction are off the mark but I am big fan of CC but not feeling better to be ripped off my hard earned money, thank you.

CC: COI is in fact CC3 for dummies (in example getting working on xp and much elegantly, still not worth 40$). I can get my fix of playing CC3 with mods already.

Do you see anywhere close sales number of Matrix games? They only show around when some poor developer speak about them. In fact they will not get sales higher by uping price but contrary by lowering it.

Battlefield 2142 sold only 200000 for PC in 2006. btw. there is good list oif top 100 selling games in usa. btw, we don't have any sales data on wargames because that is all a business secret. Fine but then I don't want to listen to "poor wargames market" until data is hidden so any analyzing is useless - publishers can feed only data that suits them.

And sorry even if game is worth 40$ I am not paying the money I pay for brand new games. See you in a few year when Matrix goes on the bottom of the ocean with this strategy.


< Message edited by Monkeys Brain -- 2/18/2007 2:46:17 PM >

(in reply to Hertston)
Post #: 9
RE: Impression - 2/18/2007 3:08:43 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
And another thing that is Matrix doing wrong:

every wargamer has that much dollars in his pocket for buying games. And I mean all games. Some like me likes Romance of the Three kingdoms and I am getting XI for PS2.

So, when you charge 40 $ for remakes you also are making not loyal competition to your premium developers who are making new games (COTA, Panther games, SSG, WIT guys, Crown of Glory guys etc...).

So developers will end up with less money in their pocket and that's why all those weeping about sales. But, if remakes were 20$ I am sure that sales would end up being better and much more wargamers would buy 3 x 20 $ than 3 x 50 $. And sales of other games would go up.

(in reply to Monkeys Brain)
Post #: 10
RE: Impression - 2/18/2007 3:46:51 PM   
z1812


Posts: 1796
Joined: 9/1/2004
Status: offline
Hi All,

A few things to bear in mind.

1. For those who have not played Close Combat this is a new game. New players will probably, with a few exceptions, enjoy it as much as others did when it was originally released.

2. This game is produced by a dedicated group who have long supported close combat and through some difficult times. So please when you say, " I don't need this game I can play CC3 with mods", remember that most of the people who have maintained those mods, and have helped to keep Close Combat alive, are the same ones who have worked to make CoI available. I believe some respect is in order.

3. Anyone one can exercise their right to vote with dollars.

4. My vote will be to buy the game as an expression of support for the people who have kept Close Combat enjoyable for me during the past number of years. I know for sure that the resources they realize from sales of this game will not only be put towards the next title but may indicate to them if they should even bother. Think about that.

Regards John



< Message edited by z1812 -- 2/18/2007 4:02:21 PM >

(in reply to Kameleonic)
Post #: 11
RE: Impression - 2/18/2007 3:50:46 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
Monkeys Brain, one question to you. Have you worked in the game business, either development or publishing, or do you have any experience at all with it beside playing games? I assume not, your assumptions clearly show this.

If you really think COI is the same as the original CC3 then I really have to question your experience with CC3 too. I think you make up your mind from the sheer look of it. The releases notes were and still are available for everybody to look at. And it was stated a lot of times that COI is not CC6.

Sales numbers are just that, numbers. When you do business you do not care about sales numbers, you care about the "plus" that is there in the end.

Funny also that the rereleases we do are based on demand by gamers here. Yes, you heard right, people were asking for it. In fact our customers ask to rerelease even more classics.

So I really fail to see were we are "fishing on nostalgia" when in fact our customers demand these rereleases, which always ad new content to the original game. Not onlay that, they ad a wider compatibility, new support and new updates.

Nobody forces anybody at gunpoint here to buy a rerelease, but there are many that do want to buy them and many that do buy them. If you do not want to fine. Your right as a customer. And nobody is angry about it.

< Message edited by Marc Schwanebeck -- 2/18/2007 4:14:30 PM >


_____________________________


(in reply to z1812)
Post #: 12
RE: Impression - 2/18/2007 3:54:59 PM   
Hertston


Posts: 3564
Joined: 8/17/2002
From: Cornwall, UK
Status: offline
quote:

ORIGINAL: Monkeys Brain

So developers will end up with less money in their pocket and that's why all those weeping about sales. But, if remakes were 20$ I am sure that sales would end up being better and much more wargamers would buy 3 x 20 $ than 3 x 50 $. And sales of other games would go up.



Who exactly is "weeping about sales"?

It is both a balancing act, and a matter of demographics, in determining pricing policy. Sure, if the re-releases were cheaper more people would buy them, but the question is "how many more"? Enough to make up for the reduced profit on each? I don't know, neither do you, but I suspect Matrix have a better idea than either of us. If they have it wrong, its a much more significant problem to them than us. Either way, sales will always be much smaller than games in more popular genres.

Personally, I suspect the chances of any 'saved' money being spent on other Matrix titles are relatively small, certainly that would go any significant way to increasing overall profit. With many, given the nature of the genre, people really want a title or don't want it all. Demographics is another factor; I'm certainly not claiming this as a universal but in general, much like the flightsim folks, wargamers do have more disposable cash than (again in general) the RTS and FPS crowds who are generally rather younger.

(in reply to Monkeys Brain)
Post #: 13
RE: Impression - 2/18/2007 4:13:40 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
Hm, hold your horses, I said my opinion which is logical to me. To you it may sound not logical and I don't have anything against you or your opinion.
I just said that pricing remake at 40$ is not logical to me and I stay with that.

Would you rather wanted that I buy your game or Paradox Interactive Europa Universalis 3? That is the bottom line, my friend.

You can back up that as Matrix discretion right and I agree you can charge the game 100$ if you want. My discretion right is to judge by my own conscience what I will do.

Sales numbers are not just numbers. And until they are not clearly made public why they are discussed how they are low etc... Clearly all sorts of manipulation can be here. Here is article for you:

http://www.next-gen.biz/index.php?option=com_content&task=view&id=4691&Itemid=46&limit=1&limitstart=

Now you can see top 100 selling games in USA.

They are made public.


Monkeys Brain (small monkey brain :)


< Message edited by Monkeys Brain -- 2/18/2007 4:31:19 PM >

(in reply to Marc von Martial)
Post #: 14
RE: Impression - 2/18/2007 4:16:43 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: Hertston

quote:

ORIGINAL: Monkeys Brain

So developers will end up with less money in their pocket and that's why all those weeping about sales. But, if remakes were 20$ I am sure that sales would end up being better and much more wargamers would buy 3 x 20 $ than 3 x 50 $. And sales of other games would go up.



Who exactly is "weeping about sales"?

It is both a balancing act, and a matter of demographics, in determining pricing policy. Sure, if the re-releases were cheaper more people would buy them, but the question is "how many more"? Enough to make up for the reduced profit on each? I don't know, neither do you, but I suspect Matrix have a better idea than either of us. If they have it wrong, its a much more significant problem to them than us. Either way, sales will always be much smaller than games in more popular genres.

Personally, I suspect the chances of any 'saved' money being spent on other Matrix titles are relatively small, certainly that would go any significant way to increasing overall profit. With many, given the nature of the genre, people really want a title or don't want it all. Demographics is another factor; I'm certainly not claiming this as a universal but in general, much like the flightsim folks, wargamers do have more disposable cash than (again in general) the RTS and FPS crowds who are generally rather younger.




I can agree to a certain degree with you but that don't mean that this matter is closed for discussion and I am glad that is open (until they ban me hehe).

Yes, people want the title and will get it. That is sort of philosophy present here.

But, I just see matters in a different way. It doesn't nececary means that I am right. I could be wrong but opinion will not kill anyone.

(in reply to Hertston)
Post #: 15
RE: Impression - 2/18/2007 4:19:55 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Are you aware of what copies of CC3 were selling for on E-Bay before this release? WAY over $40 and without the updates and improvements that COI includes.

It's up to each gamer to decide if the price is worth it for them. However, slamming us for this is ridiculous. We recieved requests for years to re-release CC. We managed to work out a deal with the owners of the CC rights as well as the developers who had kept updating it for the Marines to get a new release together.

We made public the info on that release, including the full developer's notes on the changes. We made no attempt to claim this was a brand new CC, but rather that it was an updated, improved CC3 with a brand new campaign, multiplayer support and various improvements. We and CSO delivered on what we promised.

Kameleonic, you certainly have a right to your opinion, but have you actually read through the release notes and realized how much was done for this release? Have you tried the multiplayer options, the new campaign and noticed any of the other changes? It seems to easy to say "there's nothing new here" when there's plenty of evidence to the contrary.

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Monkeys Brain)
Post #: 16
RE: Impression - 2/18/2007 4:22:41 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Also, as has been pointed out, a lot of the folks involved in this release have provided free mods and scenarios to the CC community for years. On top of that CSO has great plans for CC's future, providing this release pans out. Ultimately, you have a chance to vote on whether you'd like to see anything happen with future CC releases or not.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Erik Rutins)
Post #: 17
RE: Impression - 2/18/2007 4:36:53 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
Nobody is slamming Matrix as per se.

I am just discussing a logical thing that remakes cost the same as full blown new releases. I like CC: CoI and was ready to buy it but must stick with my principles :)
man without principles is not man.
Who wants to buy it - buy it, I am not telling anyone to not buy it.

So let me get straight one thing - if you think that majority of your customers would be happy with this, no problem. It is more finding a time to play for wargamer and not so money for some.

In the end i was just arguing remake price vs. price of new games. that's all. I have my opinion and if others are OK with this, fine.

Lot's of wargamers have this or that amount of money that they want to spend on wargamers. Only small percent is really rich enought to buy ALL releases no matter what. I know that you have those also. But you cannot predict sales based only to those customers. In the end you as a publisher will draw a line and know is this good or not.
But even if whole universe go upside down that doesn't still make sense that EU 3 with new engine cost same like remake of CC3. Sorry, that line I would not cross.

(in reply to Erik Rutins)
Post #: 18
RE: Impression - 2/18/2007 4:53:03 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
It's precisely because wargaming is a niche community that those interested in resurrecting one of its classics have to be asked to pay slightly more than the $20 or $30 you expected. More mainstream releases that go into retail can set lower prices due to higher volume. In a niche market, lowering prices below a certain point generally simply results in lower profits, which results in no further development.

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Monkeys Brain)
Post #: 19
RE: Impression - 2/18/2007 5:01:07 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: Erik Rutins

It's precisely because wargaming is a niche community that those interested in resurrecting one of its classics have to be asked to pay slightly more than the $20 or $30 you expected. More mainstream releases that go into retail can set lower prices due to higher volume. In a niche market, lowering prices below a certain point generally simply results in lower profits, which results in no further development.



That is from your POV. Publisher's point of view. You cannot be at loss because you let's say publish 30 games and take let's say 50% of gross sale and give 50% (if, I don't know) to developer. So it is much safer position than that of developer.

And I think if game flops and don't bring expected sales - even so , you will be at loss but more developer because you will still have a lot more games to cover you up. Isn't so?

So if game flops - developer is in trouble be it game at 20 $ or 40 $.

And lastly that is just your speculation that we customers must pay slightly more for remakes. You didn't tried at all to offer it at 20 $ and see will increase of sales pay off.

No, you opted the other way, there is 2000 certain fools who will pay 40 $ so why don't even enlarge that base. Hat's off. :(

(in reply to Erik Rutins)
Post #: 20
RE: Impression - 2/18/2007 5:15:09 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
And another thing. If anyone is making a niche out of Close Combat that is Matrix in this case.
Close Combat sold 1.2 million together. That is enormous potential.
But certanly you will not attract too much would be customers with a price tag of 40$.

If I were you I would mass market it at 20 $. There you cannot lose. But your stubborness is amazing and so be it. You are at loss.

(in reply to Monkeys Brain)
Post #: 21
RE: Impression - 2/18/2007 6:13:11 PM   
Erik Rutins

 

Posts: 37503
Joined: 3/28/2000
From: Vermont, USA
Status: offline
Monkeys Brain,

I was responding honestly. We have tried various price points over the years and know the results. The original CC series sold tremendous amounts, yes - that was with the marketing muscle of Microsoft behind it and in a day when the retail market was vastly different than it is now. Saying the publisher is at no risk also shows very little understanding on your part of what a publisher in this market does.

There are a few comments you made that really bothered me. I'd like to note those specifically:

"we customers must pay slightly more for remakes"

I never said that anyone must pay - but that we set the price at what we felt was the best one to ensure continued development. We then informed our customers of what this updated release would contain. Those who choose to buy it, it's their choice.

"there is 2000 certain fools who will pay 40 $"

Painting people who buy this release as fools is remarkably arrogant on your part. Again, everyone was informed ahead of time of what the price and features were. It's a free market and you can choose to or not to buy. I've seen comments like this before. I realize that not everyone can afford to buy every game at $40. I realize there are some games you may have to pass up as a result of prices not being lower. We did not price this game to minimize profits for future development, we priced it to maximize profits for future development. If you have any interest in the future of CC (for at this point, it rests here and nowhere else) then you should criticize if we priced it lower. Copies of CCIII, which performed imperfectly on XP, were priced over $100 on E-Bay before this release.

Those that want an updated, working CCIII with the new features we've listed at a price well below what the original CCIII was selling for, appreciate what's been done here.

"If I were you I would mass market it at 20 $. There you cannot lose. But your stubborness is amazing and so be it."

I'm at least basing my comments on actual sales figures based on our experience. We've been publishing wargames for six years now. What are your conclusions based on? You indicate above that you are basically infallible ("you cannot lose" - if you follow my advice) and then call me stubborn for saying that our experience indicates your suggested price would not in fact help us at all. On what basis are you so sure of yourself?

Regards,

- Erik

_____________________________

Erik Rutins
CEO, Matrix Games LLC




For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.

(in reply to Monkeys Brain)
Post #: 22
RE: Impression - 2/18/2007 6:38:37 PM   
Prince of Eckmühl


Posts: 2459
Joined: 6/25/2006
From: Texas
Status: offline
quote:

ORIGINAL: Monkeys Brain

No, you opted the other way, there is 2000 certain fools who will pay 40 $ so why don't even enlarge that base. Hat's off. :(



Was I a fool when I took my wife to a movie on Valentine's Day? I ask because I spent that much on the outing. It always sort of amazes me when folks start complaining about how much this stuff costs, considering how much other entertainment runs these days, music CDs for instance.

And the arguments about what the original cost in comparison to this "super-patch" don't hold water because of the economy of scale involved. While CoI may have lower development costs, NO ONE will make a dime on it until those costs are recovered. And in today's market for this type of product, even that's no certainty.

IMO, this all comes down to how committed that you may be to seeing the CC series of games continue to evolve. If we're willing to live happily-ever-after with the games as is, then so be it. If on the other hand, you want to see the series evolve and get the sort of professional development that it needs, then you're gonna have to pay the proverbial piper.

My two cents,

PoE (aka ivanmoe)


_____________________________

Government is the opiate of the masses.

(in reply to Monkeys Brain)
Post #: 23
RE: Impression - 2/18/2007 6:52:33 PM   
LitFuel


Posts: 272
Joined: 10/21/2006
From: Syracuse, NY
Status: offline
Hey, I'd rather invest $40 in CC then plop down another $40 on a new game I play all of a few days that has no mods, and a short gaming community life. It's been around 10 years, how many games can say that. It's actually one of the better $40 investments you can make in gaming these days. At least I know what I'm getting here as opposed to the  hundreds of games I've spent a small fortune on and wish I hadn't.

(in reply to Prince of Eckmühl)
Post #: 24
RE: Impression - 2/18/2007 6:55:18 PM   
pahom

 

Posts: 57
Joined: 3/23/2004
Status: offline
I came into wargaming late and never purchased a copy of CC3 at retail. Later, when I became interested in wargames, CC3 was not available in retail. So when Matrix announced that they were going to update and release the title, I was thrilled. I have purchased Harpoon 3 ANW, TOAW3 and now CC3 and have gotten tremendous value out of each of these older titles that came out before I go into wargaming. I would hate to think where the wargaming community would be without them, no Wargamer.com,  just HPS (I own most of their titles), Paradox (I own a few and play very little) and the latest RTS WW2 title? 

I am sitting around playing this game today on my widescreen monitor at 1680X1050 in windows vista and I must say that this title holds up well with the rest of todays games. I understand that those people who purchased the title in the past have a decision to make. But don't assume that you speak for the majority of gamers here (or that I do, for that matter). But if there are more than a few of me out there, maybe Matrix is on to something.

(in reply to Erik Rutins)
Post #: 25
RE: Impression - 2/18/2007 7:00:08 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline

Well, I would spare you and me of rather unproductive blah-blah.

I apologize for calling fools customers of CoI. First that was a bit of artistic liberty in choosing a words, not very wise I admit.
I don't want that this get personal so let's calm this down.

You will obviously see a lot of this threads like this. Did I started this? Even the very most of loyal fans will start to grumble and tell you that they are not pleased with this. You can tell "my way or highway" and I say Paradox and will buy EU 3.
Instead of this game. Simply my choice.

I disagree about pulling of a millenium old so called ebay argument. You can sell old games on ebay and that is not a secret.
That is called collection, people are collectors of old things from the past. Like time travel.

You have your shares of fanboys and worshipers but I am not one of them. Let them applaud every move that you make, I will not I am speaking how I feel not how crowd expect that I feel.

So this not make any sense. Remember - you can paint it yellow you can paint it blue or red but still you will have to respond to your customers who will feel that this ain't right.

From my part I am certanly not caring anymore. Yes, that is your company and do whatever you want. One thing is certain - you will not see a one cent from me.

EOD.

(in reply to Erik Rutins)
Post #: 26
RE: Impression - 2/18/2007 7:00:31 PM   
BigJ62


Posts: 1800
Joined: 12/28/2002
From: Alpharetta, Georgia
Status: offline
I think the alias says it all.

_____________________________

Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.

(in reply to Monkeys Brain)
Post #: 27
RE: Impression - 2/18/2007 7:04:30 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline
quote:

ORIGINAL: BigJ62

I think the alias says it all.


Of course it says. Even my monkey brain is smarter than rest of the crowd lol
Now seriously for me discussion is over. Enjoy your game etc...

(in reply to BigJ62)
Post #: 28
RE: Impression - 2/18/2007 7:10:41 PM   
Marc von Martial


Posts: 10875
Joined: 1/4/2001
From: Bonn, Germany
Status: offline
quote:

Remember - you can paint it yellow you can paint it blue or red but still you will have to respond to your customers who will feel that this ain't right.


So we did not reply to you? Tell me some other publisher that actually get involved in such discussions with forum members.

Or do you mean we must "respond to you" by following your brilliant marketing advise?

One thing is certain, with your logic you could start a marketing career in the game publishing business. It would last exactly for one project.

quote:

One thing is certain - you will not see a one cent from me.


Your right as customer.

I really get the feeling you take the price tag personally



_____________________________


(in reply to BigJ62)
Post #: 29
RE: Impression - 2/18/2007 7:30:35 PM   
Monkeys Brain


Posts: 605
Joined: 10/8/2006
Status: offline

quote:


So we did not reply to you? Tell me some other publisher that actually get involved in such discussions with forum members.

Or do you mean we must "respond to you" by following your brilliant marketing advise?

One thing is certain, with your logic you could start a marketing career in the game publishing business. It would last exactly for one project.


OK, let's calm down. I didn't come here to start a fight or something. Your right is your right, and my right is my right to not confuse things. You get your feedback and move along. It is not me that will bring you troubles, you can ban me anytime I wouldn't care.
Did I start this thread? No, amigo. I didn't. That's your business and your right to form the price you want. Some of us can disagree, which I said and move along. Yes, I will move along. Nothing personal here.


quote:

One thing is certain - you will not see a one cent from me.


Your right as customer.

I really get the feeling you take the price tag personally




See, I am not part of the problem. With or without Matrix Games I have plenty of entertainment. So, you don't need me, and I don't need you

So no problem at all. I will relocate me and stirr no trouble no more. I will certanly not build golden statues because I worship Matrix. And I don't. It's kind of funny when Eric say that Close Combat: Cross of Iron should have cost even more. Well, maybe those who bought it can donate 50$ more as a thank you sign. (irony).

And one more thing about the game, market will say last word. And as entertainment is so strong with PS3, PS2 games, Xbox360, Wii, other PC games, this of course will stay on the margine. Yes, even at 20 $ will be on the margine but at least some customers would not feel that they are paying over the top.

What's wrong with Paradox? Now I start to respect those guys. I give them 40$ but I get new game. And that is a difference. And EU 3 is not so big game like those of Activisions, they also have their download hube so comparable to Matrix Games.

(in reply to Marc von Martial)
Post #: 30
Page:   [1] 2 3 4   next >   >>
All Forums >> [New Releases from Matrix Games] >> Close Combat Series >> Close Combat - Cross of Iron >> Impression Page: [1] 2 3 4   next >   >>
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.672