sPzAbt653
Posts: 9511
Joined: 5/3/2007 From: east coast, usa Status: offline
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1. It's difficult to balance something with such historical swings in superiority from 41-42 to 43-45. I wouldn't attempt to do it. A superior player should do better than an inferior one, mostly. 2. Yes, no ant units at this scale. 3. Production. I have a simple yet advanced production model that I am in the process of getting a patent on so I unfortunately can't discuss it. Ha! Just kidding. I have no idea what to say about production other than the original designers did an excellent job. 4. Soviet air - Could changing the shock have the desired effect? Currently the Soviet air shock reaches 100 at turn 10 (July 20). Even though the Germans have positive shock thru '42, the Soviets have 'recovered' by turn 10. Maybe their shock should be negative for a longer period. (Much longer ). 5. I really don't like the whole aspect of units breaking down. It does, however, come in quite handy sometimes. I have never played the Soviet side but I can imagine it could be frustrating not being able to. On the other hand, one could argue that the Soviet army was not flexible at all, and the idea of not being able to break down units helps to reproduce that fact in the scenario environment. Sweden and Turkey can both be ignored when up against the PO. I don't know how much effect they have on pbem games. I always think Finland should be left out. Historically nothing was going to happen up there. When it comes to design features I often think of not just what Adolf would have done or wanted to do, but what the High Command wanted done, as this would then put it in the realm of possibilty. Nobody anywhere had any great plans for large scale operations up there. The Finns were established in there position of not being active allies of the Germans, they were just there to protect their interests. Finland was also encouraged by the west to not help the germans take Leningrad, and Stalin was strongly discouraged not to threaten Finlands' sovereignty. Want to add some flavor to the scenario and increase playabilty? Remove Finland and Norway from the map and add a theatre option for the Germans to evacuate the 20th Mountain Army, and then add it to the oob. (Sorry, I just love making the Germans stronger!). Soviet early tank ability. I have thought that the early Soviet Mech forces should have much lower proficiency than the current 60% most of them have. Maybe as low as 40%. Or using bio-ed to modify the tanks would work. Um, from where I sit, German divisions are much better than regiments. Ships can go, this a land battle. The Soviets used most of their naval ranks as infantry. German capital ships were never put at risk. That's what I think, for the moment.
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