christof139
Posts: 980
Joined: 12/7/2006 Status: offline
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quote:
Greetings gents! Longtime lurker, 1st time poster on this forum. WCS: I'm having a great (read frustrating) time playing and trying to master this incredibly deep game, well done! My comment/question is in regards to the CSA AI's post-beta penchant for running sprints between James River and Paducah with large army-sized (110k+) formations with little or no cost and distressing regularity. If the transportation infrastructure and logistics of the day allowed this, why didn't the AoNV head off to relieve Vicksburg in a quick 3-4 month round-trip operation? This issue has only really come to my attention post-beta, and I wondered if it had come to anyone else's attention. My immediate reaction is to suggest that movement rates be additionally affected by container size, if not even by actual unit size. It would seem to be realistic to expect that a large army-sized formation would find it hard to keep pace with a more nimble corps-sized unit, and the same for a corps and a division. If I recall correctly; the ACW consisted of many, many smaller engagements than large pitched battles ala Gettysburg. In fact, wasn't the ACW noted for having the most battles of any American war ever? Possibly a simple 1-2-3 structure would suffice to reflect this dynamic, with Army units moving 1 province, Corps units moving up to 2, and Division units capable of up to 3 provinces. (this could all be affected by command, generals, supply, quality, disposition, terrain, and weather of course) The drama and fluidity of the game would certainly be increased with the incentive to use smaller sized units for more rapid-tempo operations, while the big armies ground against each other in their wars of attrition. How do the grognards on board feel about this idea? Cheers, MadMike The USA forces also make that same sprint from the DC area into eastern Kentucky, and that occurs at the Lt. Col. level of play and below and I imagine at levels above Lt. Col. Interesting idea you have of having larger containers such as Armies and Corps move at a slower rate than Divisional containers and seperate Brigades. One province per turn for the Armies and Corps and two provinces per turn for Divisions and seperate Brigades. Would be nice to have a stratefic forced march for only the Amies and Corps whereby they could move two provinces using a forced march option, but then after doing so couldn't again conduct a strategic forced march for say two to four turns in the future. Chris
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'What is more amazing, is that amongst all those approaching enemies there is not one named Gisgo.' Hannibal Barcid (or Barca) to Gisgo, a Greek staff officer, Cannae. That's the CSS North Carolina BB-55 Boris Badanov, looking for Natasha Goodenov
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