Whytfyjrd
Posts: 23
Joined: 7/25/2005 From: Colorado Status: offline
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I own "Chariots of War", the Matrix edition. I presume that this is "Spartan" you're talking about (I recognize you're talking Peloponnesian war, based on the cities), but I'm not sure 'cause the subject title referenced "GoT et al"? My question is, do the economic models for the games vary much from "Chariots" to GoT to "Spartan"? I know there are different metals and such, and obviously different units and costs, and some added facilities --- but are we basically talking about the same model of managing resources to supply/build troops and build improvements, while keeping people content/happy/etc? Or, have the game mechanics changed considerably with each new release? Also, has this game series AI improved or changed a lot? If so, which do you think is best? I enjoy "Chariots" so far, and am managing OK at the "Hard" level, but do so by micromanaging my Trade settings every month. Thus I'm generally more-or-less stocked with the various resources I need, as I carefully, conservatively (i.e. ponderously?) gobble up territory. McClellan would have been proud. Anyway, point is the gameplay for "Spartan" sounds more interesting and challenging. Particularly the diplomatic and Naval options? Thanks for any info .... it'll help me decide whether to buy more than Chariots. Bill
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